DB'S Stat Accurate Sliders (Slow game Speed)

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  • true blue7
    Rookie
    • Sep 2009
    • 55

    #556
    Re: DB'S Stat Accurate Sliders (Slow game Speed)

    Originally posted by DrewBledsoe
    Thanks again True Blue...can you do me a favor and work out both yours, and the cpu's average:

    Rush YPG, Pass YPG

    Through the first 14 weeks of your Franchise..I'm interested to see the results.

    Thanks
    I can't believe what i just found out

    The average offence yards per game for both me and the CPU is 351.
    What are the chances of that happening??

    I AVG
    237 yards passing
    114 yards rushing

    CPU AVG
    248 yards passing
    103 yards rushing

    And they both total 351 yards a game, incredible stuff really!!
    This will stay here until the cowboys win the superbowl (wont be too long) Go Cowboys!!

    Comment

    • DrewBledsoe
      Pro
      • Oct 2004
      • 625

      #557
      Re: DB'S Stat Accurate Sliders (Slow game Speed)

      Originally posted by true blue7
      I can't believe what i just found out

      The average offence yards per game for both me and the CPU is 351.
      What are the chances of that happening??

      I AVG
      237 yards passing
      114 yards rushing

      CPU AVG
      248 yards passing
      103 yards rushing

      And they both total 351 yards a game, incredible stuff really!!
      Excellent stuff

      That's pretty close to reality, cept the cpu probably throws for a little too much on average. I'd like the cpu to maybe come down by 20/25 YPG Passing on average. Difficult to really say off just 14 games (and 14 is quite a few, but next season, you might hold cpu teams to 320 YPG on average, for instance)...

      And a quick note, the Bears gave away 335 YPG last yr, 241 Passing and 94 Rushing. I don't think it's really possible to get any closer with what you have, within the bounds of the Madden Engine..That's actually quite an amazing balance of realism, the more I think about it.

      Are you using the exact sliders on page 1, or do you have your own tweaks btw?

      As for player stats, 351 YPG on Off is quite a nice sensible amount but so much is down to the player's individual skill/way they call plays etc.

      ---------------------
      I may experiment with a slightly higher pass reaction time, for both human and cpu defences, or maybe give the cpu a better pass rush...
      Madden :- Bears VS Vikings Sunday Night 08:- "The Bears defence have some of the best strippers in the NFL" :)

      Comment

      • MC Fatigue
        Banned
        • Feb 2006
        • 4150

        #558
        Re: DB'S Stat Accurate Sliders (Slow game Speed)

        Great sliders - best I've used.

        I just got totally ****ed over on an awesome play too 20 seconds left, I'm not in FG range, no timeouts, so I go for a sideline pass to try to get a few yards and get out of bounds for a FG attempt.

        I rocket a pass, my guy doesn't catch it because it gets tipped... And Rice comes out of nowhere and makes a catch and gets grabbed right away and tries to push forward, wasting 5 seconds... So the clock keeps going. I have no idea how to call a spike, so I pretty much am screwed and end up rushing to the line for a running play (I'm just hitting buttons trying to get them to line up fast) and get stuffed... Lost 27-24 to GB.

        Comment

        • DrewBledsoe
          Pro
          • Oct 2004
          • 625

          #559
          Re: DB'S Stat Accurate Sliders (Slow game Speed)

          Right, some small tweaks here and there at last. Both Pass D AWR +5. Human Blk Shed down 5. Cpu Pass Rush up a big +25 to 75, and Blk Shed +5 back to 50.

          All changes in Bold in 1st Post as normal.

          Reasoning : Hopefully a few yds less per game on average passing for the cpu, and a few yds rushing more, with a slightly more difficult run game for the player. Cpu should now get more pressure on you, and cover very slightly better, making the human pass game harder all round. It's the best way I can achieve this, as I really don't want to start making professional QBs miss passes they shouldn't. I'd rather have decent coverage and pass rush get the same end result.

          Tested straight through from last night, need some token sleep for a while...laters
          Madden :- Bears VS Vikings Sunday Night 08:- "The Bears defence have some of the best strippers in the NFL" :)

          Comment

          • bigman24
            Rookie
            • Dec 2003
            • 157

            #560
            Re: DB'S Stat Accurate Sliders (Slow game Speed)

            Awesome sliders DB.. Best out there IMO. I also appreciate your input on the threshold. Madden needs more dedicated people like you to make there game more enjoyable!

