NBA 2K10 Patch Available, Post Impressions Here (360)

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    Legen - WAIT FOR IT
    • Feb 2003
    • 39337

    #256
    Re: NBA 2K10 Patch Available, Post Impressions Here (360)

    Originally posted by Peji911
    Well, Im sorry but reading through 25 pages is kinda tough when you're a work, wouldn't you say. I did a quick skim and saw nothing. Instead of being a smartass, you have just told me or told me the page number.

    Either way, thanks for the info and I'll continue to skim.
    Go to options - presentation while IN MyPlayer.
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    [OS Vets NBA 2k7 Champion]
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    *Official Miami Heat Haters Club Member #1*

    Comment

    • Goffs
      New Ork Giants
      • Feb 2003
      • 12278

      #257
      Re: NBA 2K10 Patch Available, Post Impressions Here (360)

      im glad that im able to block shots now with my bigs!

      Comment

      • boldinfan18
        Rookie
        • Jul 2007
        • 28

        #258
        Re: NBA 2K10 Patch Available, Post Impressions Here (360)

        I haven't tried a reg game but everything in my player seems fixed the lag etc, i'm kind of tired right now but can't take a nap to hooked now so much more fun without the framrate issue thanks 2k!!!!

        Comment

        • The 24th Letter
          ERA
          • Oct 2007
          • 39373

          #259
          Re: NBA 2K10 Patch Available, Post Impressions Here (360)

          yeah they changed turbo....but it evens out with nore paint contact imo

          Comment

          • jeebs9
            Fear is the Unknown
            • Oct 2008
            • 47562

            #260
            Re: NBA 2K10 Patch Available, Post Impressions Here (360)

            Originally posted by mrnoobie
            im glad that im able to block shots now with my bigs!
            I mean damn.....If I was able to average 2 blocks with Dirk pre patch. I don't even want to know how much I will post-patch

            Originally posted by The 24th Letter
            yeah they changed turbo....but it evens out with nore paint contact imo
            I never tough about it like that. If your saying there is that much contact going on.

            Damn,....Part of me is pass the point of excited....Other half knows that I could be disappointed very easy.
            Hands Down....Man Down - 2k9 memories
            http://www.youtube.com/watch?v=4IHP_5GUBQo

            Comment

            • Lawless66007
              Rookie
              • Jun 2009
              • 204

              #261
              Re: NBA 2K10 Patch Available, Post Impressions Here (360)

              Did the patch fix the pro-hop move? Does it still make you spin even when you let go of the turbo and make you charge/travel?

              Comment

              • Bornindamecca
                Books Nelson Simnation
                • Jul 2007
                • 10919

                #262
                Re: NBA 2K10 Patch Available, Post Impressions Here (360)

                The blocking definitely seems better. I got my first block from behind in my first game back.
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                Comment

                • WTF
                  MVP
                  • Aug 2002
                  • 20274

                  #263
                  Re: NBA 2K10 Patch Available, Post Impressions Here (360)

                  Game definitely feels MUCH improved in the half that I got to play prior to work. Played Cavs at Heat in my Association, and the contact animations in the paint were excellent. Saw QUITE a few moves that I hadn't seen prior to the patch. Framerate seemed perfect now, and overall, the game played like a dream. Can't wait to get home and finish the game.
                  Twitter - WTF_OS
                  #DropMeAFollow

                  Comment

                  • bigpun23
                    Rookie
                    • Jan 2009
                    • 453

                    #264
                    Re: NBA 2K10 Patch Available, Post Impressions Here (360)

                    do we still keep defensive assit at 0? or back at 50?

                    Comment

                    • Boilerbuzz
                      D* B**rs!
                      • Jul 2002
                      • 5154

                      #265
                      Re: NBA 2K10 Patch Available, Post Impressions Here (360)

                      Originally posted by DC
                      Jeebs told you that folks would cry about the fatigue and 2K was going to fix it
                      If that's the case, then what can you do? It's clear that they listen to people. The problem is; how do they know what the consensus is? The whiner whine more than the people that are content. I started a thread that stated JUST this issue: we spend so much time whining about what's wrong, but the good gets very little mention. The squeaky wheel got the grease and that SUCKS!

