Backbreaker Multiplayer Hands-on and Videos (IGN)

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  • kjcheezhead
    MVP
    • May 2009
    • 3118

    #16
    Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

    I think Backbreaker is gonna need a solid demo to repair the damage from these vids. I liked the pick six, but that was it. How in the world did that other pick happen? I wish I could see from more angles. The throw into quadruple coverage was awful too. That defender that tried to knock the ball down did a turbo boost to it ala Madden. I just wasn't impressed at all.

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    • SouthernBrick
      9.17.13
      • Mar 2009
      • 5831

      #17
      Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

      Not very impressive.

      I have not liked the vids BB has put out lately. I really hope there is a demo and not just tackle alley or something like that. The running does look robotic and If that was pro mode what is up with that damn sound when the ball is released!? Better be able to take that off. Also that rocket throw off the back foot was did not look good.

      I must be honest, the more gameplay vids BB puts out the less pumped I'm getting for this game. I know Its alpha and all that other stuff but, there were a lot of things I did not like. Hopefully future gameplay vids or a demo will change my mind on some things.
      Originally posted by WatsonTiger
      One out of 7 billion, and we still tagged your ***.

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      • Dynamite
        Rookie
        • Oct 2005
        • 250

        #18
        Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

        Actually the post about EA and IGN being in bed is not all that far from the truth.

        EA advertises a lot with IGN, and their reviews are always 1.5 to 2 points higher than they usually deserve, case in point, look at Madden 06 on Xbox 360 getting above a 5 with all of the features stripped right out.

        They've improved every year, but the IGN ratings would have you believe that it's been a solid to great football product every year...something is amiss there. So it wouldn't surprise me for the articles regarding the competition to be more critical, more harsh on flaws, and for videos they put together to include more glitches/ugly things than are actually represented in the final product. It's like a justification for their harshness and over critical words.
        Our purchasing power is being eroded. So especially now, the goods must be held to a standard. We end up happier as consumers, and the companies get a clear message: "We won't tolerate sub-par goods." It's a shame, no one cares to speak with their wallet.

        Comment

        • p_rushing
          Hall Of Fame
          • Feb 2004
          • 14514

          #19
          Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

          Playbooks look bad. They need to give you the option to select by formation.

          Comment

          • bonannogiovanni
            MVP
            • Oct 2004
            • 1339

            #20
            Did you notice there are no field goal nets? Madden took 4 years of current gen consoles to squeeze them in, oh well.....

            Comment

            • mgoblue678
              MVP
              • Jul 2008
              • 3371

              #21
              Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

              I have been excited as anybody to try this game, but those videos defiantly killed some of my enthusiasm. There really wasn't many positives in those videos at least for me, and that throw off the back foot into quadruple coverage was awful. As others have said, the players move in a very stiff manner, I am surprised the movement isn't more naturally looking. The passing animations including the drop backs look very bad. The pocket looks no better than Madden's pocket either. We can only hope the pro setting alleviates some of the issues.

              The only positives I could take from the video were the customization tools look pretty deep as far as creating logos and I am still a fan of the camera angle because it is something different. The pick six was a decent looking play, as well.

              Even with all that said, I still will probably be picking it up and regardless of how the game actually turns outs as a whole package I still think the Euphoria engine or something similar is the future of sports games. Using canned animations only will only take sports games so far, before hitting a ceiling.
              Last edited by mgoblue678; 03-13-2010, 10:35 AM.
              My Teams

              College: Michigan Wolverines
              NHL: Detroit Red Wings
              NBA:Detroit Pistons
              MLB: Detroit Tigers

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              • LeonM
                Rookie
                • Sep 2008
                • 171

                #22
                Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

                We are all judging this game based off an Alpha Build. You can't look at it as a completed game yet. The makers of this game are in the de-bugging stage as we speak. The car is not even ready to be driven yet. We are just getting a sample of what it looks like in the early birth stage.

                I like what this game features and what I have seen so far. I am judging it for what it is right now. An alpha build. If the game is completed and has flaws. Then I will judge it fairly but it's not at that stage yet.

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                • capa
                  Banned
                  • Jul 2002
                  • 5321

                  #23
                  Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

                  Alpha build or not, I doubt they are going to redo the player models which are hideous, or the run animations which are robotic. There may be tweaks to gameplay and small AI changes, but we are pretty much gonna get what we see now.

                  The game will not challenge Madden, and I HATE that game. I am still playing NFL2K5 which tells you something about the state of affairs. But to think this game is going to revolutionize console football is just ridiculous. It will take them 5 dev cycles to get all the kinks out with blocking, cpu AI, animations, etc.

                  They may have a base to work from now, but the initial offering is going to leave alot of hardcore football folks disappointed. Maybe the arcade kids will gobble it up.

                  C

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                  • granddogg
                    Banned
                    • Jun 2007
                    • 440

                    #24
                    Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

                    you guys are giving me whiplash do you know why you change everyday ? because its a clip from Different game how many good plays Did ign look pass to show this or vise verser how many bad plays did Gt look pass ?

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                    • LeonM
                      Rookie
                      • Sep 2008
                      • 171

                      #25
                      Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

                      Originally posted by capa
                      Alpha build or not, I doubt they are going to redo the player models which are hideous, or the run animations which are robotic. There may be tweaks to gameplay and small AI changes, but we are pretty much gonna get what we see now.

