Backbreaker Multiplayer Hands-on and Videos (IGN)

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  • CreatineKasey
    MVP
    • Sep 2007
    • 4897

    #76
    Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

    Originally posted by granddogg
    i see the trolls have found this tread.. o well it Was fun while it lasted.
    Nope. Many of the "trolls" were rooting for BB hard before these sub-par videos were released. There's a pretty high standard for sim ball around here.
    Xbox Live Gamertag: CreatineKasey

    M - I - N - N - E - S - O - T - A

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    • moylan1234
      MVP
      • Jul 2004
      • 3946

      #77
      Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

      Originally posted by CreatineKasey
      Nope. Many of the "trolls" were rooting for BB hard before these sub-par videos were released. There's a pretty high standard for sim ball around here.
      Yes and an even higher standard for overreacting to a few unfinished game vids

      Comment

      • CreatineKasey
        MVP
        • Sep 2007
        • 4897

        #78
        Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

        Originally posted by moylan55
        Yes and an even higher standard for overreacting to a few unfinished game vids
        The game is out in 6 weeks. You think all of this is going to change?
        Xbox Live Gamertag: CreatineKasey

        M - I - N - N - E - S - O - T - A

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        • moylan1234
          MVP
          • Jul 2004
          • 3946

          #79
          Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

          Originally posted by CreatineKasey
          The game is out in 6 weeks. You think all of this is going to change?
          you're right by all means continue to rip it apart without the benefit of actually playing it yourself. my bad.

          Comment

          • t11
            Rookie
            • Jun 2009
            • 283

            #80
            Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

            Originally posted by moylan55
            you're right by all means continue to rip it apart without the benefit of actually playing it yourself. my bad.
            LOL! OWNED! that was awesome...

            Actually, Rob stated that they were dropping in tons of new features before GDC but they were unfinished and glitchy. So a lot could have changed, you never know.

            Comment

            • CreatineKasey
              MVP
              • Sep 2007
              • 4897

              #81
              Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

              Originally posted by moylan55
              you're right by all means continue to rip it apart without the benefit of actually playing it yourself. my bad.
              Will do! That's the point of me going on here... to talk about what I see on media releases. I've weighed positives and negatives over and over. Apparently you only see the negatives. It's alright. I have no agenda
              Last edited by CreatineKasey; 03-16-2010, 05:55 PM.
              Xbox Live Gamertag: CreatineKasey

              M - I - N - N - E - S - O - T - A

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              • roadman
                *ll St*r
                • Aug 2003
                • 26339

                #82
                Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

                Originally posted by moylan55
                you're right by all means continue to rip it apart without the benefit of actually playing it yourself. my bad.
                We all know BB is the only game privy to this, don't we?

                Comment

                • moylan1234
                  MVP
                  • Jul 2004
                  • 3946

                  #83
                  Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

                  Originally posted by roadman
                  We all know BB is the only game privy to this, don't we?
                  no you're right, but for some reason this syndrom seems to be amped up for BB

                  Comment

                  • t11
                    Rookie
                    • Jun 2009
                    • 283

                    #84
                    Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

                    Originally posted by roadman
                    We all know BB is the only game privy to this, don't we?
                    I assume you are alluding to Madden. The reason its more "acceptable" is Madden remains largely unchanged from year to year. The changes add up if you look at a wide berth (say 5 years). Its easy to predict if you have previous data. This is BBs first iteration, not 5th.

                    Comment

                    • roadman
                      *ll St*r
                      • Aug 2003
                      • 26339

                      #85
                      Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

                      Originally posted by t11
                      I assume you are alluding to Madden. The reason its more "acceptable" is Madden remains largely unchanged from year to year. The changes add up if you look at a wide berth (say 5 years). Its easy to predict if you have previous data. This is BBs first iteration, not 5th.
                      Why would you assume I'm referring to the other game? It doesn't matter if it's Techmo Bowl, a game that comes out every 5 yrs or once a year. No, wrong assumption. Why would I even compare the two?

                      It happens with every game in different forums across the net. People have a right to state an opinion and others can process it if it's just opinion or fact.

                      I'd rather people bring up opinions and if they become fact, then maybe the developers can do something with that fact down the road instead of the opinions being swept under the carpet by people who defend the game to no end.

                      Comment

                      • roadman
                        *ll St*r
                        • Aug 2003
                        • 26339

                        #86
                        Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

                        Originally posted by moylan55
                        no you're right, but for some reason this syndrom seems to be amped up for BB
                        Trust me, it's seems amped for the other games too.

