Madden NFL 11 Blog: Game Flow & Game Planning

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  • RGiles36
    MVP
    • Jan 2008
    • 3957

    #16
    Re: Madden NFL 11 Blog: Game Flow & Game Planning

    Originally posted by dmick4324
    Gotta laugh at how Gameflow was directly mentioned with "quicker" and the only mention of the game being quicker was in the last paragraph.
    That sir, is a good thing. Some people that want