NHL 10 Title Update Details

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  • Steve_OS
    Editor-in-Chief
    • Jul 2002
    • 33954

    #1

    NHL 10 Title Update Details

    EA Sports posted the NHL 10 title update details.

    "Hey everyone, Rammer here. I want to start by thanking everybody for all the great feedback that we've been receiving via the NHL 10 forums and the NHL 10 twitter feed. Just recently, we talked about our first roster update as well as our new tuner sets that allow us to tune over 2000 variables in gameplay on a nightly basis if we wanted to. We will continue to listen to feedback and tweak gameplay as needed but unfortunately, these tuner sets do not extend outside of gameplay.

    So, I want to let you know that we have a Title Update that is currently being tested by Sony and Microsoft. Once we get the final go ahead from them, the update will be made live for you to download. We are hoping both console updates will be available to you by November 5th but the way things work at times, it may be sooner (or potentially later). As I get a more solid confirmation of when the TU will be available, I'll post the info on twitter."
    Steve Noah
    Editor-in-Chief
    http://www.operationsports.com
    Follow me on Twitter
  • PORTUGESEPIKACHU
    Rookie
    • Sep 2009
    • 43

    #2
    Re: NHL 10 Title Update Details



    I suggest adding this to the thread:

    Hey everyone, Rammer here. I want to start by thanking everybody for all the great feedback that we've been receiving via the NHL 10 forums and the NHL 10 twitter feed. Just recently, we talked about our first roster update as well as our new tuner sets that allow us to tune over 2000 variables in gameplay on a nightly basis if we wanted to. We will continue to listen to feedback and tweak gameplay as needed but unfortunately, these tuner sets do not extend outside of gameplay.
    So, I want to let you know that we have a Title Update that is currently being tested by Sony and Microsoft. Once we get the final go ahead from them, the update will be made live for you to download. We are hoping both console updates will be available to you by November 5th but the way things work at times, it may be sooner (or potentially later). As I get a more solid confirmation of when the TU will be available, I'll post the info on twitter.
    Here are a couple of the key fixes that we've made in the Title Update:
    Fixed the exploit to slap-shot a 5-hole goal from below the face-off circle.
    • Although our goalies are much improved in NHL 10, there was an exploit when shooting from below the face-off circle that resulted in a goal more often than not. The goalies are now tuned to better handle shots from this area.

    Increased speed of passes with Manual passing on.
    • This year we added Hardcore Passing (manual passing) that gave you total control of your pass speed and direction. Overall, the new passing was well received but the consensus was that you should be able to pass the puck harder and that the bottom-end speed was too slow. We've increased the bottom-end speed so the passes are crisper and also increased the top-end slightly as well.

    Reduced the ability to boardplay players who are far away from you.
    • It was a little unrealistic being able to 'suck' a player into boardplay as he was skating away from you so we've made it much harder to pin a player that is skating away. The further he is from you, the less likely you'll be able to boardplay him.

    Tuning of trade logic.
    • Too many superstars were being offered up for trades so we've dialed this back along with reducing how often players are repeatedly offered up for trade.

    Added the ability for a user to apply boost slots to authentic helmets.
    • We've added the ability to apply boost slots to an authentic helmet so users can get the benefit of the boosts without having to wear a helmet with a design on it.

    Here are some of the other main fixes that will be in the Title Update:
    • Fixed the bug that would make a player sometimes exit pass blocking (L1/LT) when they got close to their goalie.
    • Fixed the bug that would prevent offline Be a Pro player from getting ice-time in some situations.
    • Fixed a crash that could happen on delayed penalty shots.
    • Improved logic for how fighting affects teamplay scores in Be a Pro.
    • Prevent L1/LT from allowing players to bypass stumble animations.
    • Improvements to goalies to reduce 5-hole goals in some contexts.
    • Tuned thresholds for injuries from hard shots.
    • Added the ability to escape a prefight circle by pressing L2/LB.
    • Fixed the bug that made it possible to "shoot" a puck slowly out of the one-handed animation such that nobody could pick it up.
    • Improved goalie aggressiveness when poking the puck on cross-crease passes.
    • Improved the ability of defencemen are able to do puck pickups behind them to help defend cross-crease passes.
    • Reduced the ability to stuff the puck through the goalie by running into him without shooting (most common on wraparounds and reaching puck pickups).
    • Reduced accidental interference in front of net.
    • Fixed the offline Be a Pro line-change bug where the player is stuck at the bench.
    • Prevent slap passes from being deflected at large angles.
    • Fixed the bug where the goalie does not react to a shot if he's banging his stick on the ice to signal the end of a penalty.
    • Fixed the bug that makes flip dumps to the middle of the offensive zone go over the glass frequently.
    • Fixed the bug that makes CPU center win draws to the the same side all of the time.
    • Fixed the bug in the stat tracking of passing.
    • Prevent accidental saucer passes after receiving the puck while trying to poke check (because both actions are on R1/RT).
    • Tuning to reduce occurrence of tripping penalties when the player being tripped is stationary or moving slowly.
    • Tuning to game logic to make it a little easier to stay up on the NHL team during 4-game trial in BAP.
    • Many other changes to improve our ability to refine the gameplay tuning with via tuner sets.

