Backbreaker Video: Developer Diary #1

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  • LingeringRegime
    Hall Of Fame
    • Jun 2007
    • 17089

    #106
    Re: Backbreaker Developer Diary Video #1 (Gamespot)

    That video looked great!!!

    Going to pre-order very soon. Love the organic right stick movements. Might be the only football game I will ever need, if the customization is really on point.

    "Whatever you see on the field hasn't happened before, and won't happen again."
    Sold.
    Last edited by LingeringRegime; 02-07-2010, 10:28 PM.

    Comment

    • gamerk2
      Rookie
      • Sep 2007
      • 324

      #107
      Re: Backbreaker Developer Diary Video #1 (Gamespot)

      A few of these complaints have already been addressed. We've already got confirmation that weather effects will be handled via engine, other demos have shown a clear pocket developing.

      Yes, DB AI is a minor concern at this point. That being said, after over a decade of Maddens DB's instantly knowing where to go after the ball is thrown, having a few people out of position would be a lot more interesting and realistic. The question that sould be asked, as if bad routes are the exception, or the rule.

      Everything the demo showed is that the engine is about where I expected it, and as I said from day 1, the AI will make or break the game. I see some good, some bad, but until we get actual gameplay videos, we don't have much to go on. And I'm sure the devs are listing to the reaction, and will address the largest concerns.

      Comment

      • JayBee74
        Hall Of Fame
        • Jul 2002
        • 22989

        #108
        Re: Backbreaker Developer Diary Video #1 (Gamespot)

        Originally posted by t11
        This AI is hopefully going to fixed. It really sucks to see the BB Ai resemble the Saints Secondary
        WHO DAT NEED TO SHOW THE SAINTS SOME RESPECT!!!????

        Comment

        • JMD
          MVP
          • Feb 2008
          • 4456

          #109
          Re: Backbreaker Developer Diary Video #1 (Gamespot)

          How any fan of video game football could not be anything but impressed with this game simply confuses me. This game is going to do things no other football game has done, and from what I saw and heard in that clip , it will do them well. Can't wait to give it a try on launch day.

          Comment

          • turftickler
            Rookie
            • Feb 2008
            • 398

            #110
            Re: Backbreaker Developer Diary Video #1 (Gamespot)

            Originally posted by JMD
            How any fan of video game football could not be anything but impressed with this game simply confuses me. This game is going to do things no other football game has done, and from what I saw and heard in that clip , it will do them well. Can't wait to give it a try on launch day.
            Amen, brother. Preach it!
            http://truesimgamers.informe.com/forum/

            Comment

            • JayBee74
              Hall Of Fame
              • Jul 2002
              • 22989

              #111
              Re: Backbreaker Developer Diary Video #1 (Gamespot)

              Originally posted by JMD
              How any fan of video game football could not be anything but impressed with this game simply confuses me. This game is going to do things no other football game has done, and from what I saw and heard in that clip , it will do them well. Can't wait to give it a try on launch day.
              I'm with you. I'd be satisfied with some more info, some actual gameplay (human on human or human VS AI), or a playable demo.

              Comment

              • strawberryshortcake
                MVP
                • Sep 2009
                • 2438

                #112
                Re: Backbreaker Developer Diary Video #1 (Gamespot)

                <o:smarttagtype namespaceuri="urn:schemas-microsoft-com<img src=" forums="" images="" smilies="" redface.gif="" border="0" alt="" title="Embarrassment" smilieid="2" class="inlineimg"></o:smarttagtype>I too am extremely excited, but there are some frightening concerns I have with this game. I want them to succeed. I have already pointed out some positives in my prior post (link at the end of this post below). But the game can only get better if there are people constructively critiquing the game from an unbiased stance in combination with developers taking those critiques into account and acting on them.
                <o></o>
                I have seen some negatives that should be addressed. I’ll point them out as I go along in a later post(s). A quick one that unfortunately has some resemblance to “EAMadden” – Defensive back (DB)/corner back (CB) understands the route better than the offense. Fundamentally, this is not something that I would dismiss lightly.

