NBA 2K10 Patch v1.2 Announced - Operation Sports Forums

NBA 2K10 Patch v1.2 Announced

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  • LHead2
    Rookie
    • Sep 2007
    • 149

    #76
    Re: NBA 2K10 Patch v1.2 Announced

    The main thing that annoys me about the first PC patch not coming out until the second console patch is that there are some truly gamebreaking glitches that I assume have been fixed for the console versions in patch 1.1.

    They have fixed the long-term contracts bug in association where max contracts would end up at about 50mil in the sixth year, right?

    Comment

    • and1product
      Rookie
      • Nov 2004
      • 476

      #77
      Re: NBA 2K10 Patch v1.2 Announced

      They may also address the not being able to use injured players in quick games issue. That would quiet a lot of angry customers if they fixed that.
      Out of the abundance of the heart, the mouth speaketh.

      Comment

      • Wiffyjustus
        Rookie
        • Oct 2008
        • 380

        #78
        Aw man. Now you're just rubbin' salt into the wound.

        (Yes I went with Live this year. And yes I'm happy with it, but I gotta admit, EA have completely been outpatched)

        Comment

        • Taur3asi3
          MVP
          • Mar 2003
          • 3728

          #79
          Re: NBA 2K10 Patch v1.2 Announced

          Please please please make it so legends dont get randomly replaced with generated rookies in season/association. It drives me nuts to see Wilt and Baylor on the Lakers but West got replaced by a 53 rated center who stinks.
          As Shaquille O'Neal left the Suns practice court, he yelled out, "Alvin's the coach. We must be the Clippers. And I must be Olowokandi. Nooooo!"

          Comment

          • jb5694
            Rookie
            • Nov 2009
            • 10

            #80
            Re: NBA 2K10 Patch v1.2 Announced

            one thing i would like to see is simulation in my player mode
            NFL: Jacksonville Jaguars
            NCAA: Florida Gators
            NBA: Boston Celtics
            MLB: Boston Red Sox

            Currently Playing- NBA 2K10
            Fantasy Draft Memphis Grizzlies Association:7-2
            My Player Mode Mavericks Starting Center:9-8

            Gamertag- jbb5694

            Comment

            • Guggy107
              Pro
              • Aug 2008
              • 780

              #81
              Re: NBA 2K10 Patch v1.2 Announced

              Originally posted by Taur3asi3
              Please please please make it so legends dont get randomly replaced with generated rookies in season/association. It drives me nuts to see Wilt and Baylor on the Lakers but West got replaced by a 53 rated center who stinks.
              what?

              Comment

              • STLRams
                MVP
                • Aug 2005
                • 2852

                #82
                Re: NBA 2K10 Patch v1.2 Announced

                Originally posted by and1product
                They may also address the not being able to use injured players in quick games issue. That would quiet a lot of angry customers if they fixed that.

                I for one am hoping to see this address in the patch.

                Comment

                • jdareal21
                  Rookie
                  • Jul 2009
                  • 75

                  #83
                  Originally posted by Pappy Knuckles
                  They need to patch these busted *** servers. 2K is powered by a mouse running in a wheel and some dude shoveling coal into a furnace.
                  LOL!!!!! Sadly, however, is the fact that you may be right

                  Comment

                  • Taur3asi3
                    MVP
                    • Mar 2003
                    • 3728

                    #84
                    Re: NBA 2K10 Patch v1.2 Announced

                    Originally posted by Guggy107
                    what?
                    If you put the legends from the decade all star teams onto their regular teams and go into season or association some of them will be randomly replaced a generated player. It's completely random as to who gets replaced sometimes on the Lakers it's 2 of Wilt, Baylor, and West and others its only 1 of them plus legends on other teams. They'll get replaced by a computer generated rookie who most of the time is the wrong position and isnt any good. I mentioned this in the patch thread and also in the rosters forum. I have no idea why this happens but it does.
                    As Shaquille O'Neal left the Suns practice court, he yelled out, "Alvin's the coach. We must be the Clippers. And I must be Olowokandi. Nooooo!"

                    Comment

                    • StankonYa
                      Pro
                      • Sep 2006
                      • 910

                      #85
                      I hope they fix the jerseys for the finals.

                      Comment

                      • RayAP19
                        Banned
                        • Oct 2006
                        • 2668

                        #86
                        Re: NBA 2K10 Patch v1.2 Announced

                        Originally posted by Po Pimp
                        Perimeter defense as a whole is too tight on this game. It's a problem when D-Wade can't get past Mehmet Okur with ease. Also, the close out speed is just too quick. If a Mehmet Okur happens to switch and he's guarding Wade, the CPU should automatically make him sag off because he has no chance of guarding him close. However, on this particular game, Okur is able to stick with Wade a little bit. But even if he was sagging off, Wade should have an open jumper, but the close out speed is so ridiculous, that Okur would probably block the shot.
                        I'm with you on this, but then I'm sorta not.

                        If you lower the On-Ball Defense slider for the CPU, you'll be able to blow past bigs and such. But the problem is that regardless of whether you can or can't get past them, they'll play the ballhandler tight regardless of the severity of the mismatch (like you said).