                        Comment

                        • blackscorpion11
                          Pro
                          • Oct 2008
                          • 691

                          #87
                          Originally posted by moylan55
                          Yes and an even higher standard for overreacting to a few unfinished game vids
                          I heard that!!

                          It's too soon to be trippin off 2 plays that showed a ridiculously unlikely throw. At least were seeing the good, the bad and the ugly before it's released.. At least were not being lied to. OTHER games devs make wild promises and show videos with specific gameplay footage to back the promises..


                          Were all starving for REALISTIC football, thats why were sweatin 2 lousy plays

                          Comment

                          • blackscorpion11
                            Pro
                            • Oct 2008
                            • 691

                            #88
                            Originally posted by capa
                            Alpha build or not, I doubt they are going to redo the player models which are hideous, or the run animations which are robotic. There may be tweaks to gameplay and small AI changes, but we are pretty much gonna get what we see now.

                            The game will not challenge Madden, and I HATE that game. I am still playing NFL2K5 which tells you something about the state of affairs. But to think this game is going to revolutionize console football is just ridiculous. It will take them 5 dev cycles to get all the kinks out with blocking, cpu AI, animations, etc.

                            They may have a base to work from now, but the initial offering is going to leave alot of hardcore football folks disappointed. Maybe the arcade kids will gobble it up.

                            C
                            I agree with part of your post.. the part where we will get what were ssing now at release.. As far as not challenging madden? Who cares.. Madden isnt the standard in realistic gameplay, so it's pointless to measure against that game. Madden has DOZENS of KNOWN gameplay flaws and people still buy it and love it (Not me, im maddened out).

                            With a license and refinements, this game could be great.. Using madden as an example, from Madden 2005 to now, How is madden better? It really isnt, 2005 was a better game..

                            Because were starving for realistic football were over-reacting to everything we see.

                            If BB had an NFL license we wouldnt be talking right now, it would be a must have , must buy, day one!

                            Comment

                            • TheWatcher
                              MVP
                              • Oct 2008
                              • 3408

                              #89
                              Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

                              Originally posted by moylan55
                              no you're right, but for some reason this syndrom seems to be amped up for BB
                              It's a case of placing expectations way too high. I've said many times in the past that there are going to be a lot of things with this game that will not look like football. People see it now and they're going nuts. But what surprises me is how people ignored a lot of it in the past even though a lot of it was showing up in the old videos.

                              It'll probably be a good game, but the question is this; can hardcore football gamers tolerate the issues enough to accept this game? I question that one myself. At some point people have to realize that football games are incredibly hard to make.

                              There are companies that produce software for building games in different languages and structures (I use several of them myself), and they usually create starter kits for every type of game you can think of... except for Football. I've talked to the heads in charge at a number of software providers about this, and they've all across the board told me the exact same thing... they don't do them because making a football game is too hard to get right, developers don't want to touch them because of that, and they as software providers don't want to put out kits that they know are going to frustrate a starting developer.

                              Every aspect of a football game is hard to do. From animation, to sequencing, to programming the AI to run it all... it's a herculean feat to pull off. In my opinion, the key to enjoying these games more is to get a good understanding of what goes into creating them and then accepting the game based on its merits, especially when dealing with a new technology. I'm not saying to accept garbage, but for newer companies I'd be more lenient.

                              Comment

                              • spankdatazz22
                                All Star
                                • May 2003
                                • 6219

                                #90
                                Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

                                Originally posted by CreatineKasey
                                Nope. Many of the "trolls" were rooting for BB hard before these sub-par videos were released. There's a pretty high standard for sim ball around here.
                                And quite the double standard around here too. For years people accepted crap from Tiburon/Madden and built it up to be more than it was. For YEARS. Now people are placing totally unrealistic expectations on a first year, non-licensed title. Just as they did with APF. The game will get killed before it even has a chance to start, then these same people will sit around crying "Why can't someone [try to] make another game?". It's silly to expect Backbreaker in it's first effort to directly compete with Madden next gen which is going into it's 6th iteration.

                                There are key things APF was doing THREE YEARS AGO that Tiburon still hasn't gotten around to being able to implement in Madden. Yet APF died imo in large part because the "hardcore" community expected way too much from the game too soon, given it's disadvantages. The very ones that should be most understanding of the situation are the ones that are the most critical/least willing to nurture a product so that we might have at least a little choice, given EA's licensing stranglehold on North American football. I said it before, will say it again - I don't know why any devs even bother.
                                HBO's "The Wire" should rank as one of the top 10 shows EVER on tv - period

                                XBL gamertag: d0meBreaker22 (that's a zero)

                                congrats Steelers, city of Pittsburgh, and Steeler Nation - SIX TIME WORLD CHAMPS

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