ea should bring back the old-gen controller configuration its way better than the new

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  • rivickolous
    Rookie
    • Dec 2009
    • 14

    #1

    ea should bring back the old-gen controller configuration its way better than the new

    i think ea should bring back the old-gen controller configuration. its more comfortable and plus u can use the stiff arm button. pointing from left to right by using the right trigger2 and left trigger2. the old madden u could use the stiff arm button real good. but the new gen madden their is only one button u cant use it at all. and the juking system, use right trigger 1 and left trigger 1 juking from left to right. and use right stick as a hightlight stick just like the old madden. the same goes for the xbox 360. why did ea have to change the controls in the first place?
    Last edited by rivickolous; 04-09-2010, 12:49 PM.
  • PanthersFanboy
    Rookie
    • Jun 2009
    • 364

    #2
    Re: ea should bring back the old-gen controller configuration its way better than the

    Im right there with you on this 1
    BBC
    !POWER TO THE BROTHERHOOD!


    PSN ID- WoahThatGuy
    Text: (910) 770-1533

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    • Tengo Juego
      MVP
      • Dec 2007
      • 2524

      #3
      Re: ea should bring back the old-gen controller configuration its way better than the

      As an option, sure. Honestly, fully customizable controls would be the best thing.

      Comment

      • Hova57
        MVP
        • Mar 2008
        • 3754

        #4
        Re: ea should bring back the old-gen controller configuration its way better than the

        i'm really not down for it. only because i just to the time to get the hang of it. plus if they did redo some things to how the right stick is used.(read about some change to right stick in ncaa thread it didn't get into detail bout but somethings have been added) the old format would be useless.

        Comment

        • Tyrant8RDFL
          MVP
          • Feb 2004
          • 3563

          #5
          Re: ea should bring back the old-gen controller configuration its way better than the

          You have my vote.

          The control configuration on last gen was awesome, and should have never been touched.

          That was one area that was done correctly.

          I would love to have the old control scheme back.
          Simply *Magic* Just click the link and Watch :)
          http://www.operationsports.com/forum...post2043715147

          Comment

          • xNYGx
            Banned
            • Mar 2010
            • 343

            #6
            Re: ea should bring back the old-gen controller configuration its way better than the

            I would certainly prefer a classic configuration, especially for offense. Something like this (XBOX 360):

            A - Hold for speed burst
            B - Spin
            X - Dive
            Y - Cover ball
            LB/RB - Stiff arm left/right
            LT/RT - Juke left/right

            RS (Highlight stick)
            Up - Truck/elude
            Left/Right - Quick cut
            Down - Quick stop

            *Replace the hurdle button, and have hurdling be automatic (based on the jumping rating).

            Comment

            • Pacman83
              Pro
              • Jun 2009
              • 986

              #7
              Re: ea should bring back the old-gen controller configuration its way better than the

              Was there a reason we don't have custom controls available yet?

              GT: IIx PaCmAN xII
              Rams/Mizzou/Cards

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              • xNYGx
                Banned
                • Mar 2010
                • 343

                #8
                Re: ea should bring back the old-gen controller configuration its way better than the

                Bringing this post back to life!

                Comment

                • Boregard
                  Banned
                  • Jun 2008
                  • 614

                  #9
                  Re: ea should bring back the old-gen controller configuration its way better than the

                  I agree and second that motion, and third it, and on and on to infinity!!!

                  One big thing I miss was the way they allowed moves to be executed according to the way you hit the buttons via "pressure sensitivity".

                  I did a very long breakdown of how they could incorporate that along side the "dual-stick controls", here is the link Total Control and Responsiveness, warning this is very long and detailed.

                  Synopsis is- each move (spin/dive/hurdle/catch/swat/stiff-arm/cut-moves) would have three levels depending on how you hit the button.

                  Example: Dive
                  Tap = "fall forward" or half @$$ dive for lack of a better desription
                  Press = think M. Barber "superman" into endzone, long dive
                  Hold then release = over the pile
                  and during a "wrap up" tackle you could tap/press/hold button for
                  "reaching" out for more yards

                  I used dive because the "reaching out" is an extra. Each level would correspond with different animations with different "risk vs reward" factors and of course be dictated in effectiveness not just by "your timing" but the ratings of the player. With the dive, and all the moves, the tap is lowest risk lowest reward. Fumble would be the obvious choice here for risk, but say for "swat ball as defender" the hold release would have multiple risk.

                  First, the hold animations would slow you down as the player "gathers or sets up" his footwork and if you miss you would be putting yourself way out of position.

                  Second, the ratings would determine how long you could hold button down before you "slip, trip, fall, or even maybe "pull a hammy/high ankle sprain". So the hold/release would require slightly different "timing" for players of different appropriate ratings.

