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Generated Draft Classes #@$%^&@ suck.

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  • tseliottt
    Rookie
    • Aug 2009
    • 55

    #1

    Generated Draft Classes #@$%^&@ suck.

    because...

    Its impossible to turn a DE into a 3-4 OLB because the coverage ratings are always at 12, and its almost impossible to find an OLB bigger than 6'3" 240 let alone someone thats actually good at that size.

    I just drafted a MONSTER pass rushing DE, but hes a bit too light to play 3-4 DE so I tried converting him. even though hes rated at 96 as a DE, his rating drops drastically as an OLB to an abysmal 76.

    Thats horrible, especially since you can take any OLB, convert him to DE and his rating instantly jumps 20 points. That makes drafting as a 4-3 team WAAAY easier.

    To add to that, good 5-technique ends are very hard to find. most DTs in the draft are under 6'3" and ive never encountered a DE over 290. and finding a good DE that weighs over 280 is impossible. ive drafted 6 DEs in my last few drafts. 2 of them were monsters, but only weighed 270. the others weighed 280 or above, but they all sucked.

    And its not like EA needs a complete overhaul of their system to fix this. all they need to do is change a few stats in the generated draft classes.

    And even though theyve improved the AIs drafting logic, its still very flawed. especially for 3-4 teams. all the other 3-4 teams in my franchise are running 250 pound DEs. And ive witnessed alot of instances were teams draft QBs in the first even though they have young franchise QBs on their roster. some teams even trade up in order to draft their second franchise QB.

    The situation is better than last year though, when at least 20 QBs were gauranteed to be drafted in the 1st. ive even been impressed by some of the AIs draft moves this year. the colts for example, traded up in order to draft a QB right after they let manning hit the FA market.

    hopefully the madden team watched the combine this year, so they can learn a little something about draft classes.

    /rant
  • Wenkinator
    Rookie
    • Aug 2009
    • 232

    #2
    Re: Generated Draft Classes #@$%^&@ suck.

    To say they suck is a little harsh. Are they flawed? Yes. But they are still fun.

    You could say the imported drafts suck though because there is not one good thing about them.
    Treat a person as he is, and he will remain as he is. Treat a person as if he were where he could be and should be, and he will become what he could be and should be.

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    • tseliottt
      Rookie
      • Aug 2009
      • 55

      #3
      Re: Generated Draft Classes #@$%^&@ suck.

      Originally posted by Wenkinator
      To say they suck is a little harsh. Are they flawed? Yes. But they are still fun.

      You could say the imported drafts suck though because there is not one good thing about them.
      i just cant take it seriously when i cant draft an accurate 3-4 defense.

      but what pisses me off the most is that it seems so fixable. and avoidable.

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      • kcarr
        MVP
        • Sep 2008
        • 2787

        #4
        Re: Generated Draft Classes #@$%^&@ suck.

        While there aren't DEs that directly convert to OLBs instantly they can fill in for pass rushers for a year and can quickly improve in coverage areas to be decent LBs within a couple years. Their overall may drop quite a bit at first but really if they have potential then with the current system it is way to easy to convert player in my opinion even though the conversions aren't as instant as they should be in some situations. The game really needs to move towards the potential for every individual rating like it had in HC09 so we can really see more variety in player types.

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        • Jimixiii
          Banned
          • Jun 2009
          • 348

          #5
          Re: Generated Draft Classes #@$%^&@ suck.

          No. Imported Drafts suck. I just used my 1st Generated draft a few minutes ago, and for the 1st time ever I've had well more than 2 QBs listed as the Top 5 thru 2nd rd as prospects. There are no quality QBs that get Imported after the 2nd or 3rd year of it.

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          • tseliottt
            Rookie
            • Aug 2009
            • 55

            #6
            Re: Generated Draft Classes #@$%^&@ suck.

            ive never imported, but if its that much worse than the generated...
            then damn...
            that sucks.



            Originally posted by kcarr
            While there aren't DEs that directly convert to OLBs instantly they can fill in for pass rushers for a year and can quickly improve in coverage areas to be decent LBs within a couple years. Their overall may drop quite a bit at first but really if they have potential then with the current system it is way to easy to convert player in my opinion even though the conversions aren't as instant as they should be in some situations. The game really needs to move towards the potential for every individual rating like it had in HC09 so we can really see more variety in player types.
            i tried converting my DE to OLB and simmed a few years, but he still only progressed 2 points every year in coverage.

            but he did get 20 sacks in his 2nd year, which is way better than the embarrassing 2 sacks his rookie year at DE.

            Comment

            • PantherBeast_OS
              RKO!!
              • Apr 2009
              • 6636

              #7
              Re: Generated Draft Classes #@$%^&@ suck.

