My bad, man. I didn't notice that. Sorry.
::edit::
No, I'm going to stick with the pot vs. kettle thing...
On topic, though...
That sounds great in theory. But, like I said, even though there are two development departments in the design of a game (visual/presentation and gameplay), there is still only so much time and so many resources.
There are ALWAYS going to be some things that get priority over others, especially in a patch. You may have to sacrifice a gameplay element for presentation or vice versa. You can't get everything all the time.
And people also have to ask themselves, "What's the point of the utilizing the ESPN license if the game plays like crap?"
Why not put extra resources into making the game PLAY like real football, as opposed to it just LOOKING like real football? After all, it's a game that you're supposed to play, not a movie you're supposed to watch.