Madden NFL 11 Screenshots and First Details (IGN)

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  • BlueNGold
    Hall Of Fame
    • Aug 2009
    • 21817

    #46
    Re: Madden NFL 11 Screenshots and First Details (IGN)

    Nice. I like it.

    I agree the 2nd pic looks awkward to say the least but FINALLY sideline catches. All the other details of the awareness of receivers is awesome and much needed as well. Hopefully jump balls also made their way in to the WR improvements.

    Good first piece of info.
    Originally posted by bradtxmale
    I like 6 inches. Its not too thin and not too thick. You get the support your body needs.



    Comment

    • lolfalconsbeatu
      Pro
      • Apr 2009
      • 886

      #47
      Re: IGN: First Madden 11 details & screenshots

      Originally posted by Pantherbeast
      Try playing the AI on all pro my friend. It's very hard to even catch a pass agaist the AI on all pro and above. I hope Ian and his crew reworks the AI to do less INT crap like in the past. It is still a big problem playing agaist the AI. But good first info IGN.
      But look at where im coming from...

      Originally posted by wildthing2022000
      But what about defense? It seems with all this newfound firepower for the offense, the defensive guys might have fallen by the wayside. Cummings assured us that wasn't the case, saying, "We never want to make it so the offense is too powerful, so we have really focused on giving the defenders the ability to go up and also knock the ball out in mid-air. We've added all new animations for mid-air collisions so defenders have an even better ability to get up with a receiver and fight for the ball. With recent changes, players will definitely play the ball more aggressively, but the elite guys are the ones who are going to be able to hang on to it." So while you'll see wide receivers like Larry Fitzgerald going up in traffic and coming down with an astounding grab, there's certainly the opportunity for defenders like Ed Reed to make you sorry you ever tried working the ball into the middle of the field."
      its clear that I'm not the only person that feels like the DB's are far less superior to the offense and the WRs. I understand that you are saying that playing on all pro may be more difficult, but I still don't fear the CPU AI DB's, and apparently EA doesn't either.
      Last edited by lolfalconsbeatu; 03-23-2010, 04:03 PM.

      Comment

      • JerseySuave4
        Banned
        • Mar 2006
        • 5152

        #48
        Originally posted by rgiles36
        My gosh! Already? Off one blog?
        because its the same song & dance every year. Last year off of the 1st & 2nd blogs i was excited and buying all the hype they were feeding us and the game was still mediocre with more in depth graphics (in terms of accessories).

        Sorry but ive been a Madden buyer since Madden 92, never missed a year and the last 3-5 years the game has been a disappointment and a waste of money.

        If you like paying $60 for updated rosters and minor tweaks then thats your business but this first bit of info was a flop IMO. Especially because a lot of it is stuff they promised in the past that didnt deliver.

        The more i think about it, the more this info frustrates me that its Madden 2011 that this stuff FINALLY is in? Thats what i'm sick of. Madden has been on the next gen systems for a while now and the game is still medicore, yet they continue to make minor improvements each year, market the crap out of them and major changes and then get away with robbing everyone of their $60.

        Comment

        • econoodle
          MVP
          • Sep 2009
          • 4884

          #49
          Re: IGN: First Madden 11 details & screenshots

          Originally posted by rsoxguy12
          Sounds good....it's something Madden has needed for years.


          true.
          i always wondered why sideline recognition wasnt in past games.
          a receiver not knowing where the out of bounds line is.

          wouldnt it be the same things as an end zone?
          the receivers know when they cross that line, but never the sidelines.

          until now.

          Comment

          • JerseySuave4
            Banned
            • Mar 2006
            • 5152

            #50
            *market the crap out of them AS major changes

            Comment

            • BigZell20
              Banned
              • Mar 2010
              • 148

              #51
              Re: Madden NFL 11 Screenshots and First Details (IGN)

              It pretty much doesn't matter to me what they say prior to release this year...my decision is going to come after release when I read reviews and rent the game. Not just going to blindly buy it on the hype anymore, I've felt burned by doing that the past 3 years.

              Comment

              • bang911
                Pro
                • Jun 2004
                • 607

                #52
                Re: IGN: First Madden 11 details & screenshots

                Originally posted by econoodle
                true.
                i always wondered why sideline recognition wasnt in past games.
                a receiver not knowing where the out of bounds line is.

                wouldnt it be the same things as an end zone?
                the receivers know when they cross that line, but never the sidelines.

                until now.
                Will the two feet in bounds be RULED correctly this year? It seems like the past few years have very random with calling catches in/out of bounds.

                Comment

                • TreyIM2
                  MVP
                  • Apr 2009
                  • 1424

                  #53
                  Good to hear about this modification and I want to see how it pans out. Hopefully, things will come to fruition this time around. I really hope that odd,"defender going up and missing an INT then magically turns around in mid air to make a tackle on the player who caught the ball, all in one motion" animation is erradicated with this new tech.
                  Also, it's already good to hear that the flip tackle from behind is supposedly gone thanks to this tech.

