I read someplace that they were going with some sort of blend- you'd have the numbers, and the numbers would influence so and so special abilities ala APF, and so on. I'm too much of a loser to find the quote.
Breaking Down Backbreaker
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The developers for the game are killing people. It's 4 months from release and we don't really know much more than we did 2 years ago. Someone needs to tell Natural Motion to open the flood gates. lolComment
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Re: Breaking Down Backbreaker
good write up, except for this imo
"With all of this hype surrounding Backbreaker, it better be a good game. Otherwise, another football game released during the Exclusivity Era will be added to the Wall of Shame"
I've been following the game since it's inception. There is zero hype for this game. There are a handful of poster on their forum, and people here paying attention, but that's it. I don't think people should have their hopes too high, just get/rent the game with an open mind. I'm looking-forward to it and guess that I'll like it, but even with a 9/10 rating, it will not sell a million copies or even 500,000. This is niche and there is zero hype surrounding it.Liquor in the front, poker in the rear.Comment
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Re: Breaking Down Backbreaker
even "weapons" systems are ratings because they have underlying numbers attached to them... the skills are simply expressed in words rather than numbersComment
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Re: Breaking Down Backbreaker
But in the interest of making unique players, yeah they'll have ratings - I'm just curious as to how many, and if any of them would potentially impact the game in a negative way.Liquor in the front, poker in the rear.Comment
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Re: Breaking Down Backbreaker
I'll be interested to see the non-ballcarrier interactions. That'll tell me a lot about how deep this game is.Xbox Live Gamertag: CreatineKasey
M - I - N - N - E - S - O - T - A
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i am getting kinda pumped for this gameGaming hard since 1988
I have won like 25 Super Bowls in Madden so I am kinda a big deal.Comment
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Re: Breaking Down Backbreaker
good write up, except for this imo
"With all of this hype surrounding Backbreaker, it better be a good game. Otherwise, another football game released during the Exclusivity Era will be added to the Wall of Shame"
I've been following the game since it's inception. There is zero hype for this game. There are a handful of poster on their forum, and people here paying attention, but that's it. I don't think people should have their hopes too high, just get/rent the game with an open mind. I'm looking-forward to it and guess that I'll like it, but even with a 9/10 rating, it will not sell a million copies or even 500,000. This is niche and there is zero hype surrounding it.Comment
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Re: Breaking Down Backbreaker
So basically you're saying the NFL strong armed 2K Sports?
Or that 2K Sports was afraid it might influence any future chance of the NFL selling them the license???
They (2K Sports) must have a very weak legal team, because either of those cases shouldn't have stopped them.
If Backbreaker does allow you to edit all teams, etc. to recreate the NFL... And has reasonable success in terms of sales, don't be surprised to see someone come after them. Most likely EA, because they'd be the ones potentially losing sales.All ties severed...Comment
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Re: Breaking Down Backbreaker
One game maker suing another because they have a player editor that people could use to make their own roster files (basically)?
That sounds questionable. Hopefully, there would be no legal standing for that kind of thing."Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18Comment
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Re: Breaking Down Backbreaker
there is, but backbreaker could have gone with none except minimal. Weight, height, and I guess top speed. euphoria could do the rest with that because how force is calculated within physics....you could predict mathematically what would happen in any situation is you have weight, height, speed and angle of approach etc..
But in the interest of making unique players, yeah they'll have ratings - I'm just curious as to how many, and if any of them would potentially impact the game in a negative way.
however we are not talking about inanimate objects, we are talking about football players... they have to be able to accelerate, make cuts, have balance, strength, vision, agility, possibly some sort of fundimentals rating (ie a bad tackler may just throw a shoulder into the ballcarrier, where as a good tackler will try to wrap the ball carrier up)... thats completely ignoring things like passing, catching, etc
yeah, realistic physics are great, but without ratings there is no game... you cant just take a physics engine, throw a bunch of dummies w/ different weight distribution in there, and expect a football game to come out of it...
there are many many more factors than just mass/speed and angle of approach when determining what happens on the fieldComment
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Re: Breaking Down Backbreaker
I think a 30 second commercial during the Super Bowl is a must if they're serious about hyping this game.Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60Comment
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