Madden NFL 11 Video: Ian Cummings Talks Game Plan

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  • Purple28Pedestrian
    Rookie
    • Jun 2009
    • 327

    #76
    Re: Madden NFL 11 Video: Ian Cummings Talks Game Plan

    Does gameflow just allow you to choose certain plays or can you use certain strategies, for examle

    If I am playing the titans, I will pick run stopping plays, however can we set our gameplan to attack the run first and foremost, can we set our gameplan to contain the QB?

    what I mean is can we set our defensive play mentality to be "on the lookout for the run" despite the plays we call. Or is it just a way to select plays we prefer.

    I guess in a nutshell im asking if this is just a way to prioritize plays or is there really a strategy to stopping the other team's strengths or exploiting them that goes beyond selecting the right plays?

    Comment

    • Valdarez
      All Star
      • Feb 2008
      • 5075

      #77
      Re: Madden NFL 11 Video: Ian Cummings Talks Game Plan

      Originally posted by Purple28Pedestrian
      Does gameflow just allow you to choose certain plays or can you use certain strategies, for examle

      If I am playing the titans, I will pick run stopping plays, however can we set our gameplan to attack the run first and foremost, can we set our gameplan to contain the QB?

      what I mean is can we set our defensive play mentality to be "on the lookout for the run" despite the plays we call. Or is it just a way to select plays we prefer.

      I guess in a nutshell im asking if this is just a way to prioritize plays or is there really a strategy to stopping the other team's strengths or exploiting them that goes beyond selecting the right plays?
      Not from what we have seen thus far. So far it looks like you can prioritize plays based on situations, and then the coordinators tendencies kick in some how.
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      • grunt
        Banned
        • Jul 2002
        • 9527

        #78
        Re: Madden NFL 11 Videos: Ian Cummings Talks Game Plan

        Originally posted by CreatineKasey
        This is awesome. I'm totally using this feature to it's fullest! Gameplanning each week of my online franchise will be a lot lot lot of fun!

        I'd much rather plan my strategy before the game and execute during it. I've had dozens of times in practice mode where I found something I loved and forgot about it the next day. Now, I can instantly adjust my base gameplan and simply execute on game day.

        Awesome feature, EA. Gameplan will turn gameflow into a beast.
        I was on the fence but this is a strong sim element for the x and o's segment. I am an x and o and to be able to ,manage my defense based on down and distance is great.

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        • STLRams
          MVP
          • Aug 2005
          • 2847

          #79
          Re: Madden NFL 11 Video: Ian Cummings Talks Game Plan

          Maybe Im mistaken, but it would be cool if during head to head games on the same system the Gameflow/Gameplan would give you plays in your headset/mic so that the guy you are playing against doesn't have any idea what your next play is going to be. Or is it already like this and I have misread it somewhere. If so that is pretty cool, that would make people go buy more headsets not just for online play anymore, but offline also.

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          • beastwork
            Banned
            • Apr 2010
            • 669

            #80
            Re: Madden NFL 11 Video: Ian Cummings Talks Game Plan

            for offense and defense all i needed is a favorite plays category. most of the time when you're playing a human you're calling plays to counter tendencies, not down and distance situations.

            i play with the colts and I pass 90% of the time. down and distance will not help you figure out what play I'm going to run

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            • Bootzilla
              MVP
              • Jul 2002
              • 1433

              #81
              Re: Madden NFL 11 Video: Ian Cummings Talks Game Plan

              Originally posted by Valdarez
              We'll have to agree to disagree on this one. Being able to call a game based on how your opponent is playing, and what they are showing you, is the main strategy element in the game. Remove that, and there's really no strategy, just execution (which you even said).

              The lack of a proper CPU AI means you have to dumb your game down in order to get a balanced game. That doesn't make dumbing your game down the right approach. Fixing the CPU AI would be the better approach.
              Are you talking about what your opponent is showing you offensively or defensively? If you're on offense you dictate to the defense what they need to do based on personnel. If your opponent blitzes all the time put in a lot of quick slants and maybe some screens into your playbook. Max protect. And it's not like audibles and hot routes have been taken out. To me strategy still exists. Maybe even added strategy.

              It sounds to me that guys most against this (and if you're against it, why complain? don't use it.) are online or head to head guys. Honestly, the game is very different for vs. cpu guys like myself and head to head guys. To each his own. I see great potential in this feature and since you don't have to use it, what's the downside?

              Comment

              • Bootzilla
                MVP
                • Jul 2002
                • 1433

                #82
                Re: Madden NFL 11 Video: Ian Cummings Talks Game Plan

                Originally posted by beastwork
                for offense and defense all i needed is a favorite plays category. most of the time when you're playing a human you're calling plays to counter tendencies, not down and distance situations.

                i play with the colts and I pass 90% of the time. down and distance will not help you figure out what play I'm going to run
                I'm sure people who play against you appreciate you giving them your gameplan ahead of time, lol. But, honestly, if you come out is passing formations all the time wouldn't your opponent come out it nickel or dime based on your personnel?

