Sorry buddy, you completely ignored his point. No one questioned the fact that you have played since the Dreamcast days. No one questioned your credentials as a gamer. You DON'T have NBA 2K10, and you haven't learned how to play it yet.
NBA 2K10 Demo Available, Post Impressions Here (360)
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Re: NBA 2K10 Demo Available, Post Impressions Here (360)
Sorry buddy, you completely ignored his point. No one questioned the fact that you have played since the Dreamcast days. No one questioned your credentials as a gamer. You DON'T have NBA 2K10, and you haven't learned how to play it yet.Now Playing: FIFA 15, NBA2K15 -
Re: NBA 2K10 Demo Available, Post Impressions Here (360)
My initial impressions:
Are we all looking at the same game? This demo is straight garbage. I think 2K9 looks better than 2K10. So what, they added some extras.... It doesn't look any better. The player's heads don't even connect to their necks. WTF? The skin textures look awful. Just ghostly.
I personally think Live looks way better than 2K graphically. Sound wise, WTF was 2K thinking? Sounds just cut off ..... WTF was (boom boom) "GET UP".... it sounded like somebody that works there did that in the back yard. WOW.... I can't describe how disappointed I am in that garbage.
Defense? Defense? Man!!!!! I warped behind my check so many times I was already ready to throw my controller at the screen.... Kobe Hit EVERYTHING he threw up. He shot all of their shots and his shot looked terrible.......
That demo was not worth the effort it took to download it.
But.... I will wait until the final version to see if it is better.....Last edited by Sovartus; 09-30-2009, 02:30 AM.These are my opinions based off of my perspective. I don't expect everyone to agree with me, but if you disagree, we can still agree to disagree agreeably and not fight about it.Comment
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Re: NBA 2K10 Demo Available, Post Impressions Here (360)
I liked the demo that's it I just want to play the full game now.Comment
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Re: NBA 2K10 Demo Available, Post Impressions Here (360)
I tried to do the things I did in 2K9, and I failed. This game is much more realistic.. slower paced. I'm definitely gettin this game day 1."I believe in the power of people coming together to solve problems. I also believe that one voice can make a difference but 2 can make a change." Da CzarComment
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Re: NBA 2K10 Demo Available, Post Impressions Here (360)
At first I felt let down by the lack of PBP, 2K again miss this, virgin eyes evaluate the whole package.
Also I don´t get why 2Ks render engine has this greyish deep shades. I mean full black always have a tint of grey in it. This game would look perfect with a fuller dark shade.
Jerseys are not as good as EAs physics wise, but pants are so...
Anyhow, good stuff:
Player models look really good and especially bodies look alot more realistic than EAs game. Faces are equal. 2K has a more realistic shader, while EA has a more shiny exaggerated look.
PLayers really feel different from eachother, player seperation is good.
Cutscenes looked good and the animation flowed, alot less warping than NBA live 10.
Passing is good, and gets to the right guy alot more than the other game. Annoying when passing is so-so.
Courts looked good and the arena sound was good, but a bit on the muted side, I guess with PBP it will sound as good as it did in the videos...
Overall the game looked goodComment
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Re: NBA 2K10 Demo Available, Post Impressions Here (360)
I played a couple of times, and here are my impressions;
- I really liked the way it felt on offense. I played as the Magic and I felt like I could actually run an in-and-out offense. I would get Vince Carter and Dwight Howard on one side, pass it to Vince, and if he's not open for the shot I could throw it down to Dwight. When Dwight got the ball, I usually had a chance to back down a little bit until a help defender came, at which point I would throw it out to my open teammate for the easy jumper. I could also run the give-and-go pretty effectively as well.
- Jumpers did seem to be pretty easy, but I'm not sure what difficulty it is on, so I can't really say if that is how the game is supposed to be.
- The passing is a little bit better. The dumb moments when my guy would try to throw a chest pass through the defender right in front of him are gone... which is a big plus. That was pretty much a game-killer for me on 2k9.
- I really liked the way the computer ran the offense. Like some people were saying, the alley oops are a little ridiculous (as in they happen too much), but for the most part the CPU ran a pretty good offense. Kobe was fighting off some screens to try and get open at times... and other times he would hog the ball.
For instance, I really liked the way one of my games ended. There were about 20 seconds left when the Lakers got the ball, so they threw it to Kobe who dribbled, dribbled, dribbled, and dribbled until he spotted a small opening where he could take a jumpshot. It reminded me of the playoffs again haha.
Overall, it is a pretty good demo. It still looks the same as 2k9, but I don't have a problem with that at all. 2k9 didn't have a problem with looks and visuals at all, the problem was with the gameplay, and that seemed to be fixed pretty well. Obviously, it might be even better when the game is released.Comment
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Re: NBA 2K10 Demo Available, Post Impressions Here (360)
I played a couple of times, and here are my impressions;
- I really liked the way it felt on offense. I played as the Magic and I felt like I could actually run an in-and-out offense. I would get Vince Carter and Dwight Howard on one side, pass it to Vince, and if he's not open for the shot I could throw it down to Dwight. When Dwight got the ball, I usually had a chance to back down a little bit until a help defender came, at which point I would throw it out to my open teammate for the easy jumper. I could also run the give-and-go pretty effectively as well.
- Jumpers did seem to be pretty easy, but I'm not sure what difficulty it is on, so I can't really say if that is how the game is supposed to be.
- The passing is a little bit better. The dumb moments when my guy would try to throw a chest pass through the defender right in front of him are gone... which is a big plus. That was pretty much a game-killer for me on 2k9.
- I really liked the way the computer ran the offense. Like some people were saying, the alley oops are a little ridiculous (as in they happen too much), but for the most part the CPU ran a pretty good offense. Kobe was fighting off some screens to try and get open at times... and other times he would hog the ball.
