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Old 11-25-2009, 04:33 PM   #39
kcarr
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Join Date: Sep 2008
Re: 2k8's Ratings or Maddens old number system?

Quote:
Originally Posted by Tito78
That sort of defeats the purpose of a sports game. Certian teams are better that others. I'm sure that most gamers "Sim" or not, wouldn't be thrilled if it was just as easy win with the Raiders, as it is with the Saints.

Making ratings matter more won't make stick skill obsolete. The ratings for the defensives players will matter also. So if you've got great sticks skills, and you're controlling Darren Sproles, if someone is controlling a LB, they've got no chance.

It may even draw them into franchise mode; they could draft,scout and sign players that will help them take advantage of their superior stick skills.
Now, there was a time that I, like you do now, could see no way that people would be against the idea of adding realism to a game. However, look back through some old posts and you will see several examples even on here. For example in one of the threads about the blogs about the features of the game Ian mentioned that it would be very hard to take detroit and beat pittsburg when both players had equal stick skills due to ratings meaning more in the game.

This was met mostly by people aplauding this but also there were people who were very upset at this and argued that if they had even stick skills then really the win/loss ratio between the 2 teams should be pretty much even and if the player with detroit had better stick skills he should win a majority of the time.

Look at any thread mentioning the possibility of adding in mistakes such as QBs throwing innaccurate passes. While most people think this is a good idea there are always some who say that if they choose the right reciever to throw to and make a good read then a good pass should be made every time.
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