NBA 2K10 Patch Available, Post Impressions Here (360)

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  • kromo50
    Rookie
    • Mar 2006
    • 187

    #286
    Re: NBA 2K10 Patch Available, Post Impressions Here (360)

    Can someone please look to see if there is any lag in 2k cam when the the camera switches over on possession

    thanks

    Comment

    • jeebs9
      Fear is the Unknown
      • Oct 2008
      • 47562

      #287
      Re: NBA 2K10 Patch Available, Post Impressions Here (360)

      Oh yea...This what I wanted to ask.....Impressions on put-backs. How are they coming out now?
      Hands Down....Man Down - 2k9 memories
      http://www.youtube.com/watch?v=4IHP_5GUBQo

      Comment

      • SaC_KiNg09
        Rookie
        • Jan 2009
        • 309

        #288
        Re: NBA 2K10 Patch Available, Post Impressions Here (360)

        Originally posted by jeebs9
        Sorry lol....Let me clear it up. What that guy wanted is that when you hold on shoot too long your doesn't release the ball. And he breaks his shooting animation and does this hold up in the air thing that doesn't look realistic at all.

        This year that doesn't happen. No matter where you release it. Your play will look exactly the same for every shot.

        In 2k9 it made all the jump shots look very glitchy if you held the shot button too long. In 2k10 if you hold the shot button too long. The only way know you held it too long. Is if you shoot a air ball. If you release it too early you'll either be short on the shot or trigger the tip the rim bounce off the shot clock animation (resulting in out of bounds)
        Well I asked because in 2k10 you can hold the shot stick down for 2 years and the animation still looks the same as a perfect release. I liked the ability to hold it a little longer to avoid blocks and etc.

        But judging from your answer I guess they didnt address this.

        Comment

        • HealyMonster
          Titans Era has begun.
          • Aug 2002
          • 5992

          #289
          Re: NBA 2K10 Patch Available, Post Impressions Here (360)

          I think I found a crazy glitch. 1st game after the update, 2nd quarter, I shoot one up with Granger and they call a foul and I make the basket. Everyone acts like no foul was called and run upcourt, stadium announcer says at the line to shoot 2, but its as if there was no foul called.

          Thats cool, but now I cant control any players. The game goes into CPU vs CPU mode, and to boot, nobody can make a shot so its CPU running up and down the court missing shots. I call a few timeouts to get it right, but nothing works. I go into settings, and the game still shows my controller on the pacers.

          Finally, the CPU team makes a shot but now my guys will not inbound the ball and they keep getting 5 second violations. I tried to call a few time outs but to no avail I had to quit. either way, I missed out on a quarter because of this so even if I fixed it, the game was ruined.

          has anyone experienced anything like this or is this a bug with the patch?

          Comment

          • mel125
            Rookie
            • Aug 2009
            • 32

            #290
            Re: NBA 2K10 Patch Available, Post Impressions Here (360)

            I have a franchise already started. Would the things in the patch go into affect into my season. Or do I need to start over. Let me know thanks.

            Comment

            • Pyro
              Rookie
              • May 2003
              • 144

              #291
              Re: NBA 2K10 Patch Available, Post Impressions Here (360)

              the game is feeling great, but still have a lot of alley opp attempts, 4 in the first quarter

              Comment

              • RubenDouglas
                Hall Of Fame
                • May 2003
                • 11202

                #292
                Re: NBA 2K10 Patch Available, Post Impressions Here (360)

                Feels like CHRISTMAS DAY. I didnt have to pause once to check on my teammates. infact, I had to pause to make sure I wasn't missing any instances. Double and triple takes on that front.

                I got one 10 minute qrt, DEFAULT everything PRO game.

                Pistons (cpu) vs. Magic(user)
                -first off on a presentation front:
                HIGHLIGHT custom music works for end of qrt breaks.
                HALFTIME kicks in for the entire halftime sequence.
                POTG kicks in as the game ends, and that music stops after the POTG highlight/montage. Entering the game track highlights its the 2k10 music.
                Player music works. I set Dwight to have superman theme and that plays for made FGs. (not FTs)

                Onto the game, first off. THIS IS HOW THE GAME SHOULDVE RELEASED. I'm just a happy little schoolboy right now lol

                IN game Screenshots are finally working:



                Playing on Default PRO, even with default FOUL sliders and living rosters. A few things come to mind.

