Backbreaker Video: Developer Diary #1

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  • Afrikan
    Banned
    • Apr 2004
    • 1462

    #16
    Re: Backbreaker Developer Diary Video #1 (Gamespot)

    Originally posted by Phobia
    First day I posted on the BB forums and I must say that is the biggest group of immature idiots I have ever neglected myself to.

    I am a football fan first, these guys are blind fanboys. I stated that their are some key fundmentals off in the defense and spacing in many of the clips in the video and they rip into me.

    Some people I will never understand.
    ummm...I just checked your post over there...and I didn't see anyone blast you... and you say "they"...can you give some examples, before calling anyone "biggest group of immature idiots" you have ever graciously neglected yourself to?

    Comment

    • TheKasmar
      Pro
      • Aug 2009
      • 955

      #17
      Re: Backbreaker Developer Diary Video #1 (Gamespot)

      Originally posted by lofeazy
      I total agree with you on X's and O's.The aI didn't look good in the secondry.
      Do blown assignments happen in football? Maybe the secondary didn't look good because they're poorly rated. Are people purposely ignoring the good play were the secondary responded at 28 sec.

      Comment

      • Afrikan
        Banned
        • Apr 2004
        • 1462

        #18
        Re: Backbreaker Developer Diary Video #1 (Gamespot)

        this was posted by one of the developers, when someone asked about AI and some players not in position correctly or what ever...

        Rob
        Of course, all this is being worked on costantly. It's a matter of tuning, and the guys are tuning hard. We didn't want to edit out footage just because of a few bugs. Rest assured it's already being tackled and will continue to be worked on.

        Comment

        • Afrikan
          Banned
          • Apr 2004
          • 1462

          #19
          Re: Backbreaker Developer Diary Video #1 (Gamespot)

          Originally posted by TheKasmar
          Do blown assignments happen in football? Maybe the secondary didn't look good because they're poorly rated. Are people purposely ignoring the good play were the secondary responded at 28 sec.
          also, not to lower standards, but is there a football to compare this to....I mean defensive AI is hard to implement, unless you let the CPU cheat (like in years past Madden)..

          Comment

          • roadman
            *ll St*r
            • Aug 2003
            • 26339

            #20
            Re: Backbreaker Developer Diary Video #1 (Gamespot)

            Originally posted by Phobia
            The funny thing is I am in BB corner hoping for it to be a great game. But I am also a football fan first and seeing some of the off X's and O's is a red flag to me so I state what I see wrong. Not in a attempt to bash the game but to bring to light some of the issues.

            I think some people are just so closed minded they don't understand what it is to converse on a topic. In their little world someone has to be right and someone has to be wrong.

            My perception of BB still stands though. I think the tech is going to be amazing and will push sports games in a direction we have always hoped for. But Backbreaker won't be the football game to take people away from 2k5 or Madden.

            Ultimately the weight and physics of the Euphoria engine will break the defensive side of the game. Having a CB turn at the wrong moment bringing them out the play, having a linebacker take the wrong angle to the flats (ala Madden 10, just a single step can ruin a game and madden does not have true physics and it killed the flats), etc.

            I think to many of these guys are not looking at this from the correct angle and when they get the game in their hands and go online and someone is using exploits to beat them they are going to be the same people going to the BB forums crying about a broken game.

            I am more realistic in my expectations. I expect a amazing use of tackles, broken tackles, and FUN game. But I am also expecting a ton of fundamentals of FOOTBALL to be off that will hurt the online portion of the game.
            I'm hoping it does very well too. It pushes the envelope in football gaming.

            If I'm wrong, I stand corrected, but when I saw the QB's passing the ball, I thought it appeared that the QB's threw the ball without momentum.

            Maybe my eyesight is going on me, though.

            Comment

            • bigsmallwood
              MVP
              • Aug 2008
              • 1474

              #21
              I think that we should take that video for what it is...a developers video blog. It wasn't finalized gameplay, it wasn't even a true glimpse into what every down of football played will look like on Backbreaker. IT was just meant to highlight and show a few things and let the Devs make their points about their game understood.

              With that said, the engine alone makes this game buyable. The gameplay looked decent, but I can't make a call on it until we see ACTUAL gameplay player vs. CPU or Player vs. player....right now we know nothing. Lets be patient. Madden should really have adopted this system....it looks GREAT in that aspect...compared with canned animations. We will see what both have to offer this year! I'm excited!
              “What’s better than one billionaire? 2.....”

              Comment

              • lofeazy
                Banned
                • Jan 2010
                • 586

                #22
                Re: Backbreaker Developer Diary Video #1 (Gamespot)

                Originally posted by TheKasmar
                Do blown assignments happen in football? Maybe the secondary didn't look good because they're poorly rated. Are people purposely ignoring the good play were the secondary responded at 28 sec.
                YES,but the one play the guy just standing there.But the post under yours answer that qustion.

