Five Essential Fixes for Madden NFL 11 - Operation Sports Forums

Five Essential Fixes for Madden NFL 11

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  • RaychelSnr
    Executive Editor
    • Jan 2007
    • 4846

    #1

    Five Essential Fixes for Madden NFL 11

    After five long years, we were finally given a next-gen Madden this year. However, there are still flaws and certain things missing that should have been implemented long ago.

    So here are five things to change in Madden NFL 11.

    Read More - Five Essential Fixes for Madden NFL 11
    OS Executive Editor
    Check out my blog here at OS. Add me on Twitter.
  • kingkilla56
    Hall Of Fame
    • Jun 2009
    • 19411

    #2
    I agree 100% they need to see that last pick
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    • BroMontana82
      Support Sim
      • Nov 2004
      • 2230

      #3
      you need completely customizable formation subs (within the rules of the game). why can't we even make subs on kickoffs? they also need to fix blocking, sideline catches and animations, and jump balls / fades and how height, and vertical factor into these catches. and for the love of god, please let us throw the ball in the dirt at the receivers feet so we can stay in the pocket and not get intentional grounding.

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      • TreyIM2
        MVP
        • Apr 2009
        • 1425

        #4
        I can agree with some of these but not sure they would be my top 5. I think a new and/or improved animation engine is my top then better AI would be second. Atmosphere is a possible third for me but I think we can expect that in the next Madden, according to Ian, since he has stated he wanted to do more robust things with the atmosphere in Madden 10 but couldn't get it in like he wanted.

        Telecast integration is definitely something I wouldn't mind but it's not essential to me. The could build on what they have and I'd be fine. To me, there are bigger fish to fry in Madden.

        Custom playbooks would be cool, too, but not a biggie for me, nor are advanced depth charts and, even, Tom Hammonds. I don't think he is good for the game but, at the same time, after a while, I subconsciously drown out what is being said by commentators in most sports games after I've heard everything they have to say because it just gets repetitive. As long as the chatter is there, I'm good.
        Just cuz you pour syrup on ish....

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        • TomServo09
          Banned
          • Aug 2009
          • 73

          #5
          Agree with all of them, especially getting rid of Tom Hammond. The man sounds like he's reading from a menu.

          Comment

          • thudias
            MVP
            • Jul 2006
            • 2014

            #6
            Or ESPN and NFLN presentation....
            Because I can!

            Comment

            • RGiles36
              MVP
              • Jan 2008
              • 3981

              #7
              Re: Five Essential Fixes for Madden NFL 11

              Originally posted by thudias
              Or ESPN and NFLN presentation....
              Truth.

              EA has gotta take a step back here and evaluate their presentation plans. I only say that b/c I just don't feel M10 truly brought home the feeling of watching a game on TV. We got atmosphere for sure, but sometimes they feel like random cutscenes instead of a sequenced broadcast.

              I kind of feel like they strived to go above 2K5 and be different, instead of following the blueprint and putting their stamp on it. I'd venture to say that APF feels more like a telecast, in spite of maybe not having as many cutscenes or camera angles as M10.
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              • kehli
                Banned
                • Jun 2009
                • 67

                #8
                Re: Five Essential Fixes for Madden NFL 11

                What about a player's overall being effected by what type of offense or defense the team uses? Or secondary positions for certain types of players based on the abilities or new position names. They could use a system like player roles. Example of players:

                OLB/DE: Hybrid Player like Terrell Suggs, Aaron Kampman, Jason Taylor, Brian Cushing, Paul Kruger

                DT/DE: Standard 4-3 DT's that are good pass rusher's in the 3-4 like Kevin Williams, Glenn Dorsey, Amobi Okoye (I actually converted him to OLB in my offline franchise and he did well), Peria Jerry, Haloti Ngata (Also a great nose tackle in the 3-4)

                H-Back: TE/FB hybrid like Jim Kleinsasser, Chris Cooley, Dallas Clark

                Wildcat QB: Scrambling QB's or QB's converted to RB/WR like Antwan Randle El, Matt Jones, Michael Robinson, Brad Smith

                There's others but you get the idea.

                Comment

                • JkA3
                  Strategy
                  • Jul 2008
                  • 858

                  #9
                  Re: Five Essential Fixes for Madden NFL 11

                  Pretty good write up. Of course there are other things...but those listed are musts.
                  STRATEGYHUSTLERESULTS

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                  • Speedy
                    #Ace
                    • Apr 2008
                    • 16168

                    #10
                    Re: Five Essential Fixes for Madden NFL 11

                    I also agree with the fixes listed but I believe priority #1 is fixing some of the gameplay issues...