For instance, I really liked the way one of my games ended. There were about 20 seconds left when the Lakers got the ball, so they threw it to Kobe who dribbled, dribbled, dribbled, and dribbled until he spotted a small opening where he could take a jumpshot. It reminded me of the playoffs again haha.
Overall, it is a pretty good demo. It still looks the same as 2k9, but I don't have a problem with that at all. 2k9 didn't have a problem with looks and visuals at all, the problem was with the gameplay, and that seemed to be fixed pretty well. Obviously, it might be even better when the game is released.Follow me on Twitter: @domidomdomz
PSN ID: domidomdomz
One's best success comes after their greatest disappointmentsComment
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Re: NBA 2K10 Demo Available, Post Impressions Here (360)
wow, i was surprised that kick ball violation is already present in 2k10. NOIIIIIIIIIIIIICE!
http://www.youtube.com/watch?v=HaO-N2fK6zQ at 3:46Follow me on Twitter: @domidomdomz
PSN ID: domidomdomz
One's best success comes after their greatest disappointmentsComment
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Re: NBA 2K10 Demo Available, Post Impressions Here (360)
does anybody know when the ps3 demo will be out???Comment
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Re: NBA 2K10 Demo Available, Post Impressions Here (360)
This demo is so incomplete it's barely worth commenting on. Aside from the back door cuts and bad help D situations, it's pretty easy to force the CPU into a bad shot in this demo, so this was mostly about seeing the graphics and controls. Controls felt good. Isomotion worked well. Broke Vince's ankles at will with Kobe. Pretty easy to get layups and dunks. I think I played four games and saw 8 or ten dunks. Maybe more. Level is just too low/incomplete to judge anything resembling AI.
If it weren't for My Player, I don't know where I would stand on this one.
Between you and Will (WTF) not liking the demo much...I am officially starting to get a bit concerned.Comment
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Re: NBA 2K10 Demo Available, Post Impressions Here (360)
But the demo is pure crap. It's obviously not an indication of what the final game will be like. You can't even call plays. How can you rate a basketball demo where you can't even call plays? And there is a whole new playcalling option in the final game.
Sometimes people on this site ignore the obvious to allow themselves to indulge in whatever cathartic whining or praise they want to indulge in. The 2k10 demo is not an indication of what the final game will be like. Safe to say, if you don't like the way the Combine plays, you won't like 2k10, most likely.Comment
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Re: NBA 2K10 Demo Available, Post Impressions Here (360)
I love all the people telling themselves how vastly different the final version of the game will be. YES, I know everything the demo copy is missing feature-wise, spare me. The game releases TUESDAY. There won't be monumental changes to the core gameplay. If people are smelling some turd in their sandwich, it's because it's there. The mere fact there's this much spinning only deepens people's belief they already have and their fear of dropping $60 on this only to have to drop another $60 on Live once they realize they enjoy it more. For those buying both it's a non-issue (as it will be for the fanboys burying their heads in the sand). But I won't be so arrogant as to say the concerned people shouldn't be concerned. They should be...they should be.Comment
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After trying both demos, I have decided to go for live. Don't get me wrong, i LOVE 2k NBA games. Been going with 2k since 06. However, I just feel that the things that I hate in 2k9, while still persistent in 2k10, doesn't occur in live 10. For one, the post-up game is not a sure way to score in live 10.
Another factor is that I noticed that the things I was looking for in 2k9 (or what 2k9 was missing) was implemented in live10 or at least was implemented better in live10. Mid-range game is better, mismatches are more evident (speedy players can blow by big players), momentum system is great, handling is very fluid, etc...
I'm not saying 2k10 sucks. It's more of, live was able to match 2k9 at the very least (yes nine) and at the same time, was also able to implement the things that I was looking for last year. 2k10 on the other hand, is an uber polished version of 2k9, which I guess makes it good or bad depending on how you look at it. Again, 2k10 isn't a bad game. I just personally like the stuff you can do with live10. (Plus, live10 feels like a sim now, something I loved about 2k NBA games)Comment
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Re: NBA 2K10 Demo Available, Post Impressions Here (360)
You can't call plays in the demo.
Can't stress that enough. Without being able to make coaching adjustments or call plays, a lot of the spacing and rotations you see are due to the lack of settings in this really small file. Less than half a gig. 300 megs of that is probably just the crowd
And for the rest of you....
I can't believe you're crying about the percentages of the CPU. It's so easy to stop them it's ridiculous. I had just pulled an all-nighter and was talking on XBL when I first tried it, but now that the game has my full coffee-powered attention, I held the CPU to 25% shooting. Easily.
I don't know what the hell kind of defense OS is playing, but some of the comments I've seen regarding both games are really off. The CPU in the 2k10 demo is not making ANY shots they shouldn't be making. Put a hand in their face and they'll miss the jumper. Get a body on Dwight and he won't dunk on you. Stay in front of your man and he won't get to the basket.
The cutting only happens when your teammate AI misses an assignment, but if you make some minor adjustments at the beginning of every play, they won't do that. I could be wrong, but I seriously feel a lot of the AI defense issues have to do with not having coaching/pressure settings. Or being able to call a zone for that matter, lol. Because we can't call plays in the demo.
I don't know what's more infuriating, the fact that 2k put out a demo without plays, or the fact that people are overlooking it when evaluating the demo.
EDIT: I just blew the CPU out 15-4. I think I shot 100%. They scored on a putback and a fastbreak alley. WTF is going with OS? This game is obviously set on Rookie, or Super-Rookie or something.Last edited by Bornindamecca; 09-30-2009, 06:18 AM.Comment
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