Tools to help OS FULL MINORS

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  • Houston
    MVP
    • May 2003
    • 4731

    #1

    Tools to help OS FULL MINORS

    I made a new thread to help with MLB 13 editing.
    Last edited by Houston; 02-19-2013, 06:16 PM.
    Youtube: https://youtube.com/@mlbnetworkleagu..._hz5M86fl-FbW4

    LEAGUE APPLICATION: https://www.emailmeform.com/builder/...SccoOR406j29tF


  • Blueblood53
    Rookie
    • May 2009
    • 113

    #2
    Re: Tools to help OS FULL MINORS

    Good Sites man. Im gonna add them to my favorites.
    This is My House.


    Comment

    • SethMurphy
      Rookie
      • Sep 2009
      • 457

      #3
      Re: Tools to help OS FULL MINORS

      good help, good to see a productive topic in the last day
      PS5 SN - smurf922

      Comment

      • Houston
        MVP
        • May 2003
        • 4731

        #4
        Re: Tools to help OS FULL MINORS

        Yeah im glad I could do something positive for those guys instead of a bunch of kids flooding up the forums. I can't beleive someone would keep posting and tryng to take credit for there hard work and didication on the roster share thing online.

        Before I jumped to the PS3 I was running a baseball league on xbox live and for the past 3 years every single year there was always somebody idiot either copying my RULES,PHOTOS and MEMBERS or taking my ideas and taking full credit for them so I can totally understand knight and the others frustration right about now.
        Youtube: https://youtube.com/@mlbnetworkleagu..._hz5M86fl-FbW4

        LEAGUE APPLICATION: https://www.emailmeform.com/builder/...SccoOR406j29tF


        Comment

        • SethMurphy
          Rookie
          • Sep 2009
          • 457

          #5
          Re: Tools to help OS FULL MINORS

          i can see how that would be frustrating. but that's the world we live in. the online community is half grown ups still enjoying the gaming world and half 12 and 13 year olds, living off of mom and dads money. some of the younger gamers can be mature, but there is a difficult balance. again thanks for the help
          PS5 SN - smurf922

          Comment

          • statnut
            Pro
            • Jul 2004
            • 566

            #6
            Re: Tools to help OS FULL MINORS

            Some people might find these useful (I wrote them):

            http://web.minorleaguebaseball.com/n...milb&fext=.jsp

            http://web.minorleaguebaseball.com/n...milb&fext=.jsp

            Comment

            • InSainn
              Banned
              • May 2009
              • 324

              #7
              Re: Tools to help OS FULL MINORS

              Another good resource for minor leaguers



              Also, to the OP, that link you posted from the sports lodge about how to make CAPS doesn't show up if you're not a registered user and I'd perfer not to register just to read one thread, any chance of a copy n paste job here?

              Comment

              • TexasLeague
                Rookie
                • Mar 2010
                • 196

                #8
                Re: Tools to help OS FULL MINORS

                Thanks for the links man, good stuff.

                Comment

                • biggerboat
                  Rookie
                  • Mar 2008
                  • 72

                  #9
                  Re: Tools to help OS FULL MINORS

                  Originally posted by InSainn
                  Another good resource for minor leaguers



                  Also, to the OP, that link you posted from the sports lodge about how to make CAPS doesn't show up if you're not a registered user and I'd perfer not to register just to read one thread, any chance of a copy n paste job here?
                  I second that, if you could post the registered link that would be awesome

                  Comment

                  • Erick
                    Rookie
                    • Jun 2008
                    • 128

                    #10
                    Re: Tools to help OS FULL MINORS

                    Originally posted by Houston
                    I just wanted to share these sites in hopes to helping those guys with there rosters. This thread is not to know when the rosters will be out just would like to pass my roster making skills or tools onto these guys.

                    I really like what you started and would like to give my tools and resources to you to help make your roster making alot easier. I would like to help u out as much as I can as well. I use to edit my own rosters before there any xbox live/Roster Vault etc...


                    Anyways I want to give you these tools and hold you keep them to yourself to make your roster editing alot eaiser.

                    http://sabr.org/ You can download the 2010 version here.


                    This has what may or may not be openday rosters but i always trust it its pretty accurate.


                    I have used this for about 3 or 4 years now to have an idea what the rotations or lineups will be so you can set them all up accordingly but the above link is pretty good as well.

                    http://www.fangraphs.com/pitchfx.asp...571&position=P
                    This is used to help what pitchers actually throw 9PITCHES) I would like for you to edit every MLB and AAA pitcher giving them there correct pitches if u dont mind doing this.

                    This blog is an archive of scouting information I have observed from my work as a video scouting intern with Baseball Info Solutions.

