NCAA Football 11 Video: New Locomotion in Action
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Re: NCAA Football 11 Video: New Locomotion in Action
No, your average college football telecast is nothing like Monday Night Football, it was foolish to even compare the two.ESPN’s “Monday Night Football” coverage is produced using four production trucks. The star is an HD 53ft mobile production unit, and some 30 cameras catch every movement on and around the field. In all, ESPN’s camera complement includes seven high-speed cameras designed to offer more close-up shots of replays while eliminating motion blur.
I'm sure this applies to College Football also
http://broadcastengineering.com/news...chniques-0926/
Also yeah they have 7 high speed cameras that shoot close up, but you're not getting it. Those are set cameras that are in the 7 best spots they can find. The replays shown were cameras that were magically following the guys from behind, they had no limit on where to go. In real life the camera is stuck on the tripod which is firmly on the ground. The camera guy can't magically float to catch the action.Comment
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Re: NCAA Football 11 Video: New Locomotion in Action
It's not just the replays, it's also pre-play and post-play. None of them match what they claim. A number of games have gotten this right in the past, so it's far from an impossible feat or something. The fact that they are choosing these angles for NCAA shows that they are capable of matching broadcast, they just don't want to. Well, I wouldn't have an issue with that at all, except they're claiming to be broadcast when they're not. That's the issue.ESPN’s “Monday Night Football” coverage is produced using four production trucks. The star is an HD 53ft mobile production unit, and some 30 cameras catch every movement on and around the field. In all, ESPN’s camera complement includes seven high-speed cameras designed to offer more close-up shots of replays while eliminating motion blur.
I'm sure this applies to College Football also
http://broadcastengineering.com/news...chniques-0926/Comment
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Re: NCAA Football 11 Video: New Locomotion in Action
no but even the cameras they use on Saturday's are strong enough to get close ups similiar to what we're seeing with the NCAA 11, but like I said they don't do it because it doesn't show the audience anything about why the play was made/not madeComment
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Re: NCAA Football 11 Video: New Locomotion in Action
Would you care to enlighten me on were every camera in a MNF/CB telecast is located, or to what degree/angle every shot is from?
If not, your post is just as foolish as mine
Florida State Seminoles
Atlanta Braves
3 national championships 3 Heisman Trophy winners 16 ACC Championships 14 straight AP top fives
2014 BCS National ChampionsComment
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Re: NCAA Football 11 Video: New Locomotion in Action
I can't stand the play at 1:27. The wr tries to stay in bounds and falls down and the cb swats the pass away. Just look at it, hard to explain, but it happens all the time.If a loved one is expecting a baby or just had one, please read about Craniosynostosis. It is a common birth defect that can sometimes be overlooked by doctors.
http://en.wikipedia.org/wiki/CraniosynostosisComment
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Re: NCAA Football 11 Video: New Locomotion in Action
Okay obviously you aren't following me. I'm not complaining about the zoom, we have cameras that can zoom in to a guys eye and still look good. I'm talking about the fact that the camera can magically follow a guy as if he is behind him. I am saying that in real life the camera can only follow a guy from a set point. In real life the camera has to spin to keep up with the player, the unrealistic crap EA is using now just follows the person as if there is a guy with a camera running along side of him. It looks stupid.Comment
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Re: NCAA Football 11 Video: New Locomotion in Action
I'm following you completely and I'm agreeing with you on that point, but what i'm also saying is that even though a broadcast could mimic some of the stuff we're seeing in NCAA 11 like the zoom in on replays they would never actually do it because it makes no sense. I know you're not complaining about the zoom, but I amOkay obviously you aren't following me. I'm not complaining about the zoom, we have cameras that can zoom in to a guys eye and still look good. I'm talking about the fact that the camera can magically follow a guy as if he is behind him. I am saying that in real life the camera can only follow a guy from a set point. In real life the camera has to spin to keep up with the player, the unrealistic crap EA is using now just follows the person as if there is a guy with a camera running along side of him. It looks stupid.Comment
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So the End of the Day question is, how many of you that have issues with the limited vids/info dropped thus far, plan on buying?