    That's it for now. Join some of the developers and I during next week's NHL 10 Community Playdate where we will also have a Live Chat set up to discuss this and anything else NHL 10 related. Look out for more details on that soon!
    I want to wrap up by wishing good luck to the all the EASHL teams that are battling it out for supremacy this October season. September was a great start and October is looking to be pretty exciting finish right to the end of the month!
    Sean

    Comment

    • Myloman
      Rookie
      • Aug 2009
      • 272

      #3
      Re: NHL 10 Title Update Details

      Reduced the ability to boardplay players who are far away from you.
      • It was a little unrealistic being able to 'suck' a player into boardplay as he was skating away from you so we've made it much harder to pin a player that is skating away. The further he is from you, the less likely you'll be able to boardplay him.


      Added the ability for a user to apply boost slots to authentic helmets.
      • We've added the ability to apply boost slots to an authentic helmet so users can get the benefit of the boosts without having to wear a helmet with a design on it.
      Those are the two best things in my opinion.
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      Comment

      • baseball66
        Banned
        • Mar 2009
        • 1505

        #4
        Re: NHL 10 Title Update Details

        Tuning of trade logic.
        • Too many superstars were being offered up for trades so we've dialed this back along with reducing how often players are repeatedly offered up for trade.

        big for franchise.

        Comment

        • Panther84
          Rookie
          • Sep 2003
          • 359

          #5
          Re: NHL 10 Title Update Details

          Guess a custom goal horn slot might make it next year...still some good changes in the patch

          Comment

          • mkharsh33
            Hall Of Fame
            • Nov 2006
            • 12785

            #6
            Re: NHL 10 Title Update Details

            wonder if they are aware of the kane / toews free agency issue (just to name a couple players)? we've got another thread on this...
            STEELERS INDIANS CELTICS

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            • BlueNGold
              Hall Of Fame
              • Aug 2009
              • 21817

              #7
              Re: NHL 10 Title Update Details

              Originally posted by mkharsh33
              wonder if they are aware of the kane / toews free agency issue (just to name a couple players)? we've got another thread on this...
              I really hope they fixed that. Glad they fixed the trade logic though.
              Originally posted by bradtxmale
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              Comment

              • Johan
                Rookie
                • Feb 2003
                • 27

                #8
                Re: NHL 10 Title Update Details

                Maybe a little off-topic but, do you have to start a new franchise for the patch to have effect?

                Comment

                • Steven547
                  MVP
                  • May 2004
                  • 3797

                  #9
                  Re: NHL 10 Title Update Details

                  Wonder if they are even going to address the sim engine?

                  Comment

                  • Vikes1
                    Proctor, MN. Go Rails!
                    • May 2008
                    • 4102

                    #10
                    Re: NHL 10 Title Update Details

                    Great to hear their still refining the game.

                    Tuning the trade logic is a big one. Thanks for the info.
                    1969 NFL Champions

                    Comment

                    • dorismary
                      Banned
                      • Jan 2009
                      • 3794

                      #11
                      Re: NHL 10 Title Update Details

                      How about real sliders that work all of the time and how about toning down cpu beserker mode on All star or higher .
                      Or at least a option to have game based on sliders and not just forced on and off AI or better yet a option to play with 09 sliders .

                      Comment

                      • phillyfan23
                        MVP
                        • Feb 2005
                        • 2319

                        #12
                        Re: NHL 10 Title Update Details

                        even with the new patch...simmed STANDINGS will be messed up. Really disappointing.....

                        I guess we have to get used to seeing the Islanders and the Blue Jackets be the division leaders in dynasty mode.

                        Comment

                        • aBiNeR
                          Banned
                          • Aug 2008
                          • 38

                          #13
                          Great patch for offliners. Unfortunately, it appears the crashes due to flawed online code has not been addressed.

                          Perhaps one day the NHL team will have a dedicated group of online personnel instead of the current "shared" code, team infrastructure.

                          Comment

                          • savoie2006
                            R.I.P 2KHockey 2000-2011
                            • Sep 2006
                            • 4657

                            #14
                            Re: NHL 10 Title Update Details

                            I would love to see the Cpu Aggressiveness on Offense tuned up a bit in the future. I think they spend too much time skating around in the neutral zone if pressured at all. Also the back and forth passing could be toned down if possible. Good to see the changes they have made however. It's nice that we are getting these kind of updates for the game. It keeps me on board that's for sure.
                            http://rateyourmusic.com/collection/Savoie12/visual/

                            Comment

                            • Splitter77
                              MVP
                              • Mar 2003
                              • 2820

                              #15
                              Re: NHL 10 Title Update Details

                              Originally posted by dorismary
                              How about real sliders that work all of the time and how about toning down cpu beserker mode on All star or higher .
                              Or at least a option to have game based on sliders and not just forced on and off AI or better yet a option to play with 09 sliders .
                              there is no beserker mode. I think you just suck at the game.

                              Comment

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