                  Looking forward to the blog, tomorrow.
                  Just cuz you pour syrup on ish....

                  Comment

                  • foolish813
                    Banned
                    • Sep 2008
                    • 294

                    #54
                    Re: Madden NFL 11 Screenshots and First Details (IGN)

                    Am I the only 1 that has seen sideline catches before. I have heard No New News. There is no video clip. Why? Graphics and engine have not changed so there should be one. I have seen both of those animations in Madden 10. Haven't you? Wasn't last year fight for every yard? Once the ball is caught i'm in control. Isn't it up to me to turn upfield. You know what... whatever.
                    I have a million dollar mansion and a jet for sale for $500. Cash only. I'm taking pre orders now.
                    Last edited by foolish813; 03-23-2010, 04:25 PM. Reason: Mis print

                    Comment

                    • splff3000
                      MVP
                      • Jun 2003
                      • 2867

                      #55
                      Re: IGN: First Madden 11 details & screenshots

                      Originally posted by Joborule

                      The receivers coming back to get the ball so the defender doesn't pick it off hopefully means that they are more aggressive at getting the ball and battling for it in the air by jumping more often.
                      Huh? How did you get that, from this:

                      We have specifically tuned and added support to make it so receivers wait for the ball on a curl and have awareness for the first down.
                      I read that as the opposite of what you're thinking. I read that to mean that the WR was gonna just stand there on curl routes. Also, I don't think I like the idea of the receivers running their route to the first down marker on their own. Each play has a certain design and should be followed. If the play calls for a 5yd curl, then I want the receiver to run a 5 yd curl. If I want him to run it to the first down marker, I will play maker him to run his route to the first down marker. The only time I wouldn't mind this is on option routes. I can assume that route based passing isn't in this years version either since receivers routes are gonna be varied, that means you're gonna have to wait until they make their break before you can throw the ball.

                      Technically, I guess you can call this info, but personally, I would have never said anything about this if I were EA, especially since they said almost the exact same thing last year and wasn't able to deliver. All that does is make skeptics, like myself, wonder if they actually did fix it. Even the author of the article sounds like he doesn't fully believe it's right lol:

                      It's always exciting when we first start hearing about new features and improvements to the classic Madden formula, and while better catching is something that we've heard before from EA Sports, it sounds as though they're finally putting an adequate amount of development resources behind one of finer points of football.
                      Having said all of that, that first pic of Austin looks awesome!!! If they actually do have sideline and back of the endzone catches fixed this year, then it's gonna awesome. I'll reserve judgement on that though until I see videos of actual games getting played.

                      That second pic looks horrible. I don't know why Ian even let marketing release that. I'm not gonna criticize the devs for it or anything right now because there is plenty of time to fix it before August, but yeah, that looks bad.

                      So, I'm ok with the "news" that was released. I'm not impressed or anything since, like the author said, we've been promised this before, but it's better than no news I guess. Like Rgiles, I hope the blog is about something different or at least has in game video of these sideline catches. ** crosses fingers**
                      Last edited by splff3000; 03-23-2010, 04:31 PM.
                      PSN - Splff3000
                      Twitch

                      Comment

                      • Only1LT
                        MVP
                        • Jul 2009
                        • 3010

                        #56
                        Re: IGN: First Madden 11 details & screenshots

                        Originally posted by lolfalconsbeatu
                        But look at where im coming from...



                        its clear that I'm not the only person that feels like the DB's are far less superior to the offense and the WRs. I understand that you are saying that playing on all pro may be more difficult, but I still don't fear the CPU AI DB's, and apparently EA doesn't either.
                        In real life the offense has the advantage, so why should a sim be any different. They know the route, they know the timing, and they know the adjustments to make based off of any coverage they are shown, because they practice them to death. Let's not forget that WRs, by and large, are more skilled than DBs. Many DBS are failed WRs.

                        I don't care what defense you are talking about. 85' Bears. 2000 Ravens. 2002 Bucs. Steel Curtain. Whoever. You will not play man all game and have any chance to win unless you are getting a great rush on the QB. Zero. There is a reason why they say that any QB with time will pick you apart, because it's true. Aside from a handful of people in the history of the NFL, a DB can not lock his man down for more than a couple seconds.

                        Now I went off on a tangent I know, and my original point wasn't that I felt that the DBs had a huge advantage on 10, just that the propensity of dropped balls off of a ridiculously moronic animation that is not even physically possible, is totally unrealistic, and I don't like the sound of them saying that they are focusing on making even more animations to knock the ball out. If it is done in a realistic fashion then fine, but I have little confidence in that based on last year, that's all.

                        I will tell you what is realistic. If you play man and you don't get to the QB, you will get carved up like it's Thanksgiving and Christmas morphed into one holiday. Not saying that there are no issues with man to man on 10, but I think that most people have an unrealistic expectation of DBs being able to lock down the man in front of them. If it has to be broken one way, I'd rather it be that man hardly works then that it is overly effective. Not realistic. In real life, even when they blitz, teams still use a lot of zone. Jets had the best D statistically last year, and their D got undressed by Peyton Manning in the playoffs. Why? No pressure.
                        "You mustn't be afraid to dream a little bigger, darling."

