Major League Baseball 2K10 Patch Notes, To Be Released Very Soon (360)

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  • jeffy777
    MVP
    • Jan 2009
    • 3317

    #31
    Re: Major League Baseball 2K10 Patch Notes (360)

    Originally posted by En Fuego
    really nothing significant unless you play online i guess

    blah
    Fixing the pitching fatigue/management bug and adding check swings are VERY significant, and that's just two fixes out of the many that are in the patch.

    Comment

    • ChampIsHere42
      Pro
      • Apr 2009
      • 548

      #32
      Re: Major League Baseball 2K10 Patch Notes, To Be Released Very Soon (360)

      I don't see how u guys can be happy with this patch. I mean the only thing to be happy about is how fast they got it out and all the things they're fixing. However, they're only fixing 1 of the 2 biggest problems in the game. The pitcher stamina (fixed) and the outfielders throwing power (not fixed)

      Comment

      • Checmate101
        N.W.O. - NO WR OPEN
        • Mar 2006
        • 9947

        #33
        Re: Major League Baseball 2K10 Patch Notes, To Be Released Very Soon (360)

        Hope the double switch is fixed.
        Washington Redskins
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        Uconn Huskies
        Miami Hurricanes

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        • jeffy777
          MVP
          • Jan 2009
          • 3317

          #34
          Re: Major League Baseball 2K10 Patch Notes, To Be Released Very Soon (360)

          Originally posted by ChampIsHere42
          I don't see how u guys can be happy with this patch. I mean the only thing to be happy about is how fast they got it out and all the things they're fixing. However, they're only fixing 1 of the 2 biggest problems in the game. The pitcher stamina (fixed) and the outfielders throwing power (not fixed)
          Seems like the best way to fix the outfielder arms may be with a Roster update though.

          Comment

          • duke776
            MVP
            • Nov 2006
            • 3044

            #35
            Re: Major League Baseball 2K10 Patch Notes, To Be Released Very Soon (360)

            Originally posted by ChampIsHere42
            I don't see how u guys can be happy with this patch. I mean the only thing to be happy about is how fast they got it out and all the things they're fixing. However, they're only fixing 1 of the 2 biggest problems in the game. The pitcher stamina (fixed) and the outfielders throwing power (not fixed)
            I'm very happy with it, released only 13 days after release of the game. The check swing is added, the pitcher stamina is fixed, the casual outfielder animation which I'd been scored on because of it fixed, and I already fixed the outfielder throwing power myself through edits. These were probably my top issues with the game, and they're already fixed.

            Only way I would be dissapointed is if we have to restart our franchises for these to work, because if that's the case I'll just go with no patch.

            2k can easily tone down the rocket arms through roster updates.

            Comment

            • DickDalewood

              #36
              Re: Major League Baseball 2K10 Patch Notes (360)

              Lol, a PS3 patch... "if all goes as planned". That's pretty embarassing if you ask me.

              Comment

              • nld230
                Rookie
                • Apr 2009
                • 292

                #37
                Re: Major League Baseball 2K10 Patch Notes (360)

                Originally posted by jeffy777
                Fixing the pitching fatigue/management bug and adding check swings are VERY significant, and that's just two fixes out of the many that are in the patch.

                Probably for some, but I think once this patch hits the addition of check swings are going to be pretty minor. I've had two or three situations in dozens of games where I started my swing and then wanted to pull back.

                The fatigue bug is HUGE, and it would be nicer if the management AI got a boost in IQ.

                Comment

                • bulls23
                  Banned
                  • Jan 2007
                  • 1740

                  #38
                  Re: Major League Baseball 2K10 Patch Notes (360)

                  Impressed they got this first patch out so quickly, remember how long we waited for Madden or NCAA. 2KSports just seems to work harder to please their consumers.

