This was basically an original x-box game, just slicked up for the new platform.
Yet, it has better psysics, better ai, better defensive adjustments, more/better playbooks, better offense line play, better receiver animations, more general animations, (at least they don;t repeat as often), better hot reads, routes and blitzes, and generally way more difficult to exploit, (although not impossible)
What you should be telling us is that this "current" build is not up to the standards we, as die-hard gamers come to expect, 5 years into the next gen consoles. Then tell us the truth, that we will next see a new, vastly improved version of Madden when the next console is finally released.
What we don't want to hear is how your concerned about average number plays being run. The small number of plays being run is a direct result the inferior gameplay, and prevalence of "money" in this game.
Improving presentation does'nt help sell a game with poor gameplay
So voice the assist. coaches, work on the play selection screen, then get ready for more negative noise from the community.

) but I could definitely see the advantage of tiered playcalling. It was perfect for someone like me who likes to try to give the offense a different look almost everytime we get on the field. I'm not a stick skill guy by any means. I'm one of the guys that try to win with a better strategy than you. That's ok when I'm on offense on Madden, but when I'm on defense, a lot of times, I feel like I'm in a cage lol. There are so many times that I want to have my D-line do one thing and have my secondary do another but can't find a play with the combination I want. This is quite frustrating especially if your opponent gets a big gain. Another thing I like about the tiered play calling is I can come out in what ever shell I want to. If I want to show cover 4, even though I'm blitzing, I can. I really would like to see some form of tiered play calling in the future. I'm tired of being trapped in this cage.
Comment