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Old 11-17-2009, 12:07 PM   #10
KBLover
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Re: Player overall vs sliders.

Quote:
Originally Posted by Valdarez
Nor should they. I prefer APF2K8's way of showing players. Give us real world stats, and then Ball Hawk, Rocket Arm, Laser Arm, Speed Burner, Ankle Breaker, and the like to describe players. Numbers are a lazy way to convey a player's ability that sports games have relied on for far, far too long.
All the stats then become are the ratings.

HB A is 5.5 YPC
HB B is 4.8 YPC

HB B will have lower performance.

Those traits then become modifiers to players in whatever situation they apply to.

So the "ratings" are then the stats. The traits are the modifiers. Numbers aren't the lazy way to do anything, they are what computers understand.
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