                    This has some info on some minor leagues that may help.

                    Web word processing, presentations and spreadsheets



                    May help with prospects


                    How to make accurate CAPS (CREATE A PLAYERS)


                    Love this site really gives you accurate scouting reports on players.

                    I hope any of these makes for a great roster set by you.

                    Nice sites dude. Although I checked your cbs sports link for lineups and it was a bit inconsistent as far where certain players were hitting in the lineup.

                    I could be wrong, but I checked the Rays lineup and it had Zobrist batting 3rd and Longoria hitting 5th?

                    Also the Orioles lineup was a bit out of sorts as well.

                    Just thought you should know. Otherwise good links.
                    ______________________________________________

                    ~ E
                    Erick Nolasco

                    [email protected]

                    EZE Design.com

                    Comment

                    • Houston
                      MVP
                      • May 2003
                      • 4731

                      #11
                      Re: Tools to help OS FULL MINORS

                      Originally posted by Erick
                      Nice sites dude. Although I checked your cbs sports link for lineups and it was a bit inconsistent as far where certain players were hitting in the lineup.

                      I could be wrong, but I checked the Rays lineup and it had Zobrist batting 3rd and Longoria hitting 5th?

                      Also the Orioles lineup was a bit out of sorts as well.

                      Just thought you should know. Otherwise good links.
                      What you must remember that most sites at the time were "PROJECTED LINEUPS"

                      Thanks
                      Youtube: https://youtube.com/@mlbnetworkleagu..._hz5M86fl-FbW4

                      LEAGUE APPLICATION: https://www.emailmeform.com/builder/...SccoOR406j29tF


                      Comment

                      • arsenal123gunners
                        Pro
                        • Nov 2006
                        • 921

                        #12
                        Re: Tools to help OS FULL MINORS

                        Well, here is the entire post. The guy has an email on there too, so if you want to email him you can. Something I found amusing was when he listed like 40 batting stances in the game, he said "Quite a list, eh", I laughed becuase we have like hundreds more.




                        How to, on CAPmaking.
                        by me (highlight_reel)


                        Welcome to my guide. I hope by reading this guide, you can get a better understanding of how to make CAPs for MVP Baseball 2005.

                        As we all know, MVP is out of business (although they may be coming back soon; hopefully [please, please]). However, this is the best baseball game ever made in my opinion, and this game should still be updated. If people can still update ESPN NFL 2K5, or High Heat 2003, this game, of all games, deserves it the most. You should always keep your game updated, and although I don’t have it, if you have a good computer, I highly recommend buying MVP for the PC and downloading the mods (fixers of your game) off of www.mvpmods.com. Either that, or use the CAPs on www.thesportslodge.com and keep your game up-to-date! The worst thing is having a game that ‘bites the dust’. If you still update MVP, and want to make CAPs, this guide is for you! Read on!

                        I have a different way of making CAPs then most CAPmakers. I like using a formula. Formulas are what I use because you need a set in stone, handwritten number that you will use. If you are a CAPmaker, learning how to make CAPs, or just a normal MVP player (we all once were), using the same CAPs/Edits in your game all the time will make your gaming experience smoother, no matter how high or low they [the ratings] are, as long as they are accurate (don’t ever go too high or too low). Many people playing the game of MVP have made a mistake of using inaccurate CAPs. If you have a guy like Blake Maxwell (2005 40th round pick by the Red Sox), his control should not be anywhere near a guy like Jake Peavy’s control. Even worse, a guy like Homer Bailey (2005 Top 100 Prospect, Starting Pitcher, Reds A) should not have control more than Dan Wheeler (Houston Astro Relief Pitcher). Same goes for batters. Before I was a CAPmaker, I made the mistake that many of you make, using two totally different styles of CAPs, and that made my gaming experience very dull. Make sure you do some research yourself (an average CAP takes 40 minutes to an 2 hours... unless you’re doing someone named Anderson Gomes [Japanese minor leaguer turned White Sox minor leaguer].... don’t even ask...) and compare the stats you use to the stats someone else uses.

                        If you have a player with a .323 batting average in AAA with a 57 contact rating, and one with a .326 with a 45 contact rating, you need to do one of four things:

                        A- Don’t use the one that doesn’t comply with the style of CAPs you have used the most
                        B- Edit the CAP accordingly
                        C- Ask a person who’s CAPs are similar to the style of CAPs you normally use
                        D- Make your own CAPs.
                        By doing this, as I continue to stress, your gaming experience will be a whole lot better.

