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Originally Posted by KBLover |
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Actually, it could have worked for separating players if this was the only method of progression. For example, 10 players could have 90 speed, but 2 of them have a speed weapon. Those two could get to 99, but the others are "stuck" at 90 (before they declined). When declining starts, the "weapon players" could keep training.
Of course, I don't think they went that far with it, but it was a start. But, as usual, instead of developing a feature and growing it, they cut it.
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It could have been used as such and made to have some value but as is if a player had I think like 95 speed it showed a weapon (80 for a qb I think), if they didn't it didn't