I've got the game last night (I'm from Europe, different time zone). Anyway here it goes...
I had the chance to play 4 12 min quarter games. I was Boston for the whole time, I played Philly and Raptors twice on All-Star difficulty. Neither of these games were close, most of the time I've got blown out, lol. (Scores were like 119-94, 112-101 etc..)
First of all, Live is a solid bball game out of the box. But still there are some adjustments need to be made. Shooting percentages are fine out of the box, which is kind of shocking to me. There are times that CPU hits too many contested shots, but we come to that later.
I'll start with fouls. There are not enough free throw attempts. I raised foul sliders a bit, it got slightly better but still not good enough.
My suggestion will be putting these sliders close to highest. Maybe not highest, but pretty close.
Last game, philly attempted 110 shots against me - it's way too much. This is mainly because lack of fouls but most importantly, CPU doesn't commit reach-ins, even if you max the reach-in slider.
Because of that, 12 mins are way too long for a real sim style game. Game doesn't stop and shot clock resets rarely, because there is a huge lack of reach ins. So, 12 mins goes to the trash, I'm thinking of changing it to 10/11 minutes.
We can still survive without reach ins - but to get enough free throw attempts,we need to bump up other foul sliders.
Another issue is that CPU committing not enough turnovers. I though I might raise user steals sliders a tad. I only get around 4-5 steals per game, it will be more realistic if I get that number up to somewhere between 7-9.
Rebounds seem to be okay, good balance between offensive and def. rebounds. Off rebounds can use a slight bump, but to be certain, I need to play some more games.
At some point, CPU was hitting way too many contested lay-ups and shots. I hope that this can be resolved by dropping Shot Alter sliders for CPU.
If you have the habit of over-using pump fake, it might get a little easier for you. So if that's the case, I suggest you to raise CPU fakeout discipline slider.
Summary (Edited)
*Quarter length 10 minutes.
*User Steals slider could use a bump. Passing/Ball control related CPU sliders might need to go down as well.
*All Foul Sliders needs a huge bump.
*If you tend do use pump fake too much, then you can raise fakeout discipline slider for cpu.
By only raising foul sliders and playing 10/11 quarter games, you can get pretty realistic stats. These are a MUST.
I had the chance to play 4 12 min quarter games. I was Boston for the whole time, I played Philly and Raptors twice on All-Star difficulty. Neither of these games were close, most of the time I've got blown out, lol. (Scores were like 119-94, 112-101 etc..)
First of all, Live is a solid bball game out of the box. But still there are some adjustments need to be made. Shooting percentages are fine out of the box, which is kind of shocking to me. There are times that CPU hits too many contested shots, but we come to that later.
I'll start with fouls. There are not enough free throw attempts. I raised foul sliders a bit, it got slightly better but still not good enough.
My suggestion will be putting these sliders close to highest. Maybe not highest, but pretty close.
Last game, philly attempted 110 shots against me - it's way too much. This is mainly because lack of fouls but most importantly, CPU doesn't commit reach-ins, even if you max the reach-in slider.
Because of that, 12 mins are way too long for a real sim style game. Game doesn't stop and shot clock resets rarely, because there is a huge lack of reach ins. So, 12 mins goes to the trash, I'm thinking of changing it to 10/11 minutes.
We can still survive without reach ins - but to get enough free throw attempts,we need to bump up other foul sliders.
Another issue is that CPU committing not enough turnovers. I though I might raise user steals sliders a tad. I only get around 4-5 steals per game, it will be more realistic if I get that number up to somewhere between 7-9.
Rebounds seem to be okay, good balance between offensive and def. rebounds. Off rebounds can use a slight bump, but to be certain, I need to play some more games.
At some point, CPU was hitting way too many contested lay-ups and shots. I hope that this can be resolved by dropping Shot Alter sliders for CPU.
If you have the habit of over-using pump fake, it might get a little easier for you. So if that's the case, I suggest you to raise CPU fakeout discipline slider.
Summary (Edited)
*Quarter length 10 minutes.
*User Steals slider could use a bump. Passing/Ball control related CPU sliders might need to go down as well.
*All Foul Sliders needs a huge bump.
*If you tend do use pump fake too much, then you can raise fakeout discipline slider for cpu.
By only raising foul sliders and playing 10/11 quarter games, you can get pretty realistic stats. These are a MUST.
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