                        If a player has made it a habit to have good years, and then they have one off year, what I normally will do is combine the present year’s stats, and the year before that’s stats. Do not use a player’s stats for that season if the season is not halfway complete, or they were injured for more than ¾ of that season.

                        Now, I will explain each rating (and my formula for it- if necessary)/information, and where to find information to make the rating/information.

                        General Information
                        Name: That one’s pretty self-explanatory. If you don’t know the name of the player, how will you make the CAP?

                        Birthday: That one’s also pretty self-explanatory. You can find that out on www.minorleaguebaseball.com (type in the player’s last name in the player search box), www.mlb.com (click on players, type in the last name of the player in active player search), or www.thebaseballcube.com (type in the player’s full name, and information about the player like birthday should show.

                        First Position: This is whatever position the player plays the most. You might have to do some researching on www.google.com or www.yahoo.com to find that out, but if the player is an MILB (Minor League Baseball) player, when you find his name and birthday, his position might show as well. Same thing for www.mlb.com. Except on www.mlb.com, the position most likely will definitely show up. For pitchers, if they started more games than they pitched in relief, than they would be considered a Starting Pitcher or vice versa.

                        Second Position: If a player can play another position, or plays the other position frequently, then they would be given a second position. For instance, Alex Rodriguez is a 3rd baseman, except he can also play shortstop. So, you would give him second position of SS. Some players can play multiple positions, like the entire infield, or the entire outfield, so give them their second position accordingly.

                        Throws/Bats: This piece of information is easy. You can easily find that along with the player’s name and birthday at www.milb.com or www.mlb.com.

                        Career Potential: Here’s what I use to figure out career potential (for younger guys- 28 and younger, also for career minor leaguers, who won’t get anything higher than ** from me).

                        *****- 1-10 on the Baseball America Top 100 list (or a high draft pick- first round)
                        ****- 10-95 on the Baseball America Top 100 list (second round draft pick)
                        ***- 96-100 on the Baseball America Top 100 list, or a very good player who has a decent amount of potential, but might not pan out either.
                        **- Decent players, who can turn out to be rather good, but not your Alex Rodriguez (unless they take steroids...) They also can be players who are not very good, but not horrible. ** potential will be the potential used most often.
                        *- Players who do not have any potential, or continually have horrible stats.

                        For old players (29 and older/MLB players), here’s what I use to figure out their career potential (for editing/CAPmaking).

                        *****- Superstar. Already has panned out in the league for years, and has been excellent at doing so. A player you know is excellent, because he has proved it at the high level.
                        ****- Very good player. He is one who you’d expect to see on the league leaders quite often. He’s very good, just not a superstar.
                        ***- Good, but not great player. Someone who occasionally has pretty good years. A consistently decent player.
                        **- A player is okay, but below average.
                        *- This is a career minor leaguer.

                        Batter Ditty Type: There are not many good sites to find this information out, unless you have seen the player, and have listened to his intro music. The way I figure this out is by their ethnicity. If they have some Spanish, they’ll be Latin. If they are Texas people, they’ll be country, and etc. Here are all the types of Ditty Types:

                        COUNTRY
                        DANCE
                        HEAVY ROCK
                        HIP HOP
                        LATIN
                        POP
                        ROCK

                        Appearance
                        Jersey Number: You can always find that out at milb.com or mlb.com. If you can’t find it there, or on the team’s site itself, then look at a picture, and try to figure out the number from there.

                        Height: Easy. Very self-explanatory. Find that, again at milb.com, while searching for the player, or mlb.com, searching for the player again, or at the team’s specific website.

                        Weight: Same as the latter.

                        Face: Now, this is easy. Look at a player’s picture (you’ll find one somewhere), and try to figure out what face number is closest to the way they look in real-life. By finding this out (what they look like), you can determine the face number.

                        Hair Color: Self-explanatory. List of colors to help you out:

                        1: Black
                        2: Blonde
                        3: Dark Gray
                        4: Red
                        5: Brown/Blonde
                        6: Dark Brown
                        7: Blue

                        Hair Style: Some people have different hair styles than others. Again, self-explanatory.

                        Facial Hair: Another important aspect of your face choosing is facial hair. All of these face stuff are self-explanatory.

                        Bat: I’ll try to explain the bat types as best as I can.

                        1- manila bat
                        2- light brown, black around center
                        3- red, black around center
                        4- black, white around center
                        5- manila on bottom half, black on top half
                        6- brown on bottom half, black on top half, manila around center
                        7- red on bottom half, black on top half, manila around center

                        Glove: This is one of the most overlooked features in the create-a-player, but I still like to get it correct. You can find those pictures in Google images, Yahoo images, or the team’s website. Here is the list.