            Comment

            • Blazzen
              Pro
              • Mar 2008
              • 786

              #561
              Re: DB'S Stat Accurate Sliders (Slow game Speed)

              So I'm trying out the sliders. I play as the Panthers in my franchise.

              Week 1 vs Eagles

              Eagles - Panthers
              Score 34 - 35
              Total Offense 358 - 399
              Run Offense 173 - 237
              Pass Offense 185 - 162
              Turnovers 2 - 3

              Delhomme 15/31 187yards 2TD 3INT
              Williams 19 carries 142yards 1TD, 3 catches 47 yards TD
              Stewart 12 carries 102 yards TD
              Smith 6 catches 44 yards TD
              Muhammed 3 Catches 44 yards
              King 3 catches 49 yards
              Davis 1 sack
              Beason 1 INT
              Gamble Fumble recovery for TD

              McNabb 18/32 185yards 2TD 1INT, 4 carries 28yards
              Westbrook 21 carries 120 yards
              Mccoy 4 carries 23 yards TD
              Maclin 7 catches 53 yards TD
              Jackson 4 catches 77 yards
              Bunkley 3 sacks
              Samuel 2 INTS
              Brown INT for TD

              This was a decent game. I was down 31-7 in the third quarter due to 3 picks. I was able to break a 65 yards TD run with Stewart. Immediatly following that Westbrook had the ball popped out and Gamble scooped it up for a TD. From there I was able to play some defense and eventually get the ball back with 4mins to go down 6 points. I drove down the field and capped off the drive with an 8 yard run by Williams. The Eagles had 1 min left to try to get into field goal range but Beason picked off McNabb to seal the victory.

              My main gripes were being able to run too easily. The eagles don't have the best run defense with weak linebackers but it was still far too easy. The pass defense seemed a little stout with routes being jumped a lot and several picks.

              For these reasons I'm thinking of making these changes:
              Swapping cpu pass reaction and run reaction. CPU pass reaction will be 50 and cpu run reaction will be 80. I'm also going to lower user run blocking to 30 (down 15 points). I'm also putting punt accuracy up to 75 hoping the cpu kicks less into the end zone.

              I'm an above average player running the ball but below average passing. This is amplified by the team I choose to play with.

              What are your thoughts on the game I played DB and the changes I proposed? I'm looking for stat accurate sliders but also a set that will give me a challenge so I don't end up 16-0. Should I play more games before I make these changes? I had the same issues with your pre patch sliders - too easy to run, slightly too hard to pass.

              Thanks!
              Last edited by Blazzen; 10-09-2009, 10:09 PM.
              GamerTag: Blazzen85
              MLB: Atlanta Braves
              NFL: Carolina Panthers
              NBA: Charlotte Hornets
              NHL: Carolina Hurricanes

              Comment

              • Steeler99
                Banned
                • Jul 2004
                • 1655

                #562
                Re: DB'S Stat Accurate Sliders (Slow game Speed)

                Originally posted by Blazzen
                Delhomme 15/31 187yards 2TD 3INT
                Delhomme with 3 int's actually looks pretty realistic this year! haha
                Sorry, I just had to throw that in there ...

                Actually I think I will give DB's sliders a shot this weekend. I'm seeing a lot of positive feedback in this thread and I'm a bit burnt out on slider testing for now. I like to consider myself a strong run game/defensive player and I see a lot of higher scoring games being posted in this thread. I'll make it my challenge to see if I can shut down the cpu and control the clock with DB's sliders ... just have to decide which teams to try them with?

                Comment

                • Blazzen
                  Pro
                  • Mar 2008
                  • 786

                  #563
                  Re: DB'S Stat Accurate Sliders (Slow game Speed)

                  Week 2 vs. Falcons

                  NOTE THAT I USED DB's SLIDERS AND DID NOT MAKE THE CHANGES I MENTIONED IN MY POST ABOVE!