                Comment

                • Dudd
                  Rookie
                  • Apr 2006
                  • 131

                  #23
                  Re: Backbreaker Developer Diary Video #1 (Gamespot)

                  Originally posted by TheKasmar
                  Do blown assignments happen in football? Maybe the secondary didn't look good because they're poorly rated. Are people purposely ignoring the good play were the secondary responded at 28 sec.
                  Blown assignments should happen, but they should be realistic in nature. When a football player makes a mistake, he usually has a reason to do so, either he mistakenly jumped a short route and left a deep man uncovered or bit on a playfake or something like that. The footage in this trailer showed some fundamentally flawed AI routines where they were reacting to the ball instead of the man. Defenders in football are smart enough to only react to the ball when they have a good chance at actually breaking up the pass, otherwise they make tackling the receiver the number one priority, here it seemed like defensive players were programmed to respond only to the football instead of deciding whether to play the ball or anticipate the catch. Hopefully it gets fixed like the dev who responded said it was/will, but I'll believe it when I see it, too often game makers promise something in a trailer was just an old version that would be fixed before it went gold, only to see that same issue appear in the finished game. Football is a game of angles, if those are off the entire gameplay can come out broken.
                  Last edited by Dudd; 02-05-2010, 04:07 PM.

                  Comment

                  • jyoung
                    Hall Of Fame
                    • Dec 2006
                    • 11132

                    #24
                    Re: Backbreaker Developer Diary Video #1 (Gamespot)

                    Those sacks looks sweet!

                    Can't wait to take this one out on the field.

                    Comment

                    • TheKasmar
                      Pro
                      • Aug 2009
                      • 955

                      #25
                      Re: Backbreaker Developer Diary Video #1 (Gamespot)

                      Originally posted by Afrikan
                      also, not to lower standards, but is there a football to compare this to....I mean defensive AI is hard to implement, unless you let the CPU cheat (like in years past Madden)..
                      This is all very interesting. I cant wait to see what a simple swat animation will do. Most of us have seen the pre-determined animations of past football games but, I wonder what the Backbreaker engine will bring to the table? Will it be more of the same or will euphoria help make the 1-on-1 battle between a reciever and defensive back truly unpredictable? For example, A wide reciever tripping over the feet of a defensive back.
                      Last edited by TheKasmar; 02-05-2010, 04:08 PM. Reason: sp

                      Comment

                      • Phobia
                        Hall Of Fame
                        • Jan 2008
                        • 11623

                        #26
                        Re: Backbreaker Developer Diary Video #1 (Gamespot)

                        Originally posted by Dudd
                        Blown assignments should happen, but they should be realistic in nature. When a football player makes a mistake, he usually has a reason to do so, either he mistakenly jumped a short route and left a deep man uncovered or bit on a playfake or something like that. The footage in this trailer showed some fundamentally flawed AI routines where they were reacting to the ball instead of the man. Defenders in football are smart enough to only react to the ball when they have a good chance at actually breaking up the pass, otherwise they make tackling the receiver the number one priority, here it seemed like defensive players were programmed to respond only to the football instead of deciding whether to play the ball or anticipate the catch. Hopefully it gets fixed like the dev who responded said it was/will, but I'll believe it when I see it, too often game makers promise something in a trailer was just an old version that would be fixed before it went gold, only to see that same issue appear in the finished game.
                        I noticed same thing. The secondary was playing the football not the situation. Now that you said, that. That is why the Safety was off the WR 15 or so yards. He was playing the pass reading it going deep and the WR just jumped up and caught it.

                        I hope they fix the AI. This could be a epic game if they can pull it out. If the AI remains broken at launch I will

                        Comment

                        • Phobia
                          Hall Of Fame
                          • Jan 2008
                          • 11623

                          #27
                          Re: Backbreaker Developer Diary Video #1 (Gamespot)

                          Originally posted by TheKasmar
                          This is all very interesting. I cant wait to see what a simple swat animation will do. Most of us have seen the pre-determined animations of past football games but, I wonder what the Backbreaker engine will bring to the table? Will it be more of the same or will euphoria help make the 1-on-1 battle between a reciever and defensive back truly unpredictable? For example, A wide reciever tripping over the feet of a defensive back.
                          That would be interesting . Seeing a true 1 on 1 battle of WR/CB would be a thing of dreams.

                          I am mostly interested in the secondary at the moment. Some key looking issues out there.

                          Comment

                          • jyoung
                            Hall Of Fame
                            • Dec 2006
                            • 11132

                            #28
                            Re: Backbreaker Developer Diary Video #1 (Gamespot)

                            Who knows what difficulty that video was on, so it may have played a part in the coverage being so bad.

                            I wouldn't jump to any conclusions about the AI until the final product is in my hands.

                            For now, let's just marvel at how great the player-to-player contact looks!

                            Comment

                            • Phobia
                              Hall Of Fame
                              • Jan 2008
                              • 11623

                              #29
                              Re: Backbreaker Developer Diary Video #1 (Gamespot)

                              Originally posted by Afrikan
                              ummm...I just checked your post over there...and I didn't see anyone blast you... and you say "they"...can you give some examples, before calling anyone "biggest group of immature idiots" you have ever graciously neglected yourself to?
                              Well maybe ripping was a bad word, but being a complete immature *** is not looked at well in my eyes. Act like a child and expect to get treated like a child. That entire forum is filled with immature kids. Just reading some of the back and forth there is horrible. If you disagree then that is your own perception but I have the right to have my opinion. Just like you have the right to your opinion.

                              Comment

                              • Phobia
                                Hall Of Fame
                                • Jan 2008
                                • 11623

                                #30
                                Re: Backbreaker Developer Diary Video #1 (Gamespot)

                                Originally posted by wEEman33
                                Who knows what difficulty that video was on, so it may have played a part in the coverage being so bad.

                                I wouldn't jump to any conclusions about the AI until the final product is in my hands.

                                For now, let's just marvel at how great the player-to-player contact looks!
                                That I will say looks AMAZING. The tackles, broken tackles, contacts, look phenomenal!!!!!!!!!!!!!!

                                Comment

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