                    1) Run blocking - both for the offensive line where the C/G double teams the DTs and for the defense where it allows the LBs to roam free if it is a good defensive tackle.
                    2) Pass Rush
                    3) Accurate DB defense - it's nearly physically impossible to both try to intercept the ball and tackle the receiver at the same time.
                    Originally posted by Gibson88
                    Anyone who asked for an ETA is not being Master of their Domain.
                    It's hard though...especially when I got my neighbor playing their franchise across the street...maybe I will occupy myself with Glamore Magazine.

                    Comment

                    • StormJH1
                      MVP
                      • Jul 2007
                      • 1195

                      #11
                      Telecast integration is more problematic than people assume. EA did have ESPN licensing for several years (and still might). But the reason they didn't turn that into a full ESPN broadcast is because they also have the NFL license, and the NFL has TV relationships with ALL of the major networks. So, EA doesn't want to risk pissing off the NFL (by pissing off their televsion partners) by creating a football game that depicts NFL action only through the lens of an ESPN camera. This has more or less been confirmed by EA reps on this board, and explains why we've seen everything from radio coverage to bland, generic TV coverage in Madden games.

                      Comment

                      • RGiles36
                        MVP
                        • Jan 2008
                        • 3981

                        #12
                        Re: Five Essential Fixes for Madden NFL 11

                        Originally posted by StormJH1
                        Telecast integration is more problematic than people assume. EA did have ESPN licensing for several years (and still might). But the reason they didn't turn that into a full ESPN broadcast is because they also have the NFL license, and the NFL has TV relationships with ALL of the major networks. So, EA doesn't want to risk pissing off the NFL (by pissing off their televsion partners) by creating a football game that depicts NFL action only through the lens of an ESPN camera. This has more or less been confirmed by EA reps on this board, and explains why we've seen everything from radio coverage to bland, generic TV coverage in Madden games.
                        That's why some are mentioning to do both the NFL Network and ESPN.

                        Maybe I misunderstood the devs when they addressed this. I thought the NFL Network simply did not want all of the presentation devoted to ESPN or any other network besides it's own. I didn't get the impression it had anything to do with it's other television partners. I could very well be incorrect though.

                        To be honest though, I sometimes wonder if the 'dont-want-to-piss-off-the-NFL' thing is overblown. I'm not one of the guys who labels the devs as liars or anything to that extent. I just personally find it hard to believe that a NFL rep was in a Madden planning meeting and said, "Where the hell does the NFL Network come in? Scrap these ESPN and FOX ideas immediately!" And if it is an issue, marry the two networks like NCAA is doing. Easier said than done obviously, just lending my opinions.

                        P.S. from what I understand, Madden was subjected to bland presentation [read radio guy] because of a design decision, the NFL didn't impact that. Apparently, they wanted to go with a on-the-field feel for the game.
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                        • TreFacTor
                          MVP
                          • Oct 2009
                          • 1150

                          #13
                          My top 5

                          1-Physics and collision detection. With out these improvements, Madden will continue to have an arcade feel.

                          2-Better Q & A testing, there's no way that users should ahve been able to find multiple erroneous glitches within the first 15 minutes of play.

                          3-Presentation, not only should the add to it, but also fix what's currently wrong with it. You should be able to skip any part of the presnetation or cut scenes even the chain gang fmv. Reimplement the manual touchdown celebrations, stadium specific sounds, random weather, basically everything they stripped out from previous versions of the game.

                          4-keep onine franchise rosters updated

                          5-add a practice squad, P.U.P. list, and make adjustments for roster spots taken up by IR players!
                          Proud Beta tester for NFL 2K Dreamcast
                          "Nothing in the world is more dangerous than sincere ignorance and conscientious stupidity."

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                          • jusmegamer
                            Banned
                            • May 2009
                            • 110

                            #14
                            This game still needs a complete overhaul IMO. Maybe this was the best that the next-gen consoles have had to offer to this point, but the gameplay is still sketchy. The pocket awareness is a joke. The defensive awareness on All-Madden level is a joke. The AI is still as dumb as ever. The game is still a long way from being a really good Sim.

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                            • poilbrun
                              Rookie
                              • Aug 2009
                              • 41

                              #15
                              My biggest wish is better line play...

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