NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

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  • BroMontana82
    Support Sim
    • Nov 2004
    • 2225

    #631
    Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

    Originally posted by sparkyiii2k
    Oh one more thing I play with my R stick set maybe my imgination but my on ball d has improved greatly holding the R stick to the left and using my L stick for movement it takes practice but its worth it
    oh no, not this again....

    Comment

    • rspencer86
      MIB Crew
      • Sep 2004
      • 8806

      #632
      Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

      Originally posted by sambf12
      oh no, not this again....


      As the Beatles sang, "Let it be, let it be.."
      Ryan Spencer

      University of Missouri '09
      Twitter: @RyanASpencer

      Royals / Chiefs / Kings / Mizzou / Sporting KC


      PSN: MizzouTigerrr
      XBox: MizzouRhino

      Comment

      • sportyguyfl31
        MVP
        • Nov 2005
        • 4745

        #633
        Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

        Pared's pro sliders are,indeed, a gift.

        I figured out the on ball D on my own.

        Nothing that a little study of the ratings couldnt cure.

        Comment

        • BroMontana82
          Support Sim
          • Nov 2004
          • 2225

          #634
          Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

          Originally posted by rspencer86


          As the Beatles sang, "Let it be, let it be.."
          haha i know i know. on a whole though, the D is better because of the tipped passes. it's harder to just throw the ball in the paint and across the court and that's a huge plus.

          Comment

          • sparkyiii2k
            Pro
            • Sep 2005
            • 587

            #635
            Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

            maybe I should have rehrased it better by my personal experience I like to use the R stick it might be my imagination running wild but I seem to fet better results maybe because my reaction time seems quicker anyways no biggie.....this game is still fun
            It's stupid to spend $65 to cheat...play with honor but have fun..

            Comment

            • rspencer86
              MIB Crew
              • Sep 2004
              • 8806

              #636
              Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

              Originally posted by sparkyiii2k
              maybe I should have rehrased it better by my personal experience I like to use the R stick it might be my imagination running wild but I seem to fet better results maybe because my reaction time seems quicker anyways no biggie.....this game is still fun
              Well if it ain't broke, don't fix it. If it works for you then just stick with it. I personally don't see any difference.
              Ryan Spencer

              University of Missouri '09
              Twitter: @RyanASpencer

              Royals / Chiefs / Kings / Mizzou / Sporting KC


              PSN: MizzouTigerrr
              XBox: MizzouRhino

              Comment

              • BroMontana82
                Support Sim
                • Nov 2004
                • 2225

                #637
                Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

                Originally posted by sparkyiii2k
                maybe I should have rehrased it better by my personal experience I like to use the R stick it might be my imagination running wild but I seem to fet better results maybe because my reaction time seems quicker anyways no biggie.....this game is still fun
                yeah definitely keep doing whatever works for you or you think is working. i wasn't knocking on you, i just remember that other thread with a whole bunch of questionable information and then the OP mysteriously disappearing lol

                there could have also been some small fixes that 2k doesn't publicly release or confirm that are happening too like more effective help D logic, or stronger on ball D, etc.

                Comment

                • sportyguyfl31
                  MVP
                  • Nov 2005
                  • 4745

                  #638
                  Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

                  Game is visual eye candy. The presentation is terrific. Really holds my attention.

                  I let all of the cut scenes play out, just because I love looking at it so much.

                  Comment

                  • Blue_Monkey
                    MVP
                    • Oct 2002
                    • 1107

                    #639
                    Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

                    *I don't have the game yet*

                    How does the CPU AI handle the ball offensively? How often do they shoot, can you play 12 minutes and not get 90-105 FGA? Do they pass it around and generally make good decisions?

                    Comment

                    • sportyguyfl31
                      MVP
                      • Nov 2005
                      • 4745

                      #640
                      Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

                      Originally posted by Blue_Monkey
                      *I don't have the game yet*

                      How does the CPU AI handle the ball offensively? How often do they shoot, can you play 12 minutes and not get 90-105 FGA? Do they pass it around and generally make good decisions?

                      On the lower levels: Pro and All Star, you can with some slider tweaks.

