Breaking Down Backbreaker

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  • headsigh
    Rookie
    • Jul 2009
    • 99

    #16
    Re: Breaking Down Backbreaker

    I read someplace that they were going with some sort of blend- you'd have the numbers, and the numbers would influence so and so special abilities ala APF, and so on. I'm too much of a loser to find the quote.

    Comment

    • polamalu82
      Rookie
      • Mar 2009
      • 269

      #17
      The developers for the game are killing people. It's 4 months from release and we don't really know much more than we did 2 years ago. Someone needs to tell Natural Motion to open the flood gates. lol

      Comment

      • allBthere
        All Star
        • Jan 2008
        • 5847

        #18
        Re: Breaking Down Backbreaker

        good write up, except for this imo

        "With all of this hype surrounding Backbreaker, it better be a good game. Otherwise, another football game released during the Exclusivity Era will be added to the Wall of Shame"

        I've been following the game since it's inception. There is zero hype for this game. There are a handful of poster on their forum, and people here paying attention, but that's it. I don't think people should have their hopes too high, just get/rent the game with an open mind. I'm looking-forward to it and guess that I'll like it, but even with a 9/10 rating, it will not sell a million copies or even 500,000. This is niche and there is zero hype surrounding it.
        Liquor in the front, poker in the rear.

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        • bill2451
          Banned
          • Jan 2009
          • 1123

          #19
          Re: Breaking Down Backbreaker

          Originally posted by therizing02
          Not sure what I think of the "evasive" and "aggressive" running modes. There's obviously a choice there but shouldn't player ratings determine what type of runner you are?

          Who knows? Maybe there is no rating system in BB. Now that would be fresh.
          lol, there has to be some type of rating system... there needs to be underlying numbers to make the game engine work

          even "weapons" systems are ratings because they have underlying numbers attached to them... the skills are simply expressed in words rather than numbers

          Comment

          • allBthere
            All Star
            • Jan 2008
            • 5847

            #20
            Re: Breaking Down Backbreaker

            Originally posted by bill2451
            lol, there has to be some type of rating system... there needs to be underlying numbers to make the game engine work

            even "weapons" systems are ratings because they have underlying numbers attached to them... the skills are simply expressed in words rather than numbers
            there is, but backbreaker could have gone with none except minimal. Weight, height, and I guess top speed. euphoria could do the rest with that because how force is calculated within physics....you could predict mathematically what would happen in any situation is you have weight, height, speed and angle of approach etc..

            But in the interest of making unique players, yeah they'll have ratings - I'm just curious as to how many, and if any of them would potentially impact the game in a negative way.
            Liquor in the front, poker in the rear.

            Comment

            • CreatineKasey
              MVP
              • Sep 2007
              • 4897

              #21
              Re: Breaking Down Backbreaker

              I'll be interested to see the non-ballcarrier interactions. That'll tell me a lot about how deep this game is.
              Xbox Live Gamertag: CreatineKasey

              M - I - N - N - E - S - O - T - A

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              • stlstudios189
                MVP
                • Jan 2009
                • 2649

                #22
                i am getting kinda pumped for this game
                Gaming hard since 1988

                I have won like 25 Super Bowls in Madden so I am kinda a big deal.

                Comment

                • Triathlete_201
                  Rookie
                  • Sep 2005
                  • 428

                  #23
                  Cannot wait to try out a new pigskin game. The no predetermined tackles sounds sweet!

                  Comment

                  • TheWatcher
                    MVP
                    • Oct 2008
                    • 3408

                    #24
                    Re: Breaking Down Backbreaker

                    Originally posted by allBthere
                    good write up, except for this imo

                    "With all of this hype surrounding Backbreaker, it better be a good game. Otherwise, another football game released during the Exclusivity Era will be added to the Wall of Shame"

                    I've been following the game since it's inception. There is zero hype for this game. There are a handful of poster on their forum, and people here paying attention, but that's it. I don't think people should have their hopes too high, just get/rent the game with an open mind. I'm looking-forward to it and guess that I'll like it, but even with a 9/10 rating, it will not sell a million copies or even 500,000. This is niche and there is zero hype surrounding it.
                    I think the hype he's referring to is from the gamers who are hyping the product. The number can be considered small by comparison to other products, but the fact that you see BB being proclaimed as the second-coming everywhere you go online in football gaming forums by people who've never played the game, is something of note.

