Kobe Jumpshot

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  • kam1kaze x Z x
    Rookie
    • Jan 2010
    • 22

    #1

    Kobe Jumpshot

    is kobe jumper broke cause i perfect release and it miss everytime but i can make the runners and post shots and etc if anyone is having this problem comment and let me kno thanks
  • Teebone21
    Banned
    • Jul 2008
    • 757

    #2
    Re: Kobe Jumpshot

    there seems to be no reliable release point for any player in the game. Didnt have this problem in 2k9 where we had measureable release points. Hope they go back to it in 2k11

    Comment

    • akapella
      Rookie
      • Nov 2007
      • 23

      #3
      Re: Kobe Jumpshot

      it has every thing to do with ballhandling,quickness,and gamespeed
      i remember putting up quickness to 100 and hhis shot looks more real and i was making more than b4

      Comment

      • jwhite3
        Rookie
        • Nov 2008
        • 31

        #4
        Re: Kobe Jumpshot

        Originally posted by Teebone21
        there seems to be no reliable release point for any player in the game. Didnt have this problem in 2k9 where we had measureable release points. Hope they go back to it in 2k11
        Yea, there's really not. I was money with alot of guys last year, just can't find it with anyone this year besides D Wade.

        Comment

        • sirjam
          MVP
          • Oct 2002
          • 3535

          #5
          Re: Kobe Jumpshot

          Start running plays to get open shots. Getting a clean look helps alot in this game. Or u can take it to the rack an get him hot.

          Comment

          • LHSLax_D24
            MVP
            • Feb 2009
            • 1035

            #6
            Re: Kobe Jumpshot

            Originally posted by jwhite3
            Yea, there's really not. I was money with alot of guys last year, just can't find it with anyone this year besides D Wade.
            I know what you mean. There were some many guys I was money with last year, but it's only a select few this year.
            Purdue Boilermakers
            Washington Redskins
            Washington Wizards
            Washington Capitals
            Washington Nationals

            R.I.P. #21

            Comment

            • cj54
              Rookie
              • Dec 2009
              • 254

              #7
              Re: Kobe Jumpshot

              Originally posted by akapella
              it has every thing to do with ballhandling,quickness,and gamespeed
              i remember putting up quickness to 100 and hhis shot looks more real and i was making more than b4
              Does the quickness slider affect players shots? I thought it was just movement.

              Comment

              • Jesus
                Banned
                • Aug 2009
                • 1860

                #8
                Re: Kobe Jumpshot

                it takes practice, i play with the Lakers alot and with practice you will get it down.

                Also, a rule of thumb is to release the button in conjunction with either the players flick of the wrist or the top of their jump. My cousin and I choose random teams when we play and this helps with players im not familiar with.

                PS. when you go to practice its on Pro, the release point will be different if you play on a higher difficulty. I switch to hall of fame to be safe

                Comment

                • jeebs9
                  Fear is the Unknown
                  • Oct 2008
                  • 47562

                  #9
                  Re: Kobe Jumpshot

                  Originally posted by Jesus
                  it takes practice, i play with the Lakers alot and with practice you will get it down.

                  Also, a rule of thumb is to release the button in conjunction with either the players flick of the wrist or the top of their jump. My cousin and I choose random teams when we play and this helps with players im not familiar with.

                  PS. when you go to practice its on Pro, the release point will be different if you play on a higher difficulty. I switch to hall of fame to be safe

                  This is great advice....I think anyone who is having trouble shooting should follow. I also use random teams all the time.

                  The one thing I don't agree with....is that last year you made too many contested shots. You could be in someone pants and if they had a "perfect release" it was going in more likely. Shooting shouldn't be automatic thing. I don't like how everyone knew their players releases. This year they focus on the real fundamental of squaring shoulders to the basket and having feet set underneath.
                  Hands Down....Man Down - 2k9 memories
                  http://www.youtube.com/watch?v=4IHP_5GUBQo

                  Comment

                  • Jesus
                    Banned
                    • Aug 2009
                    • 1860

                    #10
                    Re: Kobe Jumpshot

                    because of the perfect releases being money last yr, Mo williams was a irritating. It was crazy.

                    Comment

                    • Joka2122
                      Rookie
                      • Nov 2008
                      • 343

                      #11
                      Re: Kobe Jumpshot

                      Originally posted by Jesus
                      it takes practice, i play with the Lakers alot and with practice you will get it down.

                      Also, a rule of thumb is to release the button in conjunction with either the players flick of the wrist or the top of their jump. My cousin and I choose random teams when we play and this helps with players im not familiar with.