                Look at both player’s helmet head-tracking the football. This is an offensive pass play to a tight end receiver.
                • Corner Back: CB#20 makes the cut on the ball first to make an interception.
                • Tight End: TE#89 soon after will follow with his cut to attempt to make a catch.
                • Game play footage in trailer is seen at @<st1:time minute="52" hour="14">2:52</st1:time> ( http://www.youtube.com/watch?v=-dV4XPCFJVQ )
                • Gameplay footage reveals #20 has no hesitation or hick-up in his foot route. It's a seamless transition as if #20 was expecting the ball. #89 was also expecting the ball to be thrown in the direction.
                • Note: I wanted to see the good in this one particular play, but I can’t. I wanted to give them the benefit of the doubt. Initially, I wanted to believe #20 was a running back to the flat. But, then you’ll have to figure out why #89 decided to “headtrack” to attempt to catch the football a split second after #20 headtracks the football for a catch (e.g. interception? vs. completion?). Even though #20 looks to be going up field after the catch, I am not sure if it’s meant to be an interception or completion. I believe #89 is the intended receiver. If #89 was a defender, the question becomes why would he have attempted to make a catch at the last minute after the CB#20 made the interception.

                <o></o>
                <o></o>

                <o></o>
                For the second dev installment, I would prefer not to see any more tackles or receptions. They already look solid as can be. I also don’t want to see any offensive schemes (e.g. throwing or running with the ball) either. I would like to see defensive schemes in their second installment. I want to see some footage of: (1) WR vs CB interaction (2) OL vs DL interaction, etc.

                <o></o>
                There is one major concern that I have, and I believe it could fix some issues, and I will post it later. It is something we/I have not seen in any backbreaker footage yet.
                <o></o>
                My previous post(s) in this thread: Positive light on backbreaker.
                http://www.operationsports.com/forums/2040717206-post68.html<o></o>
                Last edited by strawberryshortcake; 02-08-2010, 10:04 PM.
                Fixes
                NBA2k Defense AI,Footplant, Gameplay
                MLB Show Pitching/throwing
                Madden/Live Animations Walking, Throwing

                Comment

                • Afrikan
                  Banned
                  • Apr 2004
                  • 1462

                  #113
                  Re: Backbreaker Developer Diary Video #1 (Gamespot)

                  did you take into consideration that, that DB was controlled by a human and not CPU....and there for knew to break on the pass....

                  who says the devs don't play with a different camera view that won't be in the regular game.....this camera view, used to help make highlight worthy plays easier...

                  I believe they said a while ago that CPU players can only "see" a certain section on the field, basically what's in front of them.....if anyone else remembers chime in.

                  I mean, they chose to show that....they seem like smart guys, I think they just wanted to show a nice animation for an INT.

                  Comment

                  • strawberryshortcake
                    MVP
                    • Sep 2009
                    • 2438

                    #114
                    Re: Backbreaker Developer Diary Video #1 (Gamespot)

                    Originally posted by Afrikan
                    did you take into consideration that, that DB was controlled by a human and not CPU....and there for knew to break on the pass....

                    who says the devs don't play with a different camera view that won't be in the regular game.....this camera view, used to help make highlight worthy plays easier...

                    I believe they said a while ago that CPU players can only "see" a certain section on the field, basically what's in front of them.....if anyone else remembers chime in.

                    I mean, they chose to show that....they seem like smart guys, I think they just wanted to show a nice animation for an INT.
                    I did take into account the possible player vs. player control. I also did take into account this was possibly purposely done as well. I want them to succeed. Believe me, I do.

                    I am sure there are bright minds working down at NaturalMotion.

                    But we really need to look at this with a critical eye as well and ultimately present them to the developing staff so they can be addressed. You have to also take into account that this could very well be a CPU vs. CPU matchup. Wouldn't it be a better strategy to show a proper CB read on both the ball & WR before making the interception? The footage here shows the CB understanding the route better than the WR even if it's player control, it would have been better if it wasn't that apparent.