Just curious as to why you would drop $60 on a game that had negatives up front or why bash every aspect of the game when you do not plan on buying?
Just curious because if dev's were to say we will put it in if you write the code to integrate, 99% of us could not do it. The visuals that we see require a written code to perform, and from the example i saw for a degree in Game Programming, no simple "Yo-Yo" can do. You got to know your stuff and be good at it, thus I give these guys much respect because to take letters, numbers and symbols and create the visuals that we see on a disk is special.
I just think that many times we don't consider what's necessary to produce what we ask for.Comment
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Re: NCAA Football 11 Video: New Locomotion in Action
The one conclusion I have came to since reading gamer blogs, is no matter what progress the game introduces, there will always be negative as well as positive responses. What one perceives as real, another will consider unreal. What is interesting is that as a football intern at a university, many things people are asking video game developers to reproduce for the sake of REAL, most coaches are having health issues trying to get players in real life to reproduce on a regular basis.
During one practice, players debated how Madden/NCAA portray the REALISM of the game and one player who just got drafted in the top 15 of this years draft said, "If you want realism, then put the pads on and play, otherwise let the game be what it is, a video game".
I came from the generation of "10-yard Fight", so I play the game for what it is, entertainment. So I enjoy football games from where they came from and enjoy those aspects of the game that do happen in real liffe.
The game is comming along great and I'm looking forward to some football.
"Glad they included a speed slider. I hope other similiar sliders can be included to allow greater customization"
I couldn't put it no better my friend. I think some people will never be happy no matter what EA does. EA is trying there best to give us the best real looking game they can. They are maxing out the graphics already with this game engine. I'm also from old school. I say if you want to play real football. Go out in the back yard with friends and toss the pigskin around. People like us know when to love the game and accept what they do to it. I think the game is shaping up to be a great game this year. Can't wait.
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Re: NCAA Football 11 Video: New Locomotion in Action
Yea I know what mean. That kind of worries me that any time the QB throws towards the sideline that the WR is going to make the two feet animation inbounds everytime. That should only be triggered on certain throws to the sideline accordingly. If that happens everytime then people are going to complain. I think it should depends on the WR awareness ratings.
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Re: NCAA Football 11 Video: New Locomotion in Action
Why do you want it so realistic.?Okay obviously you aren't following me. I'm not complaining about the zoom, we have cameras that can zoom in to a guys eye and still look good. I'm talking about the fact that the camera can magically follow a guy as if he is behind him. I am saying that in real life the camera can only follow a guy from a set point. In real life the camera has to spin to keep up with the player, the unrealistic crap EA is using now just follows the person as if there is a guy with a camera running along side of him. It looks stupid.
I mean I get that the camera angle is different from a real life TV, but why wouldn't you want a different camera angles than on the TV?
I for one don't want the "exact" same thing I see on TV. I want the same gameplay as football should have, but not the exact same views and cameras.Comment
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once again, quit the bitching about the replays not being 100% what they are on tv. Its ridiculous and petty. If ESPN and these tv stations could get replays at those angles they would love to but they can't because they only have X amount of camera people stationed at certain spots and safety wise they can't be at certain angles to get those shots.
Look at the technology ESPN loves to show off on their shows. If they could get replays like that on a consistant basis for every game you dont think they would love to? Of course they would. Remember that 360 degree camera that would spin all the way around? I guess people will always find something the bitch and moan about because the fact that you're deciding to complain about replays is laughable. Its really only 2 people that keep complaining about it while everyone else basically could care less because its something so minor.
You keep talking about things being 100% real. Its a video game, if you want something 100% real then get off your ***, go outside, strap on some pads, and play real football. Thats the only way you're going to get 100% real football.Comment

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