                        1- light brown
                        2- brown
                        3- black
                        4- blue
                        5- red

                        Elbow Guard: Here's a list of that stuff.

                        1- black, open on the lower elbow space
                        2- black, closed on the lower elbow space
                        3- white, open on the upper elbow space

                        Shin Guard: The occasional players have it.

                        1- black
                        2- white

                        Wristband: I guess it’s becoming a fashion to wear these.

                        (coming from if you were the player)

                        1- big on left arm
                        2- big on right arm
                        3- big on both arms
                        4- small on left arm
                        5- small on right arm
                        6- small on both arms

                        Socks: Very self-explanatory. There are only 3 types of socks. They are:

                        Low
                        Regular
                        High

                        Find these in whatever pictures you can find of the player in action.

                        Catcher Mask: This is what’s looked at the least, because not many players play catcher! You can guess for them.

                        1- Normal Catcher Mask
                        2- Hockey Mask

                        Batting Gloves: Does your player wear batting gloves? Here are the choices.

                        1- on
                        2- off


                        Batting Attributes

                        Batting Stance: In this category (although it isn’t an attribute), you determine the stance closest to the player. You can usually find this out by searching on google or yahoo images for a picture of them batting, find a baseball card, or, if you can’t find a picture there, you should either A: find a scouting report that says they’re “such-and-such like”, find that such and such player’s stance, and use it. or B: Guess according to statistics, or height.

                        Here is a list of all the batting stances:

                        GENERIC
                        GENERIC 2
                        GENERIC 3 (really Tony Batista’s stance- not in the game)
                        BENT
                        CLOSED
                        CROUCHED
                        HIGH
                        OPEN
                        UPRIGHT
                        CLASSIC 1
                        CLASSIC 2
                        CLASSIC 3
                        ALOU
                        BAGWELL
                        BELTRE
                        Y. BERRA
                        B. BOONE
                        BURNITZ
                        R. CAREW
                        E. CHAVEZ
                        T. COBB
                        COUNSELL
                        DELGADO
                        DURHAM (former one)
                        EVERETT
                        FLOYD
                        J. FRANCO
                        FULLMER
                        GARCIAPARRA
                        L. GEHRIG
                        GIAMBI
                        GILES
                        GLAUS
                        J. GONZALEZ
                        GREEN
                        GRIFFEY JR.
                        V. GUERRERO
                        HELTON
                        ICHIRO
                        R. JACKSON
                        JETER
                        A. JONES
                        C. JONES
                        KLESKO
                        LOFTON
                        H. MATSUI
                        K. MATSUI
                        J. MORGAN
                        M. ORDONEZ
                        D. ORTIZ
                        PIAZZA
                        A. PUJOLS
                        M. RAMIREZ
                        RENTERIA
                        A. RODRIGUEZ
                        B. RUTH
                        SHEFFIELD
                        SIERRA
                        SOSA
                        THOMAS
                        THOME
                        VINA
                        H. WAGNER
                        WALKER
                        B. WILLIAMS

                        Quite a list, eh?

                        Contact vs. RHP/LHP: And, finally, the time you have all been waiting for, the revealing of the formulas I use! This is credit to PooDiddy, with a tad-bit of editing by me.

                        For the Japanese majors subtract 15
                        For Triple A subtract 20
                        For Double A subtract 25
                        For High A subtract 30
                        For Low A subtract 35
                        For Rookie ball subtract 40
                        For College subtract 43 (be reasonable)
                        For High School subtract 48 (be reasonable)

                        Here is the chart.
                        RATING.....CONTACT
                        ...........AVG............
                        100………….400+
                        99...............395
                        98...............380
                        97...............375
                        96...............370
                        95...............365
                        93...............355
                        92...............350
                        91...............340
                        90...............330
                        89...............327
                        88...............324
                        87...............322
                        86...............320
                        85...............315
                        84...............310
                        83...............305
                        82...............300
                        81...............295
                        80...............290
                        79...............288
                        78...............286
                        77...............284
                        76...............282
                        75...............280
                        74...............278
                        73...............276
                        72...............274
                        71...............272
                        70...............270
                        69...............268
                        68...............266
                        67...............264
                        66...............262
                        65...............260
                        64...............255
                        63...............252
                        62...............250
                        61...............247
                        60...............244
                        59...............241
                        58...............238
                        57...............235
                        56...............232
                        55...............229
                        54...............226
                        53...............223
                        52...............220
                        51...............215
                        50...............210
                        49...............205
                        48...............200
                        47...............195
                        46...............190
                        45...............185
                        44...............180
                        43...............175
                        42...............170
                        41...............165
                        40...............160
                        39...............155
                        38...............150
                        37...............145
                        36...............140
                        35...............135