                Comment

                • roadman
                  *ll St*r
                  • Aug 2003
                  • 26339

                  #83
                  Re: Madden NFL 11 Video: Ian Cummings Talks Game Plan

                  Here's a novel idea for the day.

                  Instead of praising this feature or damning this feature, why don't we wait till we play with it first?

                  It's too easy to praise it or rip it before we have first hand knowledge of it, isn't it?

                  If this continues, every feature that EA blogs about, people will start having heart attacks.

                  Obviously, the most productive post ask questions about the feature or how it might be enhanced now or in the future.

                  Just a thought.

                  Comment

                  • beastwork
                    Banned
                    • Apr 2010
                    • 669

                    #84
                    Re: Madden NFL 11 Video: Ian Cummings Talks Game Plan

                    that's my point. you're better off throwing away your conventional wisdom about down and distance playing a guy like me. there are plenty more out there like me online.

                    coming out in nickel and dime would render your gameplan setup null and void

                    Comment

                    • Bootzilla
                      MVP
                      • Jul 2002
                      • 1433

                      #85
                      Re: Madden NFL 11 Video: Ian Cummings Talks Game Plan

                      Originally posted by beastwork
                      that's my point. you're better off throwing away your conventional wisdom about down and distance playing a guy like me. there are plenty more out there like me online.

                      coming out in nickel and dime would render your gameplan setup null and void
                      On the defensive side of the ball, gameplan wasn't based on down and distance. Only offense. Defense was based on personnel. If you saw the video where Ian was showing defensive gameplan it showed 3 wides and what defenses you'd want vs. 3 wides. Not down and distance.
                      Last edited by Bootzilla; 04-28-2010, 10:48 AM.

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                      • Boregard
                        Banned
                        • Jun 2008
                        • 614

                        #86
                        Re: Madden NFL 11 Video: Ian Cummings Talks Game Plan

                        Originally posted by beastwork
                        that's my point. you're better off throwing away your conventional wisdom about down and distance playing a guy like me. there are plenty more out there like me online.

                        coming out in nickel and dime would render your gameplan setup null and void
                        Just curious, is it really fun to just chuck the ball around the yard all day? I think 3 yards and a bit of flying rubber pellets (you know the crap the put under the turf) is way more fun.

                        Nothing wrong with airing it out, just different than my taste, but maybe you can explain the appeal to me.

                        Comment

                        • Skyboxer
                          Donny Baseball!
                          • Jul 2002
                          • 20302

                          #87
                          Re: Madden NFL 11 Videos: Ian Cummings Talks Game Plan

                          Haven't made a "real" gameplay since FPS FB Pro....I did make some here and there with FOF but nothing like FPS FB Pro


                          I'm pretty stoked about this.

                          Sorry if this has been asked:
                          If I have a Game Plan set up and sim the game...with the SIM use my gameplan? Online Franchise Sim also?
                          Last edited by Skyboxer; 04-28-2010, 10:52 AM.
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                          • thejake
                            MVP
                            • Jul 2002
                            • 2433

                            #88
                            Re: Madden NFL 11 Videos: Ian Cummings Talks Game Plan

                            I think this will be pretty neat as well. If anyting, it should help the cpu playcalling. I don't understand all the hate. They are still allowing you to call plays the old way, right? What's the big deal?

                            I would love the option to script the first 15 plays of the game like some of the west coast teams do. Has that been confirmed?
                            My XBOX Gamercard

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                            • Bootzilla
                              MVP
                              • Jul 2002
                              • 1433

                              #89
                              Re: Madden NFL 11 Videos: Ian Cummings Talks Game Plan

                              Originally posted by Skyboxer
                              Haven't made a "real" gameplay since FPS FB Pro....I did make some here and there with FOF but nothing like FPS FB Pro


                              I'm pretty stoked about this.

                              Sorry if this has been asked:
                              If I have a Game Plan set up and sim the game...with the SIM use my gameplan? Online Franchise Sim also?
                              Just an assumption but it would make sense that simming would use your gameplan.

                              The best part of this feature is that gameplan and gameflow aren't mutually exclusive. I'd love to have my 15 plays for all situations and be able to call from those plays. Being able to switch up your gameplan from week to week is awesome.

                              I can see myself scripting my first few plays, rating my plays and using gameflow, and then dumping gameflow in the 4th quarter and calling plays from my gameplan.

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                              • beastwork
                                Banned
                                • Apr 2010
                                • 669

                                #90
                                well i play with the colts 90% of the time and their run game stinks. I mean it is TERRIBLE. so I throw out of necessity not desire. I actually would rather play the run/play action style but I didn't feel like play action was effective enough in this game. all the suction blocking made successful run plays feel cheesy to me.

                                There you have it. Plus Payton is a beast.

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