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Old 01-14-2010, 04:31 PM   #283
spankdatazz22
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Join Date: May 2003
Posts: 6,224
Re: PS3 2nd PATCH IS NOW AVAILABLE!!!!

Quote:
Originally Posted by rspencer86
I've played four exhibition games post patch (Mavs @ Bulls, Bulls @ Nets, Bulls @ 76ers, Grizzlies @ Bulls). I've ran the gamut of results, beat the Mavs by 3, beat the 76ers by 5, got blown out by the Nets by 19 (yikes... Nocioni was on fire, burning up his old team) and beat down the Grizz by 13. I'll just pull the items that involve more than a simple "yes, this works now" straight from the patch list and comment on them:



Being the stat freak that I am, this was one of the fixes that I was looking forward to most, and it definitely delivered. Before this patch I would give up close to 30 assists each game against the computer—the CPU would only end up with a handful of unassisted buckets per game.

I think they may have tightened up the window of when an assist will be credited, but I've also noticed more Iso's from the CPU. This was most noticable in my game against the Mavs. Dirk would get the ball around the elbow, face away from the basket, pause for a couple seconds, maybe do a shoulder fake to the left or right, then do his ridiculous fadeaway. It was awesome, even though he was burning me with it.



I think there is a nice balance with these now. The good passers have little trouble with double teams and long passes. But if you try passing out of a contact animation with someone like Joakim Noah, you might as well start running back to get on defense because there is no way that pass is connecting.



This seems to have been improved as well. Pre-patch, even with extensive roster and slider edits, I'd still see several ridiculous pass outs even on lightly-contested layup attempts. Now, those same attempts are resulting in layups, dunks, fouls, and blocks. Out of the four games I've played, there was exactly ONE pass out of a layup animation, and it was Jason Kidd kicking it to a wide open Jason Terry with the Mavs trailing by 5 with less than a minute to go (JET nailed it, too. That Mavs game was just a great game overall). So, I'm happy with this change as well.

That's the biggest stuff I've noticed gameplay-wise. I might be able to answer some more stuff about Association fixes tonight.
Thx for the detail; much appreciated
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