                -STAMINA -now needs to be adjusted down. guys just dont tire that much
                -SHOOTING sliders- CPU shooting slightly above what they should. User shooting just a pinch above that. I will alter sliders on those real soon. CPU around 47/48/49 and user 48/49/49.
                -FOUL sliders- I may have to go back to what Pared bad in 75-75-80-80-100. although i did see a charge on default. I may try out everthing-10 on his, wihth 65-65-70-70-90 my next game.

                Some video highlights:
                I'm the magic. I see Dwight get semi open. prepatch, thats a lead pass for a dunk. NOW.. its a deflection and TO. BE smart with your passes folks!


                Here I take control of Dwight and help out on the double team. I HAVE CONTROL OF MY PLAYER. It's accurate, precise, effective. im amazed.


                not too common but a perfectly executed fastbreak type play. Animations are not a hinderence here..


                this replay starts too soon but I take vince, get around one guy, and charlie is ther efor the CHARGE.. THEY CALL IT!


                WHat wouldve been one of those ugly sequences where a double comes and a player cuts, BASS , a cpu controlled TEAMMATE, reverbs back to the paint and gets the BLOCK!


                I read through this thread and am left astounded at some people. I understand everyone is different and have ideas about what they feel is authentic.

                Team Stats:
                pistons- magic
                final score:
                101- 90
                46-84 fg 39-78
                54% fg% 50%
                4-11 threes 2/8
                5/8 fts 10/12
                32 assists 31
                7 turnovers 6
                6 team fouls 7
                38 total rebounds 31
                6 off. boards 5
                6 steals 6
                3 blocks 6
                50 PIP 50
                31 bench pts 14
                6 second chance 8
                10 fb pts 8

                Overall, Im quite impressed.

                fine tuning just a few sliders and this game is as perfect as we will have seen EVER in NBA video basketball games
                Last edited by RubenDouglas; 11-06-2009, 02:46 PM.

                Comment

                • Pyro
                  Rookie
                  • May 2003
                  • 144

                  #293
                  Re: NBA 2K10 Patch Available, Post Impressions Here (360)

                  Originally posted by mel125
                  I have a franchise already started. Would the things in the patch go into affect into my season. Or do I need to start over. Let me know thanks.
                  They said you wouldn't have to start over your association when you downloaded the patch. The affects should be made, but i haven't tried it out for myself.

                  Comment

                  • TJdaSportsGuy
                    Hall Of Fame
                    • Dec 2002
                    • 11146

                    #294
                    Re: NBA 2K10 Patch Available, Post Impressions Here (360)

                    Originally posted by Renegade44
                    I think I found a crazy glitch. 1st game after the update, 2nd quarter, I shoot one up with Granger and they call a foul and I make the basket. Everyone acts like no foul was called and run upcourt, stadium announcer says at the line to shoot 2, but its as if there was no foul called.

                    Thats cool, but now I cant control any players. The game goes into CPU vs CPU mode, and to boot, nobody can make a shot so its CPU running up and down the court missing shots. I call a few timeouts to get it right, but nothing works. I go into settings, and the game still shows my controller on the pacers.

                    Finally, the CPU team makes a shot but now my guys will not inbound the ball and they keep getting 5 second violations. I tried to call a few time outs but to no avail I had to quit. either way, I missed out on a quarter because of this so even if I fixed it, the game was ruined.

                    has anyone experienced anything like this or is this a bug with the patch?
                    That actually happened to me the other day BEFORE the patch was released, so I can positively confirm the patch did not cause this.

                    Comment

                    • wmassie
                      Rookie
                      • Oct 2005
                      • 43

                      #295
                      Re: NBA 2K10 Patch Available, Post Impressions Here (360)

                      Originally posted by RubenDouglas
                      Feels like CHRISTMAS DAY. I didnt have to pause once to check on my teammates. infact, I had to pause to make sure I wasn't missing any instances. Double and triple takes on that front.

                      I got one 10 minute qrt, DEFAULT everything PRO game.

                      Pistons (cpu) vs. Magic(user)
                      -first off on a presentation front:
                      HIGHLIGHT custom music works for end of qrt breaks.
                      HALFTIME kicks in for the entire halftime sequence.
                      POTG kicks in as the game ends, and that music stops after the POTG highlight/montage. Entering the game track highlights its the 2k10 music.
                      Player music works. I set Dwight to have superman theme and that plays for made FGs. (not FTs)

                      Onto the game, first off. THIS IS HOW THE GAME SHOULDVE RELEASED. I'm just a happy little schoolboy right now lol

                      IN game Screenshots are finally working:



                      Playing on Default PRO, even with default FOUL sliders and living rosters. A few things come to mind.