                        Now, really, let’s think reasonably. If you’re in rookie ball hitting .135 (throughout a FULL year), you’ve got a little bit of a problem, and probably won’t be kept in even that league much longer. And remember, this CAP is for someone who wants to put this person on their team, but if you really think about it, the only CAPs needed are MLB (occasionally), AAA, AA, A and sometimes Low A, not rookie ball, so don’t pull your hairs out over the dilemma. All of these CAPs, you’ve got to remember, are PROJECTION CAPs, so they will not (most of the times) come out perfectly, but try to project as best as you possibly can. Also, this chart is close to being set in stone numbers, but if a player has a breakout year, don’t be crazy about it, same for a breakdown year.
                        For pitchers, if they hit .300, DO NOT give them an 82 rating, please. I’d give them somewhere in the vicinity of a 52, obviously, depending on their amount of ABs. Just don’t go crazy, and as always, if you don’t find much of batting statistics, give them a 10 rating or lower.

                        Power vs. RHP/LHP: The next formula I use (created by yours truly,with PooDiddy doing a part of the SLG% section of the chart) is located here. Thanks to KSig24 for giving me the idea of using SLG% as well as homeruns.

                        For the Japanese League majors, subtract 9
                        For AAA, subtract 15
                        For AA, subtract 19
                        For High A, subtract 23
                        For Low A, subtract 28
                        For Rookie ball, subtract 35
                        For College, subtract 40
                        For High School, subtract 45

                        By the way, always pro-rate a players season to 500 at-bats.
                        Rating.....Homeruns……………………………………SLG%
                        100+…….50……………………………………………….700
                        99...........49……………………………………………….690
                        98...........48……………………………………………….680
                        97...........47……………………………………………….670
                        96...........46……………………………………………….660
                        95...........45……………………………………………….650
                        94...........44……………………………………………….640
                        93...........43……………………………………………….635
                        92...........42……………………………………………….630
                        91...........41……………………………………………….615
                        90...........40……………………………………………….600
                        89...........39……………………………………………….590
                        88...........38……………………………………………….575
                        87...........37……………………………………………….560
                        86...........36……………………………………………….550
                        85...........35……………………………………………….540
                        84...........34……………………………………………….535
                        83...........33……………………………………………….525
                        82...........32……………………………………………….520
                        81...........31……………………………………………….515
                        80...........30……………………………………………….510
                        79...........29……………………………………………….508
                        78...........28……………………………………………….506
                        77...........27……………………………………………….504
                        76...........26……………………………………………….502
                        75...........25……………………………………………….500
                        74...........24……………………………………………….495
                        73...........23……………………………………………….490
                        72...........22……………………………………………….485
                        71...........21……………………………………………….480
                        70...........20……………………………………………….475
                        69...........19……………………………………………….470
                        68...........18……………………………………………….465
                        67...........17……………………………………………….460
                        66...........16……………………………………………….455
                        65...........15……………………………………………….450
                        64...........14……………………………………………….448
                        63...........13……………………………………………….443
                        62...........12……………………………………………….438
                        61...........11……………………………………………….436
                        60...........10……………………………………………….433
                        59...........9 (if he has 25+ E.B. hits**)………….430
                        58...........9 (if he has less than 25 E.B. hits)….425
                        57...........8 (if he has 25+ E.B. hits)……………..419
                        56...........8 (if he has less than 25 E.B. hits)….409
                        55...........7 (if he has 25+ E.B. hits)……………..399
                        54...........7 (if he has less than 25 E.B. hits)….395
                        53...........6 (if he has 25+ E.B. hits)……………..391
                        52...........6 (if he has less than 25 E.B. hits)….389
                        51...........5 (if he has 25+ E.B. hits)……………..388
                        50...........5 (if he has less than 25 E.B. hits)….386
                        49...........4 (if he has 25+ E.B. hits)……………..385
                        48...........4 (if he has less than 25 E.B. hits)….383
                        47...........3 (if he has 25+ E.B. hits)……………..382
                        46...........3 (if he has less than 25 E.B. hits)….380
                        45...........2 (if he has 25+ E.B. hits)……………..379
                        44...........2 (if he has less than 25 E.B. hits)….378
                        43...........1 (if he has 25+ E.B. hits)……………..376
                        42...........1 (if he has 20-24 E.B. hits)…………..374
                        41...........1 (if he has 15-19 E.B. hits)…………..372
                        40...........1 (if he has 15 and under E.B. hits)..370
                        39...........0 (if he has 25+ E.B. hits)……………..365
                        38...........0 (if he has 20-24 E.B. hits)…………..355
                        37...........0 (if he has 15-19 E.B. hits)…………..350
                        36………..0 (if he has 6-14 E.B. hits)…………….340
                        35………..0 (if he has 5 and under E.B. hits)….330
                        34……………………………………………………………320
                        33……………………………………………………………310
                        32……………………………………………………………300
                        31……………………………………………………………290
                        30……………………………………………………………280
                        29……………………………………………………………280 and under


                        **An E.B. hit, according to me, is a double or a triple. Homeruns do not count as E.B. hits, at least for this chart.

                        This goes with basically the exact same mindset that I use while doing the contact part of a CAP.

