Re: Backbreaker Video: Direct-Feed Alpha Gameplay (7 Minutes)
The only thing I can agree with you about is that there was not a broken tackle in the entire video which is somewhat puzzling if you are showing off the physics aspect of your game. Could it have been the gamers behind the controllers unable to execute a properly timed agile or power move? The Gameplaybook Review states [Rush plays are a lot of fun to execute, as your player runs around in real-time (complete with jerky camera movements to emulate each stomping of the foot) until he's tackled (well, make that IF he's tackled -- you could make a clear run for the end zone).] but I wish they went into more detail about broken tackles or "I made you miss jukes".
On another note the split screen mode looks very playable.
The only thing I can agree with you about is that there was not a broken tackle in the entire video which is somewhat puzzling if you are showing off the physics aspect of your game. Could it have been the gamers behind the controllers unable to execute a properly timed agile or power move? The Gameplaybook Review states [Rush plays are a lot of fun to execute, as your player runs around in real-time (complete with jerky camera movements to emulate each stomping of the foot) until he's tackled (well, make that IF he's tackled -- you could make a clear run for the end zone).] but I wish they went into more detail about broken tackles or "I made you miss jukes".
On another note the split screen mode looks very playable.
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