                      -STAMINA -now needs to be adjusted down. guys just dont tire that much
                      -SHOOTING sliders- CPU shooting slightly above what they should. User shooting just a pinch above that. I will alter sliders on those real soon. CPU around 47/48/49 and user 48/49/49.
                      -FOUL sliders- I may have to go back to what Pared bad in 75-75-80-80-100. although i did see a charge on default. I may try out everthing-10 on his, wihth 65-65-70-70-90 my next game.

                      Some video highlights:
                      I'm the magic. I see Dwight get semi open. prepatch, thats a lead pass for a dunk. NOW.. its a deflection and TO. BE smart with your passes folks!


                      Here I take control of Dwight and help out on the double team. I HAVE CONTROL OF MY PLAYER. It's accurate, precise, effective. im amazed.


                      not too common but a perfectly executed fastbreak type play. Animations are not a hinderence here..


                      this replay starts too soon but I take vince, get around one guy, and charlie is ther efor the CHARGE.. THEY CALL IT!


                      WHat wouldve been one of those ugly sequences where a double comes and a player cuts, BASS , a cpu controlled TEAMMATE, reverbs back to the paint and gets the BLOCK!


                      I read through this thread and am left astounded at some people. I understand everyone is different and have ideas about what they feel is authentic.

                      Team Stats:
                      pistons- magic
                      final score:
                      101- 90
                      46-84 fg 39-78
                      54% fg% 50%
                      4-11 threes 2/8
                      5/8 fts 10/12
                      32 assists 31
                      7 turnovers 6
                      6 team fouls 7
                      38 total rebounds 31
                      6 off. boards 5
                      6 steals 6
                      3 blocks 6
                      50 PIP 50
                      31 bench pts 14
                      6 second chance 8
                      10 fb pts 8

                      Overall, Im quite impressed.

                      fine tuning just a few sliders and this game is as perfect as we will have seen EVER in NBA video basketball games
                      31 assists on 39 fga -very disappointed! Don't understand why true simmers tend to overlook this

                      Comment

                      • mel125
                        Rookie
                        • Aug 2009
                        • 32

                        #296
                        Re: NBA 2K10 Patch Available, Post Impressions Here (360)

                        Originally posted by Pyro
                        They said you wouldn't have to start over your association when you downloaded the patch. The affects should be made, but i haven't tried it out for myself.

                        Yes let me how that is. That would be of really great help.

                        Comment

                        • The 24th Letter
                          ERA
                          • Oct 2007
                          • 39373

                          #297
                          Re: NBA 2K10 Patch Available, Post Impressions Here (360)

                          good post rueben...i feel like the patch was tailor made for how i play darn near perfectly man....Im just like wtf didnt the game release like this...lol

                          Comment

                          • RubenDouglas
                            Hall Of Fame
                            • May 2003
                            • 11202

                            #298
                            Re: NBA 2K10 Patch Available, Post Impressions Here (360)

                            Originally posted by wmassie
                            31 assists on 39 fga -very disappointed! Don't understand why true simmers tend to overlook this
                            I have to. when its all said and done, its just a NUMBER. THe gameplay mechanics, AI, and animations bring out that true fun factor

                            Comment

                            • toneloc103
                              Rookie
                              • Jan 2003
                              • 34

                              #299
                              Re: NBA 2K10 Patch Available, Post Impressions Here (360)

                              Originally posted by RayAP19
                              The only silver lining with the headband issue is that you can probably download the latest Living Roster file and edit it to your liking to circumvent the problem.

                              The issue with THAT though is that some people have spent a LOT of time doing edits and don't feel like doing them over again -_-

                              We talkin' about headbands? Not gameplay, not gameplay, but HEADBANDS? I might be in the minority, but are headband and accessories that important? Really?

                              Comment

                              • WaddupCouzin
                                MVP
                                • Jul 2002
                                • 2366

                                #300
                                Re: NBA 2K10 Patch Available, Post Impressions Here (360)

                                Originally posted by Pared
                                Let's keep this about impressions, we've already gone down that road, WC. Thanks.
                                Will do, Sorry.
                                "I've Altered The Deal..."

                                Comment

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