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Old 11-19-2009, 04:35 PM   #22
Valdarez
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Re: Madden 10: AskMadden Tip of the Week

Quote:
Originally Posted by wEEman33
In real life, I would say this is a legitimate strategy, but in Madden, it's definitely an exploit.

Reason being, this will get a receiver open against man coverage 100% of the time in Madden, whereas in real life, the DB would start looking for the pick and play it accordingly.

As for legit ways to beat press coverage in Madden, how about getting some guys on your team that have high release ratings instead of trying to beat it unrealistically with small, weak WRs?

Guys with a release rating over 80 will tear apart press coverage by getting off the line quickly and shoving the DB out of the way.
So the release rating is what indicates how well they can get away from bump coverage? Makes sense. Ideally every team should have at least one WR with a high release rate then. I know when I play against good players in APF2K8 who employ Bump Coverage, I like to have a really good HB for flats / screens and a Bump Buster WR (especially true if my opponent is good at manual coverage).

North, I just reference APF2K8 because it's what I know best, that's all. It's pretty much my point of reference for all football related discussions, and ironically it's where I actually learned the concepts and strategies employed in football. I haven't played Madden online, so I don't know what does or does not work against human opponents, which is why I listed options that I thought should work and asked for clarification on whether they do or do not work. Playing against a human opponent is always different / more difficult than playing against the AI. What works against one may not work against the other, and vice versa at times.
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