                        I get tired of seeing centers nose-to-nose with Mo Williams when I have that mismatch on the perimeter.

                        Also, please, please, please, if possible, give us control of the "slow jog" walking up court animation. It's in the game, but it's rare. I'm tired of seeing the Steve Nash/Jason Kidd jog-sprint (holding the stick all the way in the direction you want to move) and the slow-as-hell old lady walk (hold the stick slightly).

                        This all but ruins the game for me, because I strive on the fact that basketball is a methodical chess match, not a track meet. When I have to run every time I bring the ball up, it makes the game much too fast paced for me.

                        Maybe make it so that if we hold the stick all the way, it does the medium-paced walk? And then if people wanna run when bringing it up, they can hold turbo and get the sprint animation.

                        Comment

                        • rspencer86
                          MIB Crew
                          • Sep 2004
                          • 8814

                          #87
                          Re: NBA 2K10 Patch v1.2 Announced

                          Originally posted by RayAP19
                          Also, please, please, please, if possible, give us control of the "slow jog" walking up court animation. It's in the game, but it's rare. I'm tired of seeing the Steve Nash/Jason Kidd jog-sprint (holding the stick all the way in the direction you want to move) and the slow-as-hell old lady walk (hold the stick slightly).

                          This all but ruins the game for me, because I strive on the fact that basketball is a methodical chess match, not a track meet. When I have to run every time I bring the ball up, it makes the game much too fast paced for me.

                          Maybe make it so that if we hold the stick all the way, it does the medium-paced walk? And then if people wanna run when bringing it up, they can hold turbo and get the sprint animation.
                          I've said this from the beginning. They had this perfect in 2K8, there was a medium speed between the death march and the dead sprint. They need to add those animations back in so we can walk it up the court at a decent clip. Small thing but makes a big difference in the "feel" of the game.
                          Ryan Spencer

                          University of Missouri '09
                          Twitter: @RyanASpencer

                          Royals / Chiefs / Kings / Mizzou / Sporting KC


                          PSN: MizzouTigerrr
                          XBox: MizzouRhino

                          Comment

                          • True Blue Titan
                            Banned
                            • Jul 2009
                            • 430

                            #88
                            Re: NBA 2K10 Patch v1.2 Announced

                            hopefully passing into the paint wont be so damn easy

                            that and online actually working

                            Comment

                            • spankdatazz22
                              All Star
                              • May 2003
                              • 6224

                              #89
                              Re: NBA 2K10 Patch v1.2 Announced

                              Originally posted by RayAP19
                              I'm with you on this, but then I'm sorta not.

                              If you lower the On-Ball Defense slider for the CPU, you'll be able to blow past bigs and such. But the problem is that regardless of whether you can or can't get past them, they'll play the ballhandler tight regardless of the severity of the mismatch (like you said).

                              I get tired of seeing centers nose-to-nose with Mo Williams when I have that mismatch on the perimeter.
                              I'm guessing you're playing on one of the higher difficulty levels because I haven't seen that on Pro. Not that you have to play on Pro; just saying bumping up Difficulty could be viewed as increasing the challenge, not necessarily increasing how realistic the cpu plays

                              Originally posted by RayAP19
                              Also, please, please, please, if possible, give us control of the "slow jog" walking up court animation. It's in the game, but it's rare. I'm tired of seeing the Steve Nash/Jason Kidd jog-sprint (holding the stick all the way in the direction you want to move) and the slow-as-hell old lady walk (hold the stick slightly).

                              This all but ruins the game for me, because I strive on the fact that basketball is a methodical chess match, not a track meet. When I have to run every time I bring the ball up, it makes the game much too fast paced for me.
                              I've said since day one I miss the ability to initiate the various walk the ball up animations. But how in the world does it "all but ruins the game for [you]"... Of course we all have our own perspectives, but imo it's ridiculous imo that you constantly need to be so overly dramatic about every little thing. My one concern about this second patch is that the devs will throw off the overall gameplay trying to appease those that are never really going to be satisfied anyway, just because they're complaining the most/loudest. I'm confident they have a grasp on their product and will deliver again, but it's a concern nonetheless
                              HBO's "The Wire" should rank as one of the top 10 shows EVER on tv - period

                              XBL gamertag: d0meBreaker22 (that's a zero)

                              congrats Steelers, city of Pittsburgh, and Steeler Nation - SIX TIME WORLD CHAMPS

                              Comment

                              • keshunleon
                                MVP
                                • Apr 2006
                                • 2126

                                #90
                                Re: NBA 2K10 Patch v1.2 Announced

                                Pared please re-post the things 2K need to fix with this next patch.

                                There are still to many things wrong with the game especially online play.

                                2K need to turn all the fouls up for online play, I am tired of playing against people who reach 5 times in a 24 sec shot clock.

                                Fastbreak spd still broken!
                                Fix all those 8 -12ft hook shots for player when it should be a runner, jumper, or a layup/dunk
                                True bout my business, Mane!

                                Comment

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