                        Bunting: This rating determines a player’s ability to be able to bunt. Pitchers normally get higher bunting ratings than batters, with a rating anywhere from 10-95. The speedy runners normally get anywhere from 60-99 in this rating from me, 99 being Juan Pierre, Alex Sanchez, and the like. The slower ones get anything from 20-60, because their bunting is more of sacrificing. You also must account how much they do it, by finding out their sacrifice hits number.

                        Plate Discipline: This rating determines how patient a player is at the plate. While discipline affects the batting average during sims, it does not affect it during play. Here is a formula I made to determine Plate Discipline.

                        For Japan subtract 5
                        For AAA subtract 10
                        For AA subtract 15
                        For High A-Rookie Ball subtract 20
                        For college subtract 25
                        For high school subtract 30

                        450 + over = 99
                        437-449 = 95
                        424-436 = 90
                        411-423 = 85
                        398-410 = 80
                        385-397 = 75
                        372-384 = 70
                        359-371 = 65
                        346-358 = 60
                        333-345 = 55
                        320-332 = 50
                        294-319 = 40
                        281-306 = 30
                        175-280 = 20
                        001-174 = 10
                        000 = 0

                        Use this wisely. If someone just begins a season and has a .750 OBP, don’t go all crazy and give them 99 plate discipline. Use good judgement.

                        Durability: This rating is like the toughness rating in Madden. It determines two things:
                        A- How many games in a row a player can play without getting tired
                        B- How prone the player is to injuries.
                        Here is a good formula to figure this out.

                        created by me
                        This is on average, PLEASE do not do it after one year. Let’s say a player misses half of the year due to a leg injury, but normally plays 140 games a year, instead of giving him a 60, give him somewhere in the range of 70 or 80.

                        100% of games played- 99 durability
                        95-99% of games played- 95 durability
                        88-94% of games played- 90 durability
                        83-87% of games played- 85 durability
                        78-82% of games played- 80 durability
                        72-77% of games played- 75 durability
                        65-71% of games played- 70 durability
                        56-64% of games played- 65 durability
                        50-55% of games played- 60 durability
                        43-49% of games played- 55 durability
                        36-42% of games played- 50 durability
                        29-35% of games played- 40 durability
                        28% and under of games played- 30 durability

                        You’ve got to also account what position they play. If it’s a DH, lower the durability rating 20, because they don’t play in the field. If it’s a catcher, raise the durability rating 5 or 10 because you must remember, catching is a very difficult position. For other positions, this formula should be fine. Also, if they play in the minor leagues, subtract 10 because their season is not 162 games. I do not give anyone lower than a 30 durability and this is only if they are built like a string, or get injured “every other minute”.

                        Speed: This rating determines how quick a player is. Normally, you can find this out through the amount of stolen bases (the higher the quicker) and through a few scouting reports. 99 is the highest I’ll go for any player, or else they are way too quick (there is a 100 rating). Generally, shortstops, second basemen, and centerfielders are the quickest positions because of what they have to do in the field, so those are the players you will see with a higher rating.

                        Stealing Tendency: This rating determines how often a player attempts to steal a base. You must be careful not to give a player too high of a stealing tendency because they are quick. Remember, there’s always the Bernie Williams, Andruw Jones, and Robinson Canos. If a player attempts to steal a ton, a la Rafael Furcal and Jose Reyes, give them something in the 90s.

                        Baserunning Ability: This rating determines how good a player is on the basepaths. The way I determine it is by looking at how many times a player has been caught stealing as opposed to not. If you have seen a player play, and have seen them make many baserunning blunders, give them a low rating as well.

                        Fielding: This rating determines how good a fielder a player is. I’ve been working on a formula for this, but to no avail. This rating is more of a “find it through scouting reports” rating. Also, you can find this out by the amount of errors, and fielding percentages.

                        Range: This rating determines how much ground a fielder can cover when on the run. Speed factors into this rating as well, because no matter how much range you have, you must have the speed to cover it. Make sure to give a speedy player a pretty good range rating. Center fielders must have more range than 1st basemen.