                      Like I said, I agree that I think the fatigue got too much of a nerf. Maybe I should have started a poll asking what people thought of the fatigue. I don't know. If it can be abused, which I really don't think it SHOULD be because the turbo still works the way it does, then that will really bite.

                      Comment

                      • rgp913
                        Pro
                        • Jun 2005
                        • 584

                        #266
                        Re: NBA 2K10 Patch Available, Post Impressions Here (360)

                        Originally posted by DC
                        Sometimes you think they do this on purpose don't you. I know I feel this way sometime.
                        Yup...no one can be that stupid.

                        EDIT: What I meant to say was they made a very wise choice that improved the headband situation. Personally, I enjoy the headbands to be white on the road. Especially when I use my classic rosters circa 1970, before accessories came in colors. Adds to the realism. I'm also glad they chose an arbitrary roster cut-off without informing us they were doing so. But hey, I also enjoy charades, battleship and other guessing games. 10/22 was the logical choice, I assert. I also dislike the whole concept of dynamic attendance. Very happy they decided not to make that part of the patch. When I'm playing GM in my association, the full crowds every game remind me why I do it. It's the kind of thing that makes the long hours and high pressure position worth it. Once again, another "opposite of stupid" decision.

                        PS: can you remove the infraction and warning now PARED? I now recognize we are in a world where everybody gets by off silenced opinions.
                        Last edited by rgp913; 11-06-2009, 02:33 PM.

                        Comment

                        • jeebs9
                          Fear is the Unknown
                          • Oct 2008
                          • 47562

                          #267
                          Re: NBA 2K10 Patch Available, Post Impressions Here (360)

                          Originally posted by Bornindamecca
                          The blocking definitely seems better. I got my first block from behind in my first game back.
                          Seriously guys.....Stop teasing me...I been getting blocks from behind since day one....lol...I can only wait...
                          Hands Down....Man Down - 2k9 memories
                          http://www.youtube.com/watch?v=4IHP_5GUBQo

                          Comment

                          • SaC_KiNg09
                            Rookie
                            • Jan 2009
                            • 309

                            #268
                            Re: NBA 2K10 Patch Available, Post Impressions Here (360)

                            Did they address the issue with the shooting. Are we now able to hold the shot stick longer which results in a delayed release in game?

                            Please dont tell me the screwed up the fatigue...it was perfect pre-patch.

                            Comment

                            • Boilerbuzz
                              D* B**rs!
                              • Jul 2002
                              • 5154

                              #269
                              Re: NBA 2K10 Patch Available, Post Impressions Here (360)

                              Originally posted by The 24th Letter
                              yeah they changed turbo....but it evens out with nore paint contact imo
                              turbo wasn't changed. But fatigue was. I think the problem is that you get back too much when you get rest. I just finished a game where my starters were about about 80% at the start of the 4th quarter whereas, pre-patch, they'd be at 50%.

                              Still, the turbo mechanic may last a little longer - but I don't know if that's a function of having more fatigue later in the game or if the rate is slightly nerfed. Regardless, we'll see how it goes. But I consciously manage my turbo. Now, how will this affect abusers? We will see. I want to see how it works if I'm just jamming on it all game...

                              Comment

                              • Boilerbuzz
                                D* B**rs!
                                • Jul 2002
                                • 5154

                                #270
                                Re: NBA 2K10 Patch Available, Post Impressions Here (360)

                                Originally posted by WTF
                                Game definitely feels MUCH improved in the half that I got to play prior to work. Played Cavs at Heat in my Association, and the contact animations in the paint were excellent. Saw QUITE a few moves that I hadn't seen prior to the patch. Framerate seemed perfect now, and overall, the game played like a dream. Can't wait to get home and finish the game.
                                I just LOVE ingame saves, don't you?

                                Comment

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