                  Panthers - Falcons
                  Score 24 - 3
                  Total Offense 372 - 185
                  Run Offense 206 - 86
                  Pass 166 - 99
                  Turnovers 2 - 1

                  Delhomme 11/22 190 yards 2TD 2INT
                  Williams 22 carries 113 yards TD
                  Stewart 18 carries 98 yards
                  Smith 5 catches 125 yards TD
                  King 3 catches 40 yards TD
                  Brown, Lewis and Peppers had a sack each
                  Godfrey INT

                  Ryan 15/27 124yards INT
                  Turner 16 carries 64 yards
                  Norwood 3 carries 19 yards
                  White 3 catches 35 yards
                  Anderson, Peterson, Babineaux and Jerry had a sack
                  Decloud and Lofton had picks

                  This game was about ball control. Atlanta D couldn't get me off the field. The Atlanta O couldn't move the ball, lots of 3 and outs. One of the picks I threw with Jake was wierd, controller didnt respond when I hit the button the first time and when I hit it the second it was too late and the route was jumped by the safety.

                  I'm still concerned with my running game being too potent. Everything else seems good. Both of my backs are averaging over 6 yards a carry after 2 games. I do not lead the league in running yards as TN is running even better than I am. There's 3-4 backs above mine in yards per carry (Johnson, Peterson, McGahee, etc) so maybe the stats aren't that off. Who knows, I still feel like it's too easy for me to run. I'm going to play my next game against the Cowboys first before changing any sliders. The Cowboys have a good 3-4 run stopping defense so if I'm able to run all over them I'll look at making some adjustments.

                  Comments on this game/stats? DB what do you suggest changing to make my run game less potent?
                  Last edited by Blazzen; 10-10-2009, 12:00 AM.
                  GamerTag: Blazzen85
                  MLB: Atlanta Braves
                  NFL: Carolina Panthers
                  NBA: Charlotte Hornets
                  NHL: Carolina Hurricanes

                  Comment

                  • DrewBledsoe
                    Pro
                    • Oct 2004
                    • 625

                    #564
                    Re: DB'S Stat Accurate Sliders (Slow game Speed)

                    Originally posted by Blazzen
                    So I'm trying out the sliders. I play as the Panthers in my franchise.

                    Week 1 vs Eagles

                    Eagles - Panthers
                    Score 34 - 35
                    Total Offense 358 - 399
                    Run Offense 173 - 237
                    Pass Offense 185 - 162
                    Turnovers 2 - 3

                    Delhomme 15/31 187yards 2TD 3INT
                    Williams 19 carries 142yards 1TD, 3 catches 47 yards TD
                    Stewart 12 carries 102 yards TD
                    Smith 6 catches 44 yards TD
                    Muhammed 3 Catches 44 yards
                    King 3 catches 49 yards
                    Davis 1 sack
                    Beason 1 INT
                    Gamble Fumble recovery for TD

                    McNabb 18/32 185yards 2TD 1INT, 4 carries 28yards
                    Westbrook 21 carries 120 yards
                    Mccoy 4 carries 23 yards TD
                    Maclin 7 catches 53 yards TD
                    Jackson 4 catches 77 yards
                    Bunkley 3 sacks
                    Samuel 2 INTS
                    Brown INT for TD

                    This was a decent game. I was down 31-7 in the third quarter due to 3 picks. I was able to break a 65 yards TD run with Stewart. Immediatly following that Westbrook had the ball popped out and Gamble scooped it up for a TD. From there I was able to play some defense and eventually get the ball back with 4mins to go down 6 points. I drove down the field and capped off the drive with an 8 yard run by Williams. The Eagles had 1 min left to try to get into field goal range but Beason picked off McNabb to seal the victory.

                    My main gripes were being able to run too easily. The eagles don't have the best run defense with weak linebackers but it was still far too easy. The pass defense seemed a little stout with routes being jumped a lot and several picks.

                    For these reasons I'm thinking of making these changes:
                    Swapping cpu pass reaction and run reaction. CPU pass reaction will be 50 and cpu run reaction will be 80. I'm also going to lower user run blocking to 30 (down 15 points). I'm also putting punt accuracy up to 75 hoping the cpu kicks less into the end zone.

                    I'm an above average player running the ball but below average passing. This is amplified by the team I choose to play with.

                    What are your thoughts on the game I played DB and the changes I proposed? I'm looking for stat accurate sliders but also a set that will give me a challenge so I don't end up 16-0. Should I play more games before I make these changes? I had the same issues with your pre patch sliders - too easy to run, slightly too hard to pass.