              I am sure if this is a big problem and all. Then sooner are later Donny Moore will address this problem while making the draft classes for madden 11. But no game is perfect.

              Comment

              • Antec
                Retar Crew
                • Mar 2009
                • 943

                #8
                Re: Generated Draft Classes #@$%^&@ suck.

                Change them to CB's after the super bowl and before advancing to the off season. That will help them develop coverage skills.

                Comment

                • jake125
                  Rookie
                  • Jan 2010
                  • 36

                  #9
                  Re: Generated Draft Classes #@$%^&@ suck.

                  Yeah, this bugs me too, its almost impossible to draft a realistic 3-4 defense. I've tried converting 4-3 DT into 3-4 DE and they take a huge hit, one lost like 30 points to his overall just by moving to the DE position.

                  IMO all the game needs is a simple fix, that would be have two different depth charts for if you're running the 4-3 or the 3-4. The game would then rate a player differently depending on what defense you are using. For example a smaller DE would be ranked higher as a DE in a 4-3 defense, but he would be rated higher as an OLB in a 3-4 defense. Right now basically the depth chart and player rankings are only set up for a 4-3 defense, I would assume in the future this will be fixed.

                  Comment

                  • kcarr
                    MVP
                    • Sep 2008
                    • 2787

                    #10
                    Re: Generated Draft Classes #@$%^&@ suck.

                    Originally posted by tseliottt
                    ive never imported, but if its that much worse than the generated...
                    then damn...
                    that sucks.




                    i tried converting my DE to OLB and simmed a few years, but he still only progressed 2 points every year in coverage.

                    but he did get 20 sacks in his 2nd year, which is way better than the embarrassing 2 sacks his rookie year at DE.
                    I have had some improve pretty decently in coverage at LB. One thing you can do if they don't improve fast enough there is move them to corner during the offseason or take a LB and move them to DE during the offseason to improve their rushing ability.

                    Comment

                    • kcarr
                      MVP
                      • Sep 2008
                      • 2787

                      #11
                      Re: Generated Draft Classes #@$%^&@ suck.

                      Originally posted by jake125
                      Yeah, this bugs me too, its almost impossible to draft a realistic 3-4 defense. I've tried converting 4-3 DT into 3-4 DE and they take a huge hit, one lost like 30 points to his overall just by moving to the DE position.

                      IMO all the game needs is a simple fix, that would be have two different depth charts for if you're running the 4-3 or the 3-4. The game would then rate a player differently depending on what defense you are using. For example a smaller DE would be ranked higher as a DE in a 4-3 defense, but he would be rated higher as an OLB in a 3-4 defense. Right now basically the depth chart and player rankings are only set up for a 4-3 defense, I would assume in the future this will be fixed.
                      A lot of the problem is the overall rating is based around the 4-3 defense but that does not mean that the player will not be able to preform his job on the line

                      Comment

                      • moylan1234
                        MVP
                        • Jul 2004
                        • 3945

                        #12
                        Re: Generated Draft Classes #@$%^&@ suck.

                        I run a 3-4 as well. So far i've used 3 imported drafts and now I just started a season with a generated draft for the first time. This thread may scare me off using more generated drafts in the future, but let me ask if you've had any luck converting DTs into DEs. I run with the Rams and switched Carriker to end I think his rating actually increased and i've also switched some other guys. No all stars yet, but nobody has had a significant drop off either. I just look for DT's who are aroud 6'3 300 with decent speed and they typically translate pretty well to end

                        Comment

                        • sniperhare
                          MVP
                          • Dec 2009
                          • 1145

                          #13
                          Re: Generated Draft Classes #@$%^&@ suck.

                          But weight is useless in Madden. You can make a 5'8 DE that is 180 lbs and if you give him good ratings he will be good.

                          I've seen punters sub into the game as O-linemen and had WR's in as safeties making tackles on a created RB that was 250 lbs.

                          Comment

                          • moylan1234
                            MVP
                            • Jul 2004
                            • 3945

                            #14
                            Re: Generated Draft Classes #@$%^&@ suck.

                            Originally posted by sniperhare
                            But weight is useless in Madden. You can make a 5'8 DE that is 180 lbs and if you give him good ratings he will be good.
                            good call I guess I just do that to trick myself into thinking it's realistic

                            Comment

                            • jake125
                              Rookie
                              • Jan 2010
                              • 36

                              #15
                              Re: Generated Draft Classes #@$%^&@ suck.

                              Originally posted by kcarr
                              A lot of the problem is the overall rating is based around the 4-3 defense but that does not mean that the player will not be able to preform his job on the line
                              Yeah that was the point of my post, they should just adjust the overall rating for the kind of defense you're using.

                              Comment

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