                      The game will not challenge Madden, and I HATE that game. I am still playing NFL2K5 which tells you something about the state of affairs. But to think this game is going to revolutionize console football is just ridiculous. It will take them 5 dev cycles to get all the kinks out with blocking, cpu AI, animations, etc.

                      They may have a base to work from now, but the initial offering is going to leave alot of hardcore football folks disappointed. Maybe the arcade kids will gobble it up.

                      C
                      We just got a tease of what is to come not what is. Big difference

                      Do I see flaws? YES... Why are there flaws? Because it's an Alpha Build. Judge the game when it is completed.

                      This game has an element of arcade but that's just a built beginners level with the glowing ball etc. That's different from the pro mode. There will be people that will play the game at that level just to get adjusted and some will prefer it maybe. I don't have a problem with the player models. The player pads are different. They are futuristic looking.That's not a deal breaker for me.

                      You are judging this game on the early stages of the building process. It's foolish even the guy who sampled the alpha build, which will never see the light of day or even be played with. Even the reviewer didn't give the game a real review because how could he, He is sampling the game at early birth stage.

                      As far as revolutionizing the football video game. This game potentially can just based on it's natural physics which no football video game has ever had. My expectations are not as high as others. I like the idea of an alternative football game that looks and feels different than any football game, i have ever played before. I also love all the features the game has. The two franchise modes, The different playing modes, total customization etc... The gameplay is the biggest key. Until I see the final build. I am not judging the game.

                      Comment

                      • CreatineKasey
                        MVP
                        • Sep 2007
                        • 4897

                        #26
                        Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

                        Originally posted by LeonM
                        We are all judging this game based off an Alpha Build. You can't look at it as a completed game yet. The makers of this game are in the de-bugging stage as we speak. The car is not even ready to be driven yet. We are just getting a sample of what it looks like in the early birth stage.

                        I like what this game features and what I have seen so far. I am judging it for what it is right now. An alpha build. If the game is completed and has flaws. Then I will judge it fairly but it's not at that stage yet.
                        Uhhh that's why we're here. We judge media that's released about a game we're interested in. This is the BB blind defense at it's finest.

                        Nobody said "OMG I'm NOT purchasing this b/c of these videos!"

                        They said something more along the lines of: "I'm concerned, I didn't really like those".

                        Pahlease!
                        Xbox Live Gamertag: CreatineKasey

                        M - I - N - N - E - S - O - T - A

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                        • capa
                          Banned
                          • Jul 2002
                          • 5321

                          #27
                          Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

                          Agreed. If the Backbreaker team is not ready for early feedback then they should not release the game and clips to the media. To think we are going to see a whole new game with drastic improvements is not realistic.

                          I am hoping for the best...don't get me wrong. I'd love a realistic looking and playing fully customizable football game, but for whatever reasons the manufacturers seem to think they know better what the public wants. Truly...has there been an outcry for futuristic football? Or has the discussions over the past 5 years or so been more about, "give me a super realistic looking and playing football game that I can use to recreate the NFL, but also use generic teams and players if I wish"?

                          Why are we always spoon fed things we never asked for. If the animation and tackling system is the maker's pride and joy and what they are using to sell the game for the most part, why couldn't they wrap that into something all of us have been clamoring for?

                          I don't get it. I'll wait to read the reviews come release time, but I will be very surprised if this game has any legs at all.

                          C

                          Comment

                          • LeonM
                            Rookie
                            • Sep 2008
                            • 171

                            #28
                            Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

                            Originally posted by CreatineKasey
                            Uhhh that's why we're here. We judge media that's released about a game we're interested in. This is the BB blind defense at it's finest.

                            Nobody said "OMG I'm NOT purchasing this b/c of these videos!"

                            They said something more along the lines of: "I'm concerned, I didn't really like those".

                            Pahlease!
                            I am not blind defending. I am just critizing the people who are reviewing an Alpha Build and treating it like it is the finished product.

                            I think it's cool when people point out the game's issues and concerns. That's what a free forum is about but I have read posts where people have stated that they are not going to buy or play this game based on the alpha build videos. I am not making this stuff up.

                            Comment

                            • TheWatcher
                              MVP
                              • Oct 2008
                              • 3408

                              #29
                              Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

                              I say either the models look this way because of a technology hurdle they haven't been able to get over, or they truly are trying to make a play on the futuristic angle in order to stand out. It's more than likely the latter.

                              Comment

                              • capa
                                Banned
                                • Jul 2002
                                • 5321

                                #30
                                Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

                                Originally posted by TheWatcher
                                I say either the models look this way because of a technology hurdle they haven't been able to get over, or they truly are trying to make a play on the futuristic angle in order to stand out. It's more than likely the latter.
                                I agree with you. I just think it is an odd design decision if the latter...I have never seen one request asking for a more futuristic look. Just the opposite actually, gamers (kids and adults) want to play with their favorite players in the NFL and they want them to be exact down to Jerri curls. Since they do not have the NFL license, they should provide a way to replicate the experience and the player models looking real is step 1.

                                Oh well...guess we'll see in 2 months or so.

                                C

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