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01-28-2010, 04:18 PM
Join Date: Mar 2004
Re: Halo: Reach
Originally Posted by
Forgot to mention the assassinations. The one-hit kill from behind is back in, and the 3rd-person assassinations are just to show off. Be warned though, while the animation is fast, you're not invulnerable. They will get as many of them in as they can, so there's a nice variety.
I do remember this from the podcast. I don't think they should have both in multiplayer personally, they need to pick one and that needs to be the assassination. Otherwise, it doesn't make sense to have both cause one leaves you vulnerable and the only plus to doing it is it looks cool.
Also of note on assassinations, they said that assassinations will be different based on where you are standing (directly behind, left-behind/right-behind) and that they were adding unique assassination animations for each of the different guns in the game.
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