I disagree. I believe ppl would still buy this game regardless cuz of how great the engine looks. This is stuff we have never seen or could never see in a football game and that alone will drive alot of ppl to want to play it. I do agree that Madden is hurting themselves by putting out garbage every year thats just unplayable with all these AI issues. They say the same thing every year and the AI somehow ends up worse. Pro Tak ruined this game by sucking everyone together.
Backbreaker Hands-On Preview w/ Gameplay Videos (IGN)
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Re: Backbreaker Hands-On Preview (IGN)
I disagree. I believe ppl would still buy this game regardless cuz of how great the engine looks. This is stuff we have never seen or could never see in a football game and that alone will drive alot of ppl to want to play it. I do agree that Madden is hurting themselves by putting out garbage every year thats just unplayable with all these AI issues. They say the same thing every year and the AI somehow ends up worse. Pro Tak ruined this game by sucking everyone together. -
Re: Backbreaker Hands-On Preview w/ Gameplay Videos (IGN)
CreatineKasey - i'm sure the lack of a pocket forming is the designer's "vision" of the producet. :PStreaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
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Re: Backbreaker Hands-On Preview w/ Gameplay Videos (IGN)
Look at this vid at the 35 sec mark.
That's a perfect pocket. That said, I was still underwhelmed with the line interaction overall. I did see a dlineman dropped to one knee and nice attempts at arm tackles in the developer diaries tho so the potential is there, it's just not there yet.Comment
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Re: Backbreaker Hands-On Preview w/ Gameplay Videos (IGN)
3:20-3:30...another good pocketComment
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Re: Backbreaker Hands-On Preview w/ Gameplay Videos (IGN)
Yeah, wasn't T2 though. Now I recall for certain about the EA release. In it, they talked about the possibility of using NM's system. After that (around the time I first started posting here) Ian talked about in the future using NM's system in conjuction with standard MoCap. We both agreed that this would be the best possible course of action because (as everyone can see now) while NM's system is fluid, there are some animations that don't quite look like fundamental football. Not to say that all of EA's stuff does because that would be inaccurate, and certainly NM's overall system is far superior. It's just little subtle things like QB footwork and whatnot aren't 100% there yet in BB, but of course these are minor things taken more seriously by the highly critical.Comment
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Re: Backbreaker Hands-On Preview w/ Gameplay Videos (IGN)
I don't think that's entirely accurate. I think there is essentially 3 types of passes, bullet, medium and deep lob. Madden 10 currently offers about the same style imo. I wish it had a precision pass style like ps2 madden but it's not like other nexgen games passing is light years ahead of what BB has done with it in thier game.Comment
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Re: Backbreaker Hands-On Preview w/ Gameplay Videos (IGN)
But why? You act like bullet passes and lobs really made that big of a difference in current games. Most passes were bullet passes. You act like you can soft throw passes over linebackers or put passes where and how you wanted. The current system is not amazing as it is so I am not going to pre-judge the game before I play it.
All I need are passes to be there when I need them to be there. I could careless if it is thrown at 90mph or 10. I swear some of you are acting like everything that is not in BB is implemented perfectly on current gen football games."NFL/EA/2ksports, caused the worst generation of football gaming ever."
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Re: Backbreaker Hands-On Preview w/ Gameplay Videos (IGN)
We are simply point out obvious flaws alliance. You guys amaze me, you can excuse the CPU selecting the speed of your pass??
And it's obvious if you think bullet passes and lobs make no difference, that you can't throw over a LB for example, then you've not played NCAA or Madden in about 3 years. This used to be an issue but has since been corrected. You most definitely can put touch on passes in both NCAA and Madden.
I understand you guys have a desire for some real competition to Madden..but you should be holding this game to a baseline standard that you would any other game. You're letting your EA hate blind you. And while you may be able to debate a lot of issues like this in this thread you will find that when you get the game these sort of things will really affect how much you like the game.Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
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Re: Backbreaker Hands-On Preview w/ Gameplay Videos (IGN)
I don't think that's entirely accurate. I think there is essentially 3 types of passes, bullet, medium and deep lob. Madden 10 currently offers about the same style imo. I wish it had a precision pass style like ps2 madden but it's not like other nexgen games passing is light years ahead of what BB has done with it in thier game.
Wrong. All Pro 2k8's passing is light years ahead of all football games. Its not perfect,but the QB drop backs,signature throws,amazing catches and great looking routes just look really good compared to other games. It just looks so smoothe.Comment
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Re: Backbreaker Hands-On Preview w/ Gameplay Videos (IGN)
AP2K8 is not a current series though. I did like the passing much better in AP2K8 than in Madden though so I'll agree with you there. The receivers route running and the QB drop backs were light years ahead of any other football game. In fact I thought that aspect of that game was the best aspect of it overall by far.Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
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Re: Backbreaker Hands-On Preview w/ Gameplay Videos (IGN)
I will take your word for NCAA because I wouldn't touch that game with a 10-foot pole. But I have to disagree with Madden. Any so called lob you tried to throw had LBs or Dbs jumping way higher then they should to intercept or bat a pass down.We are simply point out obvious flaws alliance. You guys amaze me, you can excuse the CPU selecting the speed of your pass??
And it's obvious if you think bullet passes and lobs make no difference, that you can't throw over a LB for example, then you've not played NCAA or Madden in about 3 years. This used to be an issue but has since been corrected. You most definitely can put touch on passes in both NCAA and Madden.
I understand you guys have a desire for some real competition to Madden..but you should be holding this game to a baseline standard that you would any other game. You're letting your EA hate blind you. And while you may be able to debate a lot of issues like this in this thread you will find that when you get the game these sort of things will really affect how much you like the game.
Maybe we are talking about two different things. I want a chess match in the passing game. When you are facing a good passer in a game you should notice it. He should be able to fit good passes in with finesse. Madden does not have this. You are calling plays and looking for the open man. I have never thought oh I need to take some speed off this pass or my WR/RB won't catch it. Or I need to throw a perfect pass over that zone or it will be intercepted.
To me it is just like the UFC Undisputed.. Depending on your players strength, skill and distance, the cpu will determine the type of punch you throw as well as if it will have knockout power. And guess what? That game turned out to be amazing."NFL/EA/2ksports, caused the worst generation of football gaming ever."
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Re: Backbreaker Hands-On Preview w/ Gameplay Videos (IGN)
LOL, all right, Maddens passing is 3 speeds with no leading a wr like BBs. APF is still just on another level all together. It's almost not fair holding games to 2ks standard.Comment
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Re: Backbreaker Hands-On Preview w/ Gameplay Videos (IGN)
But even in APF the passes are still controlled by the cpu. When I throw a deep pass the cpu will determine where the ball will ulitmately be. And again bullet passes and lob pass don't make that much of a difference. Give me a game where the determined speed of the pass will be the difference between a catch or a drop or between an interception or a completion.
I think BB will definitely not be as good as APF but I also don't think it will be worse than Madden. The deep pass alone, IMO, already makes it better than Madden.Last edited by alliance4g63; 03-04-2010, 03:30 PM."NFL/EA/2ksports, caused the worst generation of football gaming ever."
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