                    I also did factor in the camera view. I mentioned that backbreaker uses both the traditional sky-view/NORTH-SOUTH camera angle plus a new 3rd person / EAST-WEST camera angle.

                    I fully took everything into account.


                    What confuses me is the way #20 (CB? vs. RB?) reacts after the catch. I question the entire play because #20 made the reception and is running upfield towards the endzone (we'll arbitrarily call it NORTH) in one single swift beautiful motion. The football pass was heading in the NORTH-WEST (sidelines) direction. Technically, #20 was heading in the NORTH-EAST direction after the "catch."

                    Thereafter, we don't know what #20 was going to do. My hopes is that he was going to stop his own momentum by forcefully planting both feet as he came down with the ball, then proceed to quickly reverse direction and head SOUTH. That would have been something that would have been smart to have included.
                    Last edited by strawberryshortcake; 02-08-2010, 11:12 PM.
                    Fixes
                    NBA2k Defense AI,Footplant, Gameplay
                    MLB Show Pitching/throwing
                    Madden/Live Animations Walking, Throwing

                    Comment

                    • TheKasmar
                      Pro
                      • Aug 2009
                      • 955

                      #115
                      Re: Backbreaker Developer Diary Video #1 (Gamespot)

                      Originally posted by strawberryshortcake
                      but there are some frightening concerns I have with this game.<O></O>
                      Dont be scared. It's just a Developer Diary. Secondary AI has been implemented poorly in quite a few football games. Is it really realistic to get defensive back mechanics down the first time? Wait until we se extensive gameplay before we judge the defensive AI or become frightened.

                      Comment

                      • sanders
                        Rookie
                        • May 2003
                        • 222

                        #116
                        Re: Backbreaker Developer Diary Video #1 (Gamespot)

                        Looks to me like the DB is running to cover the tight end and looks to see if the ball is coming. When he sees that it is he breaks to make the interception. The tight end is timing his turn based on the play. So here I think you're simply seeing the db reacting to what IS happening because he sees the ball before TE gets to the time where he is supposed to break to the ball based on the design of the play.

                        Besides that I think its way too early and too small a look at the game to be scrutinizing a clip this much.

                        Comment

                        • major major
                          Rookie
                          • Feb 2008
                          • 183

                          #117
                          Re: Backbreaker Developer Diary Video #1 (Gamespot)

                          All very good points, but at least his head turned to see the ball. :wink:
                          "That's the most incredible thing I have ever felt"

                          MCA-RIP Brother!

                          Comment

                          • PantherBeast_OS
                            RKO!!
                            • Apr 2009
                            • 6636

                            #118
                            Re: Backbreaker Video: Developer Diary #1

                            I am not trying to beat a dead horse here. But I am still be quit honest to tell you the truth. This to me still looks like another blitz football game with a better engine. This game might be good with the new engine and all. But to me is still spells just another blitz game period until I see the full game in action.

                            Comment

                            • michiganwolvs33
                              Rookie
                              • Feb 2010
                              • 2

                              #119
                              Re: Backbreaker Video: Developer Diary #1

                              Originally posted by Pantherbeast
                              I am not trying to beat a dead horse here. But I am still be quit honest to tell you the truth. This to me still looks like another blitz football game with a better engine. This game might be good with the new engine and all. But to me is still spells just another blitz game period until I see the full game in action.
                              It seems to me that people think this game is going to be "just another Blitz" because it doesn't look like Madden. But that's just me.
                              Also, people keep talking about a demo. Have the devs confirmed this? Because I don't know anything about it and I'm on the BB forums everyday.

                              Comment

                              • cdiddy71323
                                Banned
                                • Jun 2003
                                • 655

                                #120
                                Re: Backbreaker Video: Developer Diary #1

                                I would be surprised if a demo is set to come out. If you look at it in their shoes, this is a new football thing that has gotten a lot of people interested. If people play a free demo, find out it's not exactly what they wanted, they don't purchase it. Games like Madden, 2K, The Show all put a demo out because they already have a solid base of fans who are going to purchase no matter what the demo is.

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