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01-28-2010, 12:44 AM
Join Date: Jul 2002
Re: Halo: Reach
Originally Posted by
Love these two features. Less weapons and I assume no dual wielding creates a gameplay sandbox where each weapon has an individual use.
The reticle spread seems like a great feature. Adds weapon skill to another degree.
and one would think that it would make sniping a little harder in multiplayer, at least no-scoping. Anything they can do to nerf the sniper rifle in multiplayer is OK in my book.
Lux y Veritas
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