                      Anything above that, and the CPU starts becoming a circus: Gunning shots, alley oop throwing in traffic, and lots of nonsense.

                      Comment

                      • rspencer86
                        MIB Crew
                        • Sep 2004
                        • 8806

                        #641
                        Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

                        Originally posted by Blue_Monkey
                        *I don't have the game yet*

                        How does the CPU AI handle the ball offensively? How often do they shoot, can you play 12 minutes and not get 90-105 FGA? Do they pass it around and generally make good decisions?
                        I think the game does a good job in this area (with the right sliders). I use 12 minute-quarters in my Bulls franchise (check the sig) and typically the FGA for each team is in the 70-80 range.
                        Ryan Spencer

                        University of Missouri '09
                        Twitter: @RyanASpencer

                        Royals / Chiefs / Kings / Mizzou / Sporting KC


                        PSN: MizzouTigerrr
                        XBox: MizzouRhino

                        Comment

                        • Comduklakis
                          MVP
                          • Oct 2005
                          • 1887

                          #642
                          Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

                          Originally posted by rspencer86
                          I think the game does a good job in this area (with the right sliders). I use 12 minute-quarters in my Bulls franchise (check the sig) and typically the FGA for each team is in the 70-80 range.
                          I'm just incapable of doing this. I have tried both pro and allstar and I just can't keep the CPU from scoring fairly quickly. I've fiddled with Sliders, mostly branching off of Pared's, but I even tried playmakers (uggh, guys were tired in 3 minutes and it was a turnover and clank fast, just ugly basketball, not my thing) and I still struggle to stop the CPU. They consistently find players under the rim for easy baskets. I have trouble stopping the ballhandler and if I play off ball it seems my AI guys lose track of their man on cuts. As a result of them scoring so many baskets, I end up playing fast too, so I can catch up or stay ahead. I have no confidence in my or my teammates ability to get a stop, so my strategy is to have as many possessions as possible to keep my offense up as well. I see people talking about having sliders for the CPU shooting (and the user) as low as 42 and I just don't enjoy that. I want to stop the CPU because I played good defense, not because the sliders are lowered enough that they just miss shots. Open shots should generally be knocked down, by both user and CPU. That's the philosophy I go by with the sliders and level I play on. I've tried messing around with defensive assist, that right stick stuff, defensive awareness, help defense, etc. but in the end the CPU is going to drop between 105-120 points on me every game. I lead the league in scoring at 111 ppg but my defense gives up 107, and that's with 3 or 4 simmed games that were 85-80 type games. So I'm at a loss. I've pretty much resigned myself to the fact that for whatever reason I'm just not good at defense. Maybe it is the reflexes in getting older (36), but it is really frustrating. I'll even have quarters where I stop the CPU (usually the 1st) and they may only get 10 or 15, but inevitably they will later have a quarter where they drop 40 on me.
                          http://www.operationsports.com/forum...y-cant-we.html

                          http://www.operationsports.com/forum...ow-2012-a.html

                          Comment

                          • DiceMan
                            NBA All Life Team
                            • Mar 2004
                            • 2049

                            #643
                            Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

                            Is it me or do plays break off almost immediately after they are called with the second patch?
                            PSN: DoubleLGetsBusy
                            NY Knicks
                            NY Giants
                            NY Yankees
                            4 Life.....

                            Comment

                            • cj54
                              Rookie
                              • Dec 2009
                              • 254

                              #644
                              Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

                              Originally posted by DiceMan
                              Is it me or do plays break off almost immediately after they are called with the second patch?
                              Plays have been working fine for me second patch.

                              Comment

                              • DiceMan
                                NBA All Life Team
                                • Mar 2004
                                • 2049

                                #645
                                Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

                                Originally posted by cj54
                                Plays have been working fine for me second patch.
                                Really odd...before patch 2 I was able to call a play and not have to be right on the circle for it start and they would occasionally break off. Now I have to be exactly on the circle to start and they almost always break off.
                                PSN: DoubleLGetsBusy
                                NY Knicks
                                NY Giants
                                NY Yankees
                                4 Life.....

                                Comment

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