                        Throwing Strength: This rating determines how hard a player can throw the ball. A 99 is for a player like Jose Reyes or Bengie Molina. A 60 is for a first baseman or the like.

                        Throwing Accuracy: This rating determines how accurate a player is when throwing the ball. A player can have all the throwing strength in the world, but that doesn’t matter in this rating.
                        I tend to give an average rating (65-75) for the minor leaguers I haven’t seen play, unless I get a scouting report.

                        Tendencies

                        Tendencies in general: Many are scared by the tendency rating in MVP. But once you get it, it’s quite easy.

                        The higher the rating is, the more inclined to do it.
                        The lower the rating is, the less inclined to do it.

                        Take- how much percent of the time he would take against a certain pitch. If he is a free swinger, it would be lower than a player who has 100 BBs.

                        Miss- how much percent of the time he would swing and miss against a certain pitch. If he had more strikeouts, his miss would be high. In this case, it's bad.

                        Chase- Again, this is for free swingers. Especially free swingers who chase pitches out of the zone.
                        What I do is pro-rate the players’ splits to 500 ABs, and find out how many BB/Ks he has versus that particular type of pitcher.

                        Remember, chase doesn’t mean they will necessarily miss (contact determines that) and take doesn’t mean they will walk (plate discipline determines that and miss), so it isn’t that important of a rating.

                        Hot/Cold Zones

                        We have come to the end of the offensive attributes. It is now time that you learn how to do the hot/cold zones.

                        This is a very subjective matter, and it varies by player.

                        A lot of hot zones, cold on the bottom row: That player is mostly a contact hitter. He can hit anything even when chasing. Those types of players are: Juan Pierre, Ichiro, Jose Reyes, Chone Figgins, and the like.

                        Even amount of hot/cold zones: That player can hit for decent power and has a pretty good batting average, i.e. Hideki Matsui.

                        More cold zones than hot zones: This player strikes out a ton.

                        All cold zones: I do that to only pitchers who do not have a hit or do not have hitting statistics.

                        I also use the hot/cold zones on foxsports.com. I don’t use them all the way though. Let’s say that their zone has a .300 average, I’d subtract it by 30-50 to make it .270-.250. Make sure that you use the splits… with higher averages, that person should have more hot/neutral zones on the bottom than the split with the lower average, and same for power, except for the top.

                        This is just a general guide, but take them as they come. Any questions, feel free to ask.

                        Pitching Attributes

                        We have now reached the pitching attributes section.

                        Pitcher Deliveries: You can find these by watching videos on MLB.com, youtube.com, or looking for pictures and trying off of that.

                        Stamina: This rating determines how long a pitcher can stay in the game. Relief pitchers obviously have lower stamina ratings than starting pitchers because relief pitchers pitch only an inning or two.

                        For starting pitchers, I do IP/G = # multiplied by 10 + 26

                        For relief pitchers, here’s a formula I use: IP/G= # multiplied by 10 + 30.

                        Pickoff: This rating shows how good of a pickoff move a pitcher has. Left handed pitchers generally have a better pickoff rating than righties. Unless I know something about the player’s pickoff move (from a scouting report, or from watching them), I determine pickoff like this:
                        LHP- 55-75
                        RHP- 40-60

                        Control: This rating determines how much control of a pitch a player has. This is a general chart I use for control.
                        ---------------------------------------------------------------------------------------------------------
                        For Japanese League majors subtract 12
                        For AAA subtract 15
                        For AA subtract 20
                        For High A subtract 25
                        For Low A subtract 30
                        For Rookie Ball subtract 35
                        For College subtract 40
                        For High School subtract 45