                  Comment

                  • xNYGx
                    Banned
                    • Mar 2010
                    • 343

                    #10
                    Re: ea should bring back the old-gen controller configuration its way better than the

                    Originally posted by Boregard
                    I agree and second that motion, and third it, and on and on to infinity!!!

                    One big thing I miss was the way they allowed moves to be executed according to the way you hit the buttons via "pressure sensitivity".

                    I did a very long breakdown of how they could incorporate that along side the "dual-stick controls", here is the link Total Control and Responsiveness, warning this is very long and detailed.

                    Synopsis is- each move (spin/dive/hurdle/catch/swat/stiff-arm/cut-moves) would have three levels depending on how you hit the button.

                    Example: Dive
                    Tap = "fall forward" or half @$$ dive for lack of a better desription
                    Press = think M. Barber "superman" into endzone, long dive
                    Hold then release = over the pile
                    and during a "wrap up" tackle you could tap/press/hold button for
                    "reaching" out for more yards

                    I used dive because the "reaching out" is an extra. Each level would correspond with different animations with different "risk vs reward" factors and of course be dictated in effectiveness not just by "your timing" but the ratings of the player. With the dive, and all the moves, the tap is lowest risk lowest reward. Fumble would be the obvious choice here for risk, but say for "swat ball as defender" the hold release would have multiple risk.

                    First, the hold animations would slow you down as the player "gathers or sets up" his footwork and if you miss you would be putting yourself way out of position.

                    Second, the ratings would determine how long you could hold button down before you "slip, trip, fall, or even maybe "pull a hammy/high ankle sprain". So the hold/release would require slightly different "timing" for players of different appropriate ratings.
                    If we ever got remotely close to that level of responsiveness in controls... I think that "other game" could finally take the back seat.


                    Now that we know of the differences to the control scheme, my idea isn't as good now

                    Comment

                    • Boregard
                      Banned
                      • Jun 2008
                      • 614

                      #11
                      Re: ea should bring back the old-gen controller configuration its way better than the

                      Originally posted by xNYGx
                      Now that we know of the differences to the control scheme, my idea isn't as good now
                      What do you mean by that^^^? I am just really detailed in my thinking. The first time I ever played a NFL football video game - I was in a "wrap" tackle animation near the goaline and I instinctively hit the dive button thinking the player would reach out the ball - that is just how my mind works.

                      If you go back and read my long version - don't get caught up in exactly what each button does at each level - you would not have to memorize this stuff - you already know what buttons do what - you would just know that you had "control" over each move by how you hit the button and you would "feel" your way through the rest.

                      Spin button on M04 or something was "pressure sensitive" and I learned it without "knowing" or being told it was there. Later I was going through the tutorial with young kid in my neighborhood and the tutorial pointed it out as a new feature and expanding that level of control has been an idea of mine ever since.
                      Last edited by Boregard; 05-01-2010, 02:41 AM. Reason: spellinbg eror

                      Comment

                      • Exonerated
                        MVP
                        • Dec 2007
                        • 4899

                        #12
                        Re: ea should bring back the old-gen controller configuration its way better than the

                        the new config is way better than the old.

                        Comment

                        • JerseySuave4
                          Banned
                          • Mar 2006
                          • 5152

                          #13
                          Re: ea should bring back the old-gen controller configuration its way better than the

                          Originally posted by Exonerated
                          the new config is way better than the old.
                          agreed, there are many more things you can do with your player that you couldnt do on the old system and the new controls do a great job of allowing you to do those new things. Everyone loves living in the past and likes to say, make this like it was on the other system, but things need to evolve and improve.

                          Comment

                          • MaddenBalla
                            Banned
                            • Feb 2010
                            • 354

                            #14
                            Re: ea should bring back the old-gen controller configuration its way better than the

                            Custom controls definately!

                            Comment

                            • Tyrant8RDFL
                              MVP
                              • Feb 2004
                              • 3563

                              #15
                              Re: ea should bring back the old-gen controller configuration its way better than the

                              Originally posted by Exonerated
                              the new config is way better than the old.
                              Originally posted by JerseySuave4
                              agreed, there are many more things you can do with your player that you couldnt do on the old system and the new controls do a great job of allowing you to do those new things. Everyone loves living in the past and likes to say, make this like it was on the other system, but things need to evolve and improve.
                              I disagree, especially with the new control scheme you do not even have some of the features that we had on last gen.

                              Making adjustments on the field for the defense was way faster, and the way I was able to assign a double team, or shading my defender to take away one side of the field was great also.

                              I guess to each their own, and is way multiple control schemes as an option would be best. Something that EA has seem to take a back seat on "OPTIONS"

                              Who knows maybe 11 has something close to it.
                              Simply *Magic* Just click the link and Watch :)
                              http://www.operationsports.com/forum...post2043715147

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