NBA 2K10 Patch Available, Post Impressions Here (360)
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Re: NBA 2K10 Patch Available, Post Impressions Here (360)
Ugh, they needed to add an extra gear, not take one away. Pre-patch it was either a slow walk that barely got you past halfcourt within 8 seconds or a full on sprint. Now there's no walk at all? Weak.Ryan Spencer
University of Missouri '09
Twitter: @RyanASpencer
Royals / Chiefs / Kings / Mizzou / Sporting KC
PSN: MizzouTigerrr
XBox: MizzouRhinoComment
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Re: NBA 2K10 Patch Available, Post Impressions Here (360)
The shot tendency and sub shot tendencies all progress and decline
Here is Shaq after 2 years:
Shot Tendency- 48
OVR- 74
Dunk- 84
Handle- 41
Blk- 62
Hands- 77
On ball D- 31
Off R- 75
Def R- 77
Off Low P- 86
Def Low P- 74
Def Awr- 59
Sta- 64
Speed- 25
Quick- 29
Str- 92
Vert- 25
Hust- 49
Dur- 65
not sure how these physical attributes match up with default Shaq...
His Shooting is:
89
71
29
25
Edit- and he's coming back to play at 40 years old, he dropped to 70 now..Last edited by Jukeman; 11-06-2009, 06:00 PM.Comment
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Re: NBA 2K10 Patch Available, Post Impressions Here (360)
Regarding My Player, Has anyone either restarted or continued near the beginning of the NBA season and gotten the 10 day contract option to work right?
Also, does the game actually feel more physical now? Meaning it feels like a battle when you get into the paint? Thanks ahead of time.HELLO BROOKYLN.
All Black EverythingComment
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Re: NBA 2K10 Patch Available, Post Impressions Here (360)
Like I said, the walk is there. It just disappears sometimes.Comment
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Re: NBA 2K10 Patch Available, Post Impressions Here (360)
I'm loving the contact, hard fouls ,bumps in the paint, now Artest look and feel more like the bully he is when trying to score in the paint.
The game feels smoother, it's harder to score in the paint. I think it's crazy how the cpu double team Kobe. I'm two games in with the Lakers and before he even attempt a shot, they're on him like stiink on dookie. Don't know if this is going to be the norm, but i never seen double teams like this before the patch.Comment
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Re: NBA 2K10 Patch Available, Post Impressions Here (360)
I'm not really seeing that many hard fouls in the paint, seems to be hit or miss. I think the contact and fouls are definitely a nice upgrade from what it was before, but I'm still seeing too many And-1s because the defender doesn't foul the CPU hard enough to significantly reduce the inside shot success. I reduced the CPU inside shot slider to 45 (from 50), but I'm not really noticing any difference, mainly because when my defenders do make good contact with the CPU during drives, they're still making an unrealistic amount of layups.Comment
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Re: NBA 2K10 Patch Available, Post Impressions Here (360)
I'm not really seeing that many hard fouls in the paint, seems to be hit or miss. I think the contact and fouls are definitely a nice upgrade from what it was before, but I'm still seeing too many And-1s because the defender doesn't foul the CPU hard enough to significantly reduce the inside shot success. I reduced the CPU inside shot slider to 45 (from 50), but I'm not really noticing any difference, mainly because when my defenders do make good contact with the CPU during drives, they're still making an unrealistic amount of layups.Comment
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Re: NBA 2K10 Patch Available, Post Impressions Here (360)
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Re: NBA 2K10 Patch Available, Post Impressions Here (360)
You're not going to be able to fully see what has or hasn't changed if you're playing the patched game using your pre-patch sliders. Like I've said before, I've only reduced the inside scoring by the CPU (to 45), and I will attempt to reduce the layup success a bit as well and see if that will properly improve the overall CPU FG%.Comment
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Re: NBA 2K10 Patch Available, Post Impressions Here (360)
Defense is much improved, I notice my players sticking with their man and getting a hand in the CPU's face without me having to adjust any sliders and this goes for the perimeter and down low. Shot blocking is much more aggressive for me and the cpu.
Also I don't see the player I'm controlling getting stuck in an animation on shots anymore especially when the shot clock is winding down. That happened a lot to me pre-patch.
The game is definitely a lot more fluid.Last edited by Eddie1967; 11-06-2009, 07:29 PM.Originally posted by jim416You are the 2k Police. :)Comment
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