                        99-95 control- (RP) 0.00 E.R.A. to 1.32 E.R.A.
                        at least 35 more Ks than BBs
                        (SP) 0.00 E.R.A. to 1.99 E.R.A.
                        6/1 K/BB Ratio
                        94-90 control- (RP) 1.33 E.R.A. to 1.85 E.R.A.
                        31-34 more Ks than BBs
                        (SP) 2.00 E.R.A. to 2.53 E.R.A.
                        5.5/1 K/BB Ratio
                        89-85 control- (RP) 1.86 E.R.A to 2.23 E.R.A.
                        27-30 more Ks than BBs
                        (SP) 2.54 E.R.A. to 2.87 E.R.A.
                        5/1 K/BB Ratio
                        84-80 control- (RP) 2.24 E.R.A to 2.72 E.R.A.
                        23-26 more Ks than BBs
                        (SP) 2.88 E.R.A. to 3.22 E.R.A.
                        4.5/1 K/BB Ratio
                        79-75 control- (RP) 2.73 E.R.A. to 3.30 E.R.A.
                        19-22 more Ks than BBs
                        (SP) 3.23 E.R.A. to 3.81 E.R.A.
                        4/1 K/BB Ratio
                        74-70 control- (RP) 3.31 E.R.A. to 3.96 E.R.A.
                        15-18 more Ks than BBs
                        (SP) 3.82 E.R.A. to 4.45 E.R.A.
                        3.5/1 K/BB Ratio
                        69-65 control- (RP) 3.97 E.R.A. to 4.57 E.R.A.
                        10-15 more Ks than BBs
                        (SP) 4.46 E.R.A. to 4.97 E.R.A.
                        3/1 K/BB Ratio
                        64-60 control- (RP) 4.58 E.R.A. to 5.03 E.R.A.
                        7-9 more Ks than BBs
                        (SP) 4.98 E.R.A. to 5.33 E.R.A.
                        2.5/1 K/BB Ratio
                        59-55 control- (RP) 5.04 E.R.A. to 5.49 E.R.A.
                        5 or 6 more Ks than BBs
                        (SP) 5.34 E.R.A. to 5.77 E.R.A.
                        2/1 K/BB Ratio
                        54-50 control- (RP) 5.50 E,R,A to 6.02 E.R.A.
                        3 or 4 more Ks than BBs
                        (SP) 5.78 E.R.A. to 6.34 E.R.A.
                        1.5/1 K/BB Ratio
                        49-45 control- (RP) 6.03 E.R.A to 6.89 E.R.A.
                        1 or 2 more Ks than BBs
                        (SP) 6.35 E.R.A. to 7.32 E.R.A.
                        1/1 K/BB Ratio
                        44-40 control- (RP) 6.90+ E.R.A.
                        same number of Ks/BBs or more BBs than Ks
                        (SP) 7.33+ E.R.A.
                        more BBs than Ks
                        -------------------------------------------------------------------------------------------------
                        And for this, it’s the same like I said for contact.

                        Velocity: This rating determines how fast the ball is thrown. Find out the player’s velocity by going on google and searching for say, Angel Guzman fastball. Always add 2 to whatever the velocity is.

                        Trajectory: This rating determines the motion of the ball. It goes like a clock.

                        Movement: This rating determines how much movement a pitch has after thrown. Barry Zito’s curveball is surely in the 90s. Curveballs, knucklers, screwballs, etc. are more likely to get a higher movement rating than a 2-seam fastball.

                        Helpful Scouting Sites:
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                        And that, is all! You have now learned how to make CAPs if you have read this book (LOL). Please use this thread to comment on it, and the like. Show me your CAPs and I will critique them.

                        One last thing, I DO NOT believe my CAPs are right, I do not believe there is a right CAP. While I use a different style of CAPs/Edits than most, that doesn’t mean that I’m wrong, and that doesn’t mean I’m right either. Using the same style of CAPs enhances your gameplay, and it will no matter what style you use (as long as it isn’t horribly inflated).

                        CAPs take some time. It takes time to read this guide. It takes time to get good at CAPmaking. But in the end, it’s all worth it. Play ball!

                        (If you want to tryout a CAP/Edit and get some help from me afterwards, I’m at thesportslodge.com.)

                        This guide has been written by highlight_reel.
                        Email: [email protected]
                        Willie Mays - The Greatest that Ever Lived
                        Gunner's Custom Covers

                        Comment

                        • DirtyCobra
                          Pro
                          • Mar 2009
                          • 620

                          #13
                          Re: Tools to help OS FULL MINORS

                          Originally posted by arsenal123gunners

                          Stamina: This rating determines how long a pitcher can stay in the game. Relief pitchers obviously have lower stamina ratings than starting pitchers because relief pitchers pitch only an inning or two.

                          For starting pitchers, I do IP/G = # multiplied by 10 + 26

                          For relief pitchers, here’s a formula I use: IP/G= # multiplied by 10 + 30.
                          Is this the same formula that Rod Carew and the others used for the stamina edits in previous years?? Or is this your own formula?? I am just curious because I want to edit the stamina for my roster. Thanks
                          Last edited by DirtyCobra; 04-07-2010, 10:16 PM.

                          Comment

                          • arsenal123gunners
                            Pro
                            • Nov 2006
                            • 921

                            #14
                            Re: Tools to help OS FULL MINORS

                            I didn't post that, someone on another website did, I was just copying it for people. And, I'm sure that it is different than ones used by other users
                            Willie Mays - The Greatest that Ever Lived
                            Gunner's Custom Covers

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