12-08-2009, 04:38 PM
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#38
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Pro
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Re: NBA Live 10 Patch #2 Available For 360, Post Impressions Here
I've only played one half Warriors at Thunder but the game played pretty well...there were several situations where in the past the CPU would start driving to the hoop and I thought I would be sucked into an animation where we would collide in midair and the CPU would get the foul call...instead, the cpu stopped around 12 feet from the hoop and shot a pull-up jumper...another time I jumped to block his shot and the CPU ended up dishing it off for the dunk...in general there seems to be less "sucked-in" collision and I even had the FT advantage at the half (17-11)...
It is a bit more uptempo on outlet passes but I like it...it forces me to get back on D and stop the ball - just like real life...
One "bug" that I noticed is still there is after getting a defensive rebound and throwing an outlet my guy would be running way out of bounds for no reason at all which would cause a turnover...
Again only one half to go on but I am pleased so far...Live 11 needs to improve in a lot of areas already mentioned but this will keep me busy for now...
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