                    Thanks!
                    As I've said before, people have different skill levels. I want the player to have games, where passing is really tough, the cpu D seeming to blanket the receivers, and get lots of pressure on the QB. I don't want it to be a given, that the player throws for 250+ every game.

                    As for rushing, it depends why you are getting such good games. If it's a few big runs (doesn't seem it though), then that's tricky to balance. If it's too many broken tackles, up cpu TKl. If it's constant good yardage, then probably upping cpu Blk shed is the key. If you are getting most of the yrds running outside, then Blk shed and run D react time for cpu need to go up.

                    The "player" sliders for both rushing and passing, are of course impossible to get right for everyone, as you control the man with the ball. Wheras on D, you don't

                    Originally posted by Steeler99
                    Delhomme with 3 int's actually looks pretty realistic this year! haha
                    Sorry, I just had to throw that in there ...

                    Actually I think I will give DB's sliders a shot this weekend. I'm seeing a lot of positive feedback in this thread and I'm a bit burnt out on slider testing for now. I like to consider myself a strong run game/defensive player and I see a lot of higher scoring games being posted in this thread. I'll make it my challenge to see if I can shut down the cpu and control the clock with DB's sliders ... just have to decide which teams to try them with?
                    Hi Steelers, let me know how it goes..
                    Madden :- Bears VS Vikings Sunday Night 08:- "The Bears defence have some of the best strippers in the NFL" :)

                    Comment

                    • true blue7
                      Rookie
                      • Sep 2009
                      • 55

                      #565
                      Re: DB'S Stat Accurate Sliders (Slow game Speed)

                      What injury slider setting is everyone using?

                      DB has got it at 52 but i have played 13 games so far in a franchise with the broncos and the only injury i have got that lasted longer than the current game was Buckhalter who has a low injury rating for 2 weeks.

                      After i played a few games in that franchise i bumped the injury slider up to 60 and then 65 for the last couple of games and still no signifigant injuries.

                      I think this has to be changed and it shouldn't be too hard because the players ability wont matter here.
                      This will stay here until the cowboys win the superbowl (wont be too long) Go Cowboys!!

                      Comment

                      • DrewBledsoe
                        Pro
                        • Oct 2004
                        • 625

                        #566
                        Re: DB'S Stat Accurate Sliders (Slow game Speed)

                        Originally posted by true blue7
                        What injury slider setting is everyone using?

                        DB has got it at 52 but i have played 13 games so far in a franchise with the broncos and the only injury i have got that lasted longer than the current game was Buckhalter who has a low injury rating for 2 weeks.

                        After i played a few games in that franchise i bumped the injury slider up to 60 and then 65 for the last couple of games and still no signifigant injuries.

                        I think this has to be changed and it shouldn't be too hard because the players ability wont matter here.
                        Sounds sensible, I just based it off "play now" games, where you get masses of injuries.
                        Madden :- Bears VS Vikings Sunday Night 08:- "The Bears defence have some of the best strippers in the NFL" :)

                        Comment

                        • Blazzen
                          Pro
                          • Mar 2008
                          • 786

                          #567
                          Re: DB'S Stat Accurate Sliders (Slow game Speed)

                          Originally posted by DrewBledsoe
                          As I've said before, people have different skill levels. I want the player to have games, where passing is really tough, the cpu D seeming to blanket the receivers, and get lots of pressure on the QB. I don't want it to be a given, that the player throws for 250+ every game.

                          As for rushing, it depends why you are getting such good games. If it's a few big runs (doesn't seem it though), then that's tricky to balance. If it's too many broken tackles, up cpu TKl. If it's constant good yardage, then probably upping cpu Blk shed is the key. If you are getting most of the yrds running outside, then Blk shed and run D react time for cpu need to go up.

                          The "player" sliders for both rushing and passing, are of course impossible to get right for everyone, as you control the man with the ball. Wheras on D, you don't



                          Hi Steelers, let me know how it goes..
                          It's not a couple long runs. Its being able to break off 5-10 yard runs at will. The outside is more open than the inside but I am able to get good yardage on the inside at times.