                      PS. when you go to practice its on Pro, the release point will be different if you play on a higher difficulty. I switch to hall of fame to be safe
                      Originally posted by jeebs9
                      This is great advice....I think anyone who is having trouble shooting should follow. I also use random teams all the time.

                      The one thing I don't agree with....is that last year you made too many contested shots. You could be in someone pants and if they had a "perfect release" it was going in more likely. Shooting shouldn't be automatic thing. I don't like how everyone knew their players releases. This year they focus on the real fundamental of squaring shoulders to the basket and having feet set underneath.
                      Jesus posted up pretty reliable information. I've noticed this point pre-patch and was expecting it to be fixed in the patch. Fortunately it wasn't because as Jeebs brought out, last year, to many contested shots were being made but if your release was prefect in connection to the apex of your jump, your chances of hitting the shot was very high. With this years game, that is far from the case. Your success of hitting the shot comes more from what situation your player is in in connection with how you release your shot in connection with the individual player.

                      To quote Jeebs: "shooting shouldn't be automatic." So why was 2k9 that easy. Apparently 2k noticed this and fixed it. It's weird how Live has went in the direction 2k was headed last year. Now it looks like 2k thought it through a bit more. I guess in this simple aspect of the game, it gives us further proof as to who is on top when it comes to the psychological features of basketball.

                      Comment

                      • GaryT531
                        MVP
                        • Jun 2008
                        • 1715

                        #12
                        Re: Kobe Jumpshot

                        try using the button instead of the shot stick when shooting jumpers. it works much better for me personally.

                        Comment

                        • jeebs9
                          Fear is the Unknown
                          • Oct 2008
                          • 47562

                          #13
                          Re: Kobe Jumpshot

                          Originally posted by Joka2122
                          Jesus posted up pretty reliable information. I've noticed this point pre-patch and was expecting it to be fixed in the patch. Fortunately it wasn't because as Jeebs brought out, last year, to many contested shots were being made but if your release was prefect in connection to the apex of your jump, your chances of hitting the shot was very high. With this years game, that is far from the case. Your success of hitting the shot comes more from what situation your player is in in connection with how you release your shot in connection with the individual player.

                          To quote Jeebs: "shooting shouldn't be automatic." So why was 2k9 that easy. Apparently 2k noticed this and fixed it. It's weird how Live has went in the direction 2k was headed last year. Now it looks like 2k thought it through a bit more. I guess in this simple aspect of the game, it gives us further proof as to who is on top when it comes to the psychological features of basketball.
                          It's so scary how much they have gotten into this game. (Fundamental wise)...The sad part is when people don't see the hard work and time put into it.

                          Also....one more tip

                          Watch how you miss shots. Yea I know its sounds weird. But it helps. If your shot is short (hits the front of the rim). That means your release was early. If your shot is long (It will hit the back of the rim). Which means you held it too long. The last sign is if hits your shot hits the side of the rim. This means your feet weren't settled or set underneath you. This really helps you guage your next shot.
                          Hands Down....Man Down - 2k9 memories
                          http://www.youtube.com/watch?v=4IHP_5GUBQo

                          Comment

                          • fliplm0de
                            Rookie
                            • Apr 2006
                            • 215

                            #14
                            Re: Kobe Jumpshot

                            I think everyone here put in real valuable information you should try out. As frustrated as i was with missing shots here and there i went into practice mode and messed around with several players and have gotten better. Similar to what Gary said try the Square button at first then when you get better use the stick.

                            Comment

                            • STLRams
                              MVP
                              • Aug 2005
                              • 2847

                              #15
                              Re: Kobe Jumpshot

                              I think there is something wrong with Kobe's shot. For one he doesn't get as much lift as he does when shooting or doen'st have enough hang time. His shot is to quick, but the form is correct. Now I can't shoot with Kobe to save my life, but what is interesting when playing against the CPU controlled Lakers team, the CPU also misses alot of easy shots with Kobe. Whenever I play against the Lakers, the easiest way to shut Kobe down is just play sag defense and let Kobe shoot because the CPU misses easy jump shots with him. Now we all know that usually when playing against the CPU, the game hardly ever misses easy jumpers, but when the CPU controls Kobe the game does. So there is something odd about that. I've thought about changing his jump shot to R. Jefferson or something so that Kobe can hit more consistant jumpers when myself or the cpu is using him, any suggestions of other sig shots that I could use?

                              Comment

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