The previewer seems to want everything to be like madden. That's not what I want at all. Having to go through a progression on pass plays and not being able to see the whole field is one of the things I'm most excited about. Having my players react to running into each other instead of skating in place is better in my opinion. This guy just wants the game to be about stick skills, I want it to be like football.
Backbreaker Hands-On Preview (Gameinformer)
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Re: Backbreaker Hands-On Preview (Gameinformer)
The previewer seems to want everything to be like madden. That's not what I want at all. Having to go through a progression on pass plays and not being able to see the whole field is one of the things I'm most excited about. Having my players react to running into each other instead of skating in place is better in my opinion. This guy just wants the game to be about stick skills, I want it to be like football.PSN: OldStyle24 -
Re: Backbreaker Hands-On Preview (Gameinformer)
you gotta be kidding me
no sharing of rosters like NCAA or NBA 2k locker
so each person will have to edit his own stuff
no luxory of jus waiting for dedicated dude to upload his wonderfully updated roster
noooooooooooooooo
whyyyyyyyyyyy
smackdown vs raw takes too much out of me as it is creating players,
im not tryna create a whole damn league
i'd spend more time editing then playingComment
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Re: Backbreaker Hands-On Preview (Gameinformer)
yeap.you gotta be kidding me
no sharing of rosters like NCAA or NBA 2k locker
so each person will have to edit his own stuff
no luxory of jus waiting for dedicated dude to upload his wonderfully updated roster
noooooooooooooooo
whyyyyyyyyyyy
smackdown vs raw takes too much out of me as it is creating players,
im not tryna create a whole damn league
i'd spend more time editing then playing
unless we find a way to download or share edited rosters from the community i`ll be playing default rosters, IF, i decide to buy the game... still need more info. Because the latest preview left me a very bad taste.English, is not my first language.Comment
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Re: Backbreaker Hands-On Preview (Gameinformer)
my last hope is that all these left out options and features are jus left out of "arcade" mode and put in pro mode and the rest is being put in the game right now
if not,they lost me
i will still buy the game tho...used at gamestop or off amazonComment
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Re: Backbreaker Hands-On Preview (Gameinformer)
"Speaking of refereeing, this aspect of the game sorely needs some tweaking. Several blatant pass interferences went uncalled, including one play were the defender knocked down the receiver before jumping up to make an interception. My quarterback also received a few false start penalties for gesturing toward the defense."
a defender jus raping a WR and no flag!!!!!!
damn,
EA had to pay this dude megabucks or something

Breaking Down The Modes
To preserve the behind-the-back defensive camera angle from the single-player game, Backbreaker handles multiplayer via splitscreen. Given the up-close camera angles the game employs, the action can look very cramped on one screen. If you want to get the full Backbreaker experience with a friend, competing online is the way to go.
The majority of Backbreaker players will spend most of their time in the Season and Road To Backbreaker modes. Season mode allows players create a custom 8, 16, or 32-team league that features player scouting and drafts between seasons. Natural Motion said much of this mode is still being tweaked so I didn't delve too deeply into the mode, but I did notice there wasn’t an option for making player trades, a peculiar omission.
Road to Backbreaker is structured more like the English soccer leagues, where your team starts in a bottom tier league and can advance to more competitive leagues by placing first. As with player transfers in soccer, the only way to build your team in this mode is to purchase new talent from a free agency pool with credits you earn by winning games.
To show off its impressive tackling animations, Backbreaker also features a Tackle Alley minigame that places you in control of a running back who must score touchdowns against increasingly larger waves of defenders.
My first hand-on time with Backbreaker left me with mixed impressions. While the variety of tackling animations is quite impressive, the skill players should be refined so they feel more agile, the passing needs to be tweaked so players can cycle more quickly between receivers while under pressure, and a few camera tweaks would go a long way to making perspective transitions less damaging. Natural Motion still has time to make refinements before the May 25 release, so there is still a chance that the team will address some of these issues.Comment
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Re: Backbreaker Hands-On Preview (Gameinformer)
You guys do realize a USB flash drive could probably be used to download somebody else's roster if the game doesn't give you a way to share them. Unless of course they block that option as well.My Teams
College: Michigan Wolverines
NHL: Detroit Red Wings
NBA:Detroit Pistons
MLB: Detroit TigersComment
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Re: Backbreaker Hands-On Preview (Gameinformer)
Which would be easier to do that-PS3 or XBox 360?Comment
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Re: Backbreaker Hands-On Preview (Gameinformer)
Savegames are restricted to a profile.
I still think there was a workaround for this, i can`t remember on what game i used it. I think it was on NCAA football.
If that still works, then problem solve.English, is not my first language.Comment
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Re: Backbreaker Hands-On Preview (Gameinformer)
Well I know that Microsoft is going to add USB support soon, I have also downloaded rosters for MLB The Show using a USB drive in the past before the game had the roster vault. I would say the PS3 at this point just because I have done that in the past on the PS3 with The Show and the 360 is just now adding that ability.
^^^ I thought that restriction is only for the 360 though, even if there was no workaround you could buy the game for the PS3 instead.
As far as the preview, I am disappointed hearing some of the things he mentioned, but one of his negatives I disagree that it is actually a negative. When he mentioned the running being more like APF and not being able to cut and stop on a dime I actually take that as a positive. To me the running in APF is far more realistic than the "twitch" running you see in NCAA and Madden which is unrealistic at least to me. So if Backbreaker's running game is similar to APF that would actually be a big positive to me.
I am worried about the AI from the sounds of this preview but he didn't mention which difficult level he was playing. I will hold off final judgment until we see if the higher difficulty levels help with some of the issues. If he was playing on easy that might be factor in why the cpu couldn't complete more than 30% of their passes for instance.Last edited by mgoblue678; 04-03-2010, 08:37 PM.My Teams
College: Michigan Wolverines
NHL: Detroit Red Wings
NBA:Detroit Pistons
MLB: Detroit TigersComment
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Re: Backbreaker Hands-On Preview (Gameinformer)
USB support would be ideal for situations like this.Well I know that Microsoft is going to add USB support soon, I have also downloaded rosters for MLB The Show using a USB drive in the past before the game had the roster vault. I would say the PS3 at this point just because I have done that in the past on the PS3 with The Show and the 360 is just now adding that ability.
^^^ I thought that restriction is only for the 360 though, even if there was no workaround you could buy the game for the PS3 instead.Xbox Live Gamertag: CreatineKasey
M - I - N - N - E - S - O - T - A
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Re: Backbreaker Hands-On Preview (Gameinformer)
USB will NOT work for the 360. Microsoft has already said it. You will format the USB drive and up to 16GB will be available on the 360 and whatever is left will be available on the computer, unless someone finds a way to break the code.
You have to do it the old way with the memory card. Download the save file, upload it to the memory card, and then save it to the 360.Comment
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DickDalewood
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Re: Backbreaker Hands-On Preview (Gameinformer)
you'll likely be able to use software to transfer from the USB drive to PC though. I've been using the MS transfer cable to connect my 360 hard drive to my PC for a while now, and before that I used the Xport device. started out using the Xplorer360 software, now I just use the Xport 360 software. works fine.USB will NOT work for the 360. Microsoft has already said it. You will format the USB drive and up to 16GB will be available on the 360 and whatever is left will be available on the computer, unless someone finds a way to break the code.
You have to do it the old way with the memory card. Download the save file, upload it to the memory card, and then save it to the 360.
I've never had to use the memory card/transfer kit method. I've never even own a 360 memory card.Comment

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