                          So you are suggesting upping the CPU run D sliders and not lowering the user running sliders? In that case I'll probably raise tackling to 50, block shed to 60 and reaction to 75 and see what that does. Sound good?
                          GamerTag: Blazzen85
                          MLB: Atlanta Braves
                          NFL: Carolina Panthers
                          NBA: Charlotte Hornets
                          NHL: Carolina Hurricanes

                          Comment

                          • Blazzen
                            Pro
                            • Mar 2008
                            • 786

                            #568
                            Re: DB'S Stat Accurate Sliders (Slow game Speed)

                            Cowboys played much better run D. Numbers are still decent cause I broke a 50+ yarder with DeAngelo. Cowboys had 1 int for a TD on a lame duck pass. Cowboys had a chance to win down 6 points, 30 secs to go, 4th and goal on my 7 and I stopped them.

                            Panthers - Cowboys
                            Total O 377-274
                            Rush 165-127
                            Pass 212-147
                            turnovers 1-0

                            delhomme 13/26 191yards TD, INT
                            mccown 1/1 34 yards
                            williams 21 for 104yards
                            stewart 18 for 59 yards, TD
                            smith 5 catches for 70 yards, TD
                            muhammed 3 catches for 61
                            Peppers had a sack

                            Romo 14/29 158yards TD
                            Barber 23 carries 105yards
                            Austin 2 catches 40 yards
                            cratyon 2 catches 60 yards TD
                            JAmes and Ratliff had sacks
                            Brooking had INT for TD

                            I think the running game needs to be slightly harder for me. Let me know what you suggest DB.

                            Thanks!!!
                            GamerTag: Blazzen85
                            MLB: Atlanta Braves
                            NFL: Carolina Panthers
                            NBA: Charlotte Hornets
                            NHL: Carolina Hurricanes

                            Comment

                            • itzmotto
                              Rookie
                              • Mar 2004
                              • 485

                              #569
                              Re: DB'S Stat Accurate Sliders (Slow game Speed)

                              the run Game was too easy for me other than that great sliders

                              Comment

                              • DrewBledsoe
                                Pro
                                • Oct 2004
                                • 625

                                #570
                                Re: DB'S Stat Accurate Sliders (Slow game Speed)

                                Originally posted by Blazzen
                                Cowboys played much better run D. Numbers are still decent cause I broke a 50+ yarder with DeAngelo. Cowboys had 1 int for a TD on a lame duck pass. Cowboys had a chance to win down 6 points, 30 secs to go, 4th and goal on my 7 and I stopped them.

                                Panthers - Cowboys
                                Total O 377-274
                                Rush 165-127
                                Pass 212-147
                                turnovers 1-0

                                delhomme 13/26 191yards TD, INT
                                mccown 1/1 34 yards
                                williams 21 for 104yards
                                stewart 18 for 59 yards, TD
                                smith 5 catches for 70 yards, TD
                                muhammed 3 catches for 61
                                Peppers had a sack

                                Romo 14/29 158yards TD
                                Barber 23 carries 105yards
                                Austin 2 catches 40 yards
                                cratyon 2 catches 60 yards TD
                                JAmes and Ratliff had sacks
                                Brooking had INT for TD

                                I think the running game needs to be slightly harder for me. Let me know what you suggest DB.

                                Thanks!!!
                                Originally posted by itzmotto
                                the run Game was too easy for me other than that great sliders
                                Here's a thought...notice on Kickoffs, how often if you're controlling a fast WR trying to make the tackle, he'll shoot straight past, even though you seemed spot on with your aim? And then if you've got a decent tackling LB, in the same situation, he'll make the tackle, even though you were further off with your aim?

                                This also applies to rushing. A better tackler will make the tackle from a wider area. He has a bigger "tackle box", as it were. In practical terms, the game initiates a tackle animation from a greater distance.

                                Now raising the tackle slider, has the effect of making all players better tacklers, by the above process, so.............

                                My suggestion to you both, is up cpu TKL, and that might work for you. Try going up in increments of five, run some plays in practice mode, (but practice mode always seems far more generous with how it lets you run, so take that into account).

                                Unfortunately, this will also effect the passing game with regard to cpu making better tackles.

                                You guys are just too good at running the ball

                                EDIT: Heck, Important addition I forgot...Whatever you raise cpu TKL to, adjust human FUMBLES to 3 less. E.g. If you make cpu TKL 50, then human FUMBLES 47. Otherwise you'll start seeing far too many fumbles.
                                Last edited by DrewBledsoe; 10-10-2009, 03:01 PM.
                                Madden :- Bears VS Vikings Sunday Night 08:- "The Bears defence have some of the best strippers in the NFL" :)

                                Comment

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