                    Comment

                    • Joeyland
                      Banned
                      • Sep 2007
                      • 80

                      #25
                      I wouldn't get my hopes up, its gonna take them a few years to figure this out, hopefully they will back it for at least 3 years to give developers a chance to get it right.

                      Comment

                      • spit_bubble
                        MVP
                        • Nov 2004
                        • 3292

                        #26
                        Re: Breaking Down Backbreaker

                        Originally posted by TheWatcher
                        ...They did it not because of legal issues, but because they didn't want to "upset the NFL" (as one of the Thomas brothers said) and weaken their position to get the NFL license...
                        How would that have weakened their position? Doesn't make any sense.

                        So basically you're saying the NFL strong armed 2K Sports?

                        Or that 2K Sports was afraid it might influence any future chance of the NFL selling them the license???

                        They (2K Sports) must have a very weak legal team, because either of those cases shouldn't have stopped them.

                        If Backbreaker does allow you to edit all teams, etc. to recreate the NFL... And has reasonable success in terms of sales, don't be surprised to see someone come after them. Most likely EA, because they'd be the ones potentially losing sales.
                        All ties severed...

                        Comment

                        • KBLover
                          Hall Of Fame
                          • Aug 2009
                          • 12172

                          #27
                          Re: Breaking Down Backbreaker

                          Originally posted by koshi
                          If Backbreaker does allow you to edit all teams, etc. to recreate the NFL... And has reasonable success in terms of sales, don't be surprised to see someone come after them. Most likely EA, because they'd be the ones potentially losing sales.
                          Could they actually do that?

                          One game maker suing another because they have a player editor that people could use to make their own roster files (basically)?

                          That sounds questionable. Hopefully, there would be no legal standing for that kind of thing.
                          "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

                          Comment

                          • PVarck31
                            Moderator
                            • Jan 2003
                            • 16869

                            #28
                            Re: Breaking Down Backbreaker

                            Why is the QB in the pic for this article holding the ball wrong? I hope that's just one of those very early build things.

                            I am excited to try the game out, but honestly my expectations aren't very high.

                            Comment

                            • bill2451
                              Banned
                              • Jan 2009
                              • 1123

                              #29
                              Re: Breaking Down Backbreaker

                              Originally posted by allBthere
                              there is, but backbreaker could have gone with none except minimal. Weight, height, and I guess top speed. euphoria could do the rest with that because how force is calculated within physics....you could predict mathematically what would happen in any situation is you have weight, height, speed and angle of approach etc..

                              But in the interest of making unique players, yeah they'll have ratings - I'm just curious as to how many, and if any of them would potentially impact the game in a negative way.
                              yes, you can mathematically predict what will happen between two inanimate objects when they colide if you know the exact conditions of that collision...

                              however we are not talking about inanimate objects, we are talking about football players... they have to be able to accelerate, make cuts, have balance, strength, vision, agility, possibly some sort of fundimentals rating (ie a bad tackler may just throw a shoulder into the ballcarrier, where as a good tackler will try to wrap the ball carrier up)... thats completely ignoring things like passing, catching, etc

                              yeah, realistic physics are great, but without ratings there is no game... you cant just take a physics engine, throw a bunch of dummies w/ different weight distribution in there, and expect a football game to come out of it...

                              there are many many more factors than just mass/speed and angle of approach when determining what happens on the field

                              Comment

                              • Blzer
                                Resident film pundit
                                • Mar 2004
                                • 42524

                                #30
                                Re: Breaking Down Backbreaker

                                Originally posted by Eski33
                                I will give this game a rent. If it is fun, I will buy....I like the fact that they aren't trying to compete with the Madden franchise as a Spring release date is excellent marketing....
                                I think a 30 second commercial during the Super Bowl is a must if they're serious about hyping this game.
                                Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

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