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Originally Posted by ataman5 |
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Joker, i try to understand you, but the point you state and how you state is interesting and kinda make no sense to me sorry, you play against cpu, you use bibby all quarter long and cheese by yourself, and then come here complain about it, isn't it?
And when people come here and see this video of yours they start thinking that it's human vs human on online but it's not actually.
Although what you wanna show is ok, how you show doesn't prove anything at all except making some people mind confused about the patch etc.
Although i didn't have the patch, i can come up with lots of arguments as it's the first quarter of the game, fatigue is nowhere near to get in effect, and Bibby can start on fire or Thunders d hasn't adjusted to the way Bibby plays out, and the fact that it's not human against you so that one can realize quickly what you do are all come to my mind in the first place.
You maybe right(i hope not) but the way you show it, and its quantity is not satisfying and proving anything, except to flare this thread.
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Ataman, This is what i see online and i was testing it offline so i can record it for you guys because its not like im going to sit there and wait for a cheeser to get online and then press record. This game i did a video was right after the patch and my first game offline !!
Bibby is a good player but when do you see him taking backstep 3's or shooting with hand in his face and scoring 60 % of the time like that ? You see in NBA, he gets a lot of picks to get open and EVEN with that , he wont shoot that good ....
Fatigue has no say in this because in ranked 5 minute games, the starters dont get tired to take them out because fatigue is not corresponding to the minutes of a game .....Only time fatigue really works is when you play 9 minute to 12 minute quarters where you have to actually sub out.
What if i showed you a video with MO williams launching away and scoring 30 a game without even getting lebron involved ? I have another vid for now that im about to post with atlanta and you be the judge if the 3 pt glitch is fixed.
How can we fix this ?
HOTSPOTS is killing the game but we cant take that out because in nba there are players who go to their spots to launch away....
Maybe increasing or making it easier to close down CORNER 3's ? For me its hard to defend a PG that is sprinting left to right or attacking the basket without holding down R1 but when i do hold R1 and they sprint to the corner , they are creating so much space that its late for me to get there ...If the perimeter defense would close down ball handler faster , maybe that can help but then again the spacing would go away which we need.