Any reason to choose "Sack Master"?

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  • bakesalee
    Pro
    • Feb 2008
    • 596

    #1

    Any reason to choose "Sack Master"?

    I usually control a defensive end to put pressure on my opponent's QB. I play as an all created team, where you really have to spend your abilities wisely (3 max for gold, 2 max silver, 1 max bronze).

    Seriously though, does "Sack Master" do anything AT ALL for the guy I'm controlling? With my logic, "sack master" means absolutely nothing if he doesn't have a move (swim, rip, etc) that allows him to
    penetrate so that he even has a chance to sack.

    Anybody noticed created players aren't allowed to choose the "Swim" ability? All D-line moves are available except that one.

    So what do you guys think? I ended up spending my Silver defensive end's abilities on "Club" and "Leadership." Think about it, what if anything does "Sack Master" do for a player you control? Probably nothing if you don't have a move to get through. Even so, if you get through the O-line, it's in your hands whether or not you sack the QB.
  • NFLHITMAN
    Pro
    • Feb 2008
    • 924

    #2
    Re: Any reason to choose "Sack Master"?

    Originally posted by bakesalee
    I usually control a defensive end to put pressure on my opponent's QB. I play as an all created team, where you really have to spend your abilities wisely (3 max for gold, 2 max silver, 1 max bronze).

    Seriously though, does "Sack Master" do anything AT ALL for the guy I'm controlling? With my logic, "sack master" means absolutely nothing if he doesn't have a move (swim, rip, etc) that allows him to
    penetrate so that he even has a chance to sack.

    Anybody noticed created players aren't allowed to choose the "Swim" ability? All D-line moves are available except that one.

    So what do you guys think? I ended up spending my Silver defensive end's abilities on "Club" and "Leadership." Think about it, what if anything does "Sack Master" do for a player you control? Probably nothing if you don't have a move to get through. Even so, if you get through the O-line, it's in your hands whether or not you sack the QB.
    Sack Master does nothing to support picking that ability over other key attributes. If you control him I would say whatever your best move is, quick feet and either strength or speed burner.
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    • ANDROMADA 1
      So long to a Legend.
      • Dec 2008
      • 5024

      #3
      Re: Any reason to choose "Sack Master"?

      Sackmaster actually helps your player to zero in on the ball carrier,not just the qb.It is hard to evade a player with sackmaster.It almost magnetized your player to the qb.try it you'll see what I am talking about.Sackmaster makes a HUGE difference.

      Comment

      • CreatineKasey
        MVP
        • Sep 2007
        • 4897

        #4
        Re: Any reason to choose "Sack Master"?

        I personally like this ability on defensive linemen. It seems to work the best along with pass rush bonus. Deacon Jones just feels like a sack master when you use him. The guy really tests your internal clock because on some plays he beats his man within seconds!
        Xbox Live Gamertag: CreatineKasey

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        • sportyguyfl31
          MVP
          • Nov 2005
          • 4745

          #5
          Re: Any reason to choose "Sack Master"?

          Pass rush bonus: Get into the backfield, and induce inaccurate, hurried throws by the QB. The sack is icing on the cake.

          Sack Master: Get the QB

          This is why you see pass rush bonus LBs and DL's occasionally run right by the QB.

          You see this less often with Reggie White, Deacon Jones, and Derek Thomas.

          Unless the QB has clutch of course, then you'll see them do the same foolishness.

          Comment

          • NFLHITMAN
            Pro
            • Feb 2008
            • 924

            #6
            Re: Any reason to choose "Sack Master"?

            Yes but he is manually controlling him. If left alone than Sack Master would be attribute to consider but since he is manually using him as he said than there is no need for it. He needs a player who physical attributes will help him manually.

            I see no problem with Elvin Bethea, Dan Hampton and others getting to the QB and neither have Sack Master.
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            • elgreazy1
              MVP
              • Apr 2007
              • 2996

              #7
              Re: Any reason to choose "Sack Master"?

              I also want to add that I belive Sack Master & Pass Rush Bonus aid your defense overall. Seems that when a pass rusher with either or both of those attributes gets pressure on the QB it will either force errant passes or enable your defense to come up with INTs. I've seen it time and time again when my Gold DT would put the pressure on a QB and then my 3 Bronze secondary (all of whom with Quick Feet as their only Ability) would make a play on the ball.

              In all, though, when controlling a pass rusher, having pass rush moves seems to far outweigh the benefit of Sack Master or Pass Rush Bonus but that is only if you can consistantly hit the QB. If you can't seem to get to him, having those Abilities really helps to effect the QB in someway.
              My Arte
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              Comment

              • jyoung
                Hall Of Fame
                • Dec 2006
                • 11132

                #8
                Re: Any reason to choose "Sack Master"?