                        Comment

                        • SA1NT401
                          Banned
                          • Sep 2007
                          • 3498

                          #57
                          Re: Madden NFL 11 Screenshots and First Details (IGN)

                          Good to hear some news....Wonder if it will make it into the game?

                          Comment

                          • Bgamer90
                            MVP
                            • Jul 2008
                            • 1919

                            #58
                            Re: Madden NFL 11 Screenshots and First Details (IGN)

                            Originally posted by JerseySuave4
                            If you like paying $60 for updated rosters and minor tweaks then thats your business but this first bit of info was a flop IMO. Especially because a lot of it is stuff they promised in the past that didnt deliver.

                            The more i think about it, the more this info frustrates me that its Madden 2011 that this stuff FINALLY is in? Thats what i'm sick of. Madden has been on the next gen systems for a while now and the game is still medicore, yet they continue to make minor improvements each year, market the crap out of them and major changes and then get away with robbing everyone of their $60.



                            I'm sorry but that's Ultra-freakin' ridiculous.

                            First of all, it's the first real news about the game. If you were expecting something really big then I don't really know what to say to you. Also you are acting like it's August of this year and they have already said a boat load of new features... all they have said so far are maybe 4-5 things (mostly minor) being added to the game so of course M11 so far looks like nothing more than M10 with updated rosters and minor tweaks.

                            Also it's funny... when they don't add something "EA is lazy!" but when they do add something "EA is just doing this now?!?!? What the... it took EA this long to get it in?!!?!?"

                            I'm really getting sick of the "catch 22-ness".
                            Bgamer90 on twitter

                            Comment

                            • CreatineKasey
                              MVP
                              • Sep 2007
                              • 4897

                              #59
                              Re: IGN: First Madden 11 details & screenshots

                              Originally posted by Only1LT
                              In real life the offense has the advantage, so why should a sim be any different. They know the route, they know the timing, and they know the adjustments to make based off of any coverage they are shown, because they practice them to death. Let's not forget that WRs, by and large, are more skilled than DBs. Many DBS are failed WRs.

                              I don't care what defense you are talking about. 85' Bears. 2000 Ravens. 2002 Bucs. Steel Curtain. Whoever. You will not play man all game and have any chance to win unless you are getting a great rush on the QB. Zero. There is a reason why they say that any QB with time will pick you apart, because it's true. Aside from a handful of people in the history of the NFL, a DB can not lock his man down for more than a couple seconds.

                              Now I went off on a tangent I know, and my original point wasn't that I felt that the DBs had a huge advantage on 10, just that the propensity of dropped balls off of a ridiculously moronic animation that is not even physically possible, is totally unrealistic, and I don't like the sound of them saying that they are focusing on making even more animations to knock the ball out. If it is done in a realistic fashion then fine, but I have little confidence in that based on last year, that's all.

                              I will tell you what is realistic. If you play man and you don't get to the QB, you will get carved up like it's Thanksgiving and Christmas morphed into one holiday. Not saying that there are no issues with man to man on 10, but I think that most people have an unrealistic expectation of DBs being able to lock down the man in front of them. If it has to be broken one way, I'd rather it be that man hardly works then that it is overly effective. Not realistic. In real life, even when they blitz, teams still use a lot of zone. Jets had the best D statistically last year, and their D got undressed by Peyton Manning in the playoffs. Why? No pressure.
                              I agree about the man D. If you don't pressure the QB, it's trouble.
                              Xbox Live Gamertag: CreatineKasey

                              M - I - N - N - E - S - O - T - A

                              Comment

                              • splff3000
                                MVP
                                • Jun 2003
                                • 2867

                                #60
                                Re: IGN: First Madden 11 details & screenshots

                                Originally posted by lolfalconsbeatu

                                its clear that I'm not the only person that feels like the DB's are far less superior to the offense and the WRs. I understand that you are saying that playing on all pro may be more difficult, but I still don't fear the CPU AI DB's, and apparently EA doesn't either.
                                Whoa!! You're not playing on All Pro and you're complaining about the defense? I don't normally say things like this, but you need to bump it up to All Pro or All Madden, then complain. While, I don't think it's as hard as Pantherbeast said it was to complete a pass, it is definitely more difficult than Pro or rookie.

                                Originally posted by foolish813
                                Am I the only 1 that has seen sideline catches before. I have heard No New News. There is no video clip. Why? Graphics and engine have not changed so there should be one. I have seen both of those animations in Madden 10. Haven't you? Wasn't last year fight for every yard? Once the ball is caught i'm in control. Isn't it up to me to turn upfield. You know what... whatever.
                                I have a million dollar mansion and a jet for sale for $500. Cash only. I'm taking pre orders now.
                                lol so true. Can I get in on some of that mansion and jet action?
                                Last edited by splff3000; 03-23-2010, 04:39 PM.
                                PSN - Splff3000
                                Twitch

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