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Old 01-07-2010, 02:33 PM   #5
BloodMeridian
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Join Date: Oct 2009
Re: Madden NFL 10: Mapping out your Drafts

Quote:
Originally Posted by TreFacTor
The only draft planning you need is for Quarterbacks! The rest all you need is to draft the fastest player. I am in the 6th franchise year, have 101 million in cap room by not resigning any of my high profile high contract players. My team is almost entirely comprised of computer generated drafted players.

Eagles franchise year 6

QB drafted to take McNabbs place rated 71 overall (under 60 DPA above 80 short acc, and me acc) 41 TD 23 int rookie season

2 running backs rated below 60 but blazing speed, (each had over 10 TD each season)

Offensive line 4 drafted players all rated under 60 (bench press above 30 when drafted) I take 4 or 5 sacks a game, but that's just the game of Madden.

4 wide receivers all rated under 60 (speed above 94, one made the pro bowl as a returner.)

4 corners all above 6ft rated under 60 (drafted because of height and 4.25 speed)

6 linebackers average rating 63 (all drafted for speed)

LDE rated under 60 with 86 speed (Made the pro bowl with 18 sacks in rookie year)

Kicker and punter rated 99 KP (never had a kick returned or punt returned)

Undefeated every year to the super bowl. I would win every super bowl, but I hate playing the Pats every year. The last super bowl I played was at the end of season 5 and that is because the Texans represented the AFC.

My point is that you don't have to go after the highest rate player in the draft in Madden 10, The only position that needs real consideration is QB, the rest you can draft either by 40 time, or bench press reps for O line, and speed and strength for D line.
Not everyone plays on Rookie
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