                Sack Master helps with two things:

                1) Sack Masters don't stumble coming out of blocks and will instead take a direct beeline to the QB.

                2) When getting to the QB, Sack Masters have a better chance of making the tackle instead of getting shrugged off.

                Neither of these are all that helpful if you're controlling the guy yourself.

                Load up on moves and physical attributes if you want to play the DE manually.

                Comment

                • NFLHITMAN
                  Pro
                  • Feb 2008
                  • 924

                  #9
                  Re: Any reason to choose "Sack Master"?

                  Originally posted by wEEman33
                  Sack Master helps with two things:

                  1) Sack Masters don't stumble coming out of blocks and will instead take a direct beeline to the QB.

                  2) When getting to the QB, Sack Masters have a better chance of making the tackle instead of getting shrugged off.

                  Neither of these are all that helpful if you're controlling the guy yourself.

                  Load up on moves and physical attributes if you want to play the DE manually.
                  Coming from a guy who always had a Great D-Line! I learned a little from WeeMan on how to create a Monster D-Line.
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                  • bakesalee
                    Pro
                    • Feb 2008
                    • 596

                    #10
                    Re: Any reason to choose "Sack Master"?

                    So what do you guys think with a created silver? Club and strength?

                    I say club (LT button) just because I think it's more comfortable to use a trigger button than a bumper button. For some reason "Swim" isn't available for created players (RT button).

                    I'm debating whether or not to give my silver sack master and pash rush, then creating a bronze with a "club" and controlling him, all the while hoping the the silver DE with sack and pass rush does the real work. I gave this a few minutes on practice mode and he wasn't getting through at all. It seems like you have to control a D-line player if you want him to actually do his job.

                    I wish I could just control a DB and let my sack master DE do great things, but a) he won't do great things on his own most likely, and b) controlling a DB kind of tells my online opponent: "throw it here, this is obviously the weakest link."

                    Comment

                    • jyoung
                      Hall Of Fame
                      • Dec 2006
                      • 11132

                      #11
                      Re: Any reason to choose "Sack Master"?

                      Rule number one for creating a pass rusher in this game is that they must have a line move of some kind.

                      I prefer club or spin for edge rushers and rip for interior rushers.

                      Without a move, guys don't get off blocks in this game and will just sit around playing patty cake all play long with the offensive line.

                      You might be able to get by without a move if you're controlling the pass rusher manually; I wouldn't know how much it helps since I always preferred to play the secondary and let the d-line do its thing.

                      But if you want a CPU player to be productive at all, make sure to give him a pass rushing move of some kind.

                      Comment

                      • CreatineKasey
                        MVP
                        • Sep 2007
                        • 4897

                        #12
                        Re: Any reason to choose "Sack Master"?

                        I like Rip and Pass Rush Bonus for DE. S38S had a CAP Julius Peppers that annihilated me on a consistent basis with those abilities.
                        Xbox Live Gamertag: CreatineKasey

                        M - I - N - N - E - S - O - T - A

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                        • headsigh
                          Rookie
                          • Jul 2009
                          • 99

                          #13
                          Re: Any reason to choose "Sack Master"?

                          I've always believed it helps actually sacking the QB, as in, helping negate QB Evade and stuff like that.

                          Comment

                          • NFLHITMAN
                            Pro
                            • Feb 2008
                            • 924

                            #14
                            Re: Any reason to choose "Sack Master"?

                            Originally posted by headsigh
                            I've always believed it helps actually sacking the QB, as in, helping negate QB Evade and stuff like that.
                            Reggie White has Sack Master and I have had great days with him and I have had days where my generic tackle abuses him. The best D-Lineman in APF to create pressure on the QB is Bethea and Dan Hampton and neither one of them has Sack Master.
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                            Season 1 CHAMPION!!!

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                            • CreatineKasey
                              MVP
                              • Sep 2007
                              • 4897

                              #15
                              Re: Any reason to choose "Sack Master"?

                              Originally posted by NFLHITMAN
                              Reggie White has Sack Master and I have had great days with him and I have had days where my generic tackle abuses him. The best D-Lineman in APF to create pressure on the QB is Bethea and Dan Hampton and neither one of them has Sack Master.
                              Can't agree here.

                              Gimme: Randy White at DT.

                              At DE: Deacon Jones.

                              Those guys dominate all facets of their position.. as they should. They are golds.
                              Xbox Live Gamertag: CreatineKasey

                              M - I - N - N - E - S - O - T - A

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