                  There are only a few things I need to be fixed now for this to be the best baseball game I've played:

                  1. Fielders throwing power reduced
                  2. Injuries and Errors
                  3. Double switch problem (can't leave the pinch hitter in to play the field

                  Comment

                  • stlchamp10
                    Rookie
                    • Oct 2007
                    • 331

                    #39
                    Re: Major League Baseball 2K10 Patch Notes, To Be Released Very Soon (360)

                    As someone posted earlier, will I have to restart my franchise or will the patch work with my current franchise?
                    What's with this chick? Does she have beer flavored nipples?

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                    • Cantgetright69
                      Rookie
                      • Jun 2008
                      • 382

                      #40
                      Re: Major League Baseball 2K10 Patch Notes, To Be Released Very Soon (360)

                      Originally posted by duke776
                      I'm very happy with it, released only 13 days after release of the game. The check swing is added, the pitcher stamina is fixed, the casual outfielder animation which I'd been scored on because of it fixed, and I already fixed the outfielder throwing power myself through edits. These were probably my top issues with the game, and they're already fixed.

                      Only way I would be dissapointed is if we have to restart our franchises for these to work, because if that's the case I'll just go with no patch.

                      2k can easily tone down the rocket arms through roster updates.


                      I have no idea how you play franchise mode when they dont even have the player potentials. How do you even draft?

                      Comment

                      • Yeah...THAT Guy
                        Once in a Lifetime Memory
                        • Dec 2006
                        • 17294

                        #41
                        Re: Major League Baseball 2K10 Patch Notes, To Be Released Very Soon (360)

                        I could be mistaken, but I didn't see anything in that list that addresses franchise mode at all. All I really need is for them to fix the money situation and them I'm set for franchise mode.
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                        • acarrero
                          Pro
                          • Nov 2004
                          • 432

                          #42
                          Re: Major League Baseball 2K10 Patch Notes, To Be Released Very Soon (360)

                          Need to include errors to call itself a baseball simulation. I have not seen a single error in about 30 games played. Maybe a couple were scored errors, but there appear to be no animations of infielders botching ground balls, for example.

                          This patch improves a lot of things. The check swing, pitcher fatigue, and the player of the game fix are good ones. Now only needs: errors, arm strength slider. If they have to actually add-in error animations, and not just make them become more common, then I can see why it wasn't something that could be patched quickly. But how can they have forgotten to add errors?

                          Comment

                          • jeffy777
                            MVP
                            • Jan 2009
                            • 3317

                            #43
                            Re: Major League Baseball 2K10 Patch Notes, To Be Released Very Soon (360)

                            Originally posted by acarrero
                            Need to include errors to call itself a baseball simulation. I have not seen a single error in about 30 games played. Maybe a couple were scored errors, but there appear to be no animations of infielders botching ground balls, for example.

                            This patch improves a lot of things. The check swing, pitcher fatigue, and the player of the game fix are good ones. Now only needs: errors, arm strength slider. If they have to actually add-in error animations, and not just make them become more common, then I can see why it wasn't something that could be patched quickly. But how can they have forgotten to add errors?
                            I have seen two errors, so the animations are in, but they just rarely happen.

                            Comment

                            • MukaMuka
                              Rookie
                              • Jan 2008
                              • 401

                              #44
                              I still want:

                              - Make it easier to steal, it is impossible right now so it's like a baseball game missing both STEALS and ERRORS
                              - Bring back the signature routine/rituals, they are all cut off
                              Pro Yakyu Spirits Translation Site
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                              • Cantgetright69
                                Rookie
                                • Jun 2008
                                • 382

                                #45
                                Re: Major League Baseball 2K10 Patch Notes, To Be Released Very Soon (360)

                                Originally posted by Yeah...THAT Guy
                                I could be mistaken, but I didn't see anything in that list that addresses franchise mode at all. All I really need is for them to fix the money situation and them I'm set for franchise mode.

                                Oh I see you could care less that that you have no idea who is good or not in the draft. You dont even have a clue as to anyones potential. Because the players potential is hidden. Was this done on purpose?

                                How am I suppose to draft a guy who has a chance of being good.

                                In real life draft you know who has high potential. Also I hope in this game potential isn't set and dead locked.

                                Just cause someone has 98 potential doesn't mean they should become a hall of famer 10 out of 10 times. I hope thats not the case

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