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Old 02-16-2010, 11:56 PM   #13
Scottdau
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Join Date: Feb 2003
Location: California
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Re: MLB '10: The Show Interview: Senior Producer, Jody Kelsey

: Night time player lighting has a richer, more realistic feel to it, now that we are accounting for the self shadowing effects cast by the stadium bank lights. Day games will immediately look different, and you will feel the difference between 1pm and 3pm, both in the light energy, and the stadium cast shadows. Clouds now cast faint shadows on the world, which brings yet another realistic soft touch to the feeling of the visuals. Reflection and energy maps convey current time conditions, and are localized, so you can watch the reflection change in a baserunner's helmet as he rounds the bases. Additionally, players populate dugouts and bullpens in real time and we've added stadium specific touches with scoreboards, jumbotrons, real-time clocks, splashcams, etc. We've also included crowd animation updates like stadium-specific behaviors such as animated objects, fireworks, splash counts, TB cowbell, and improved play-off atmosphere with additions such as noisemakers and rally towels.



Can I just say WOW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! And WOW!!!!!!!!!!!!!!!!!! to the splashcam! Get out of here!!!!!!!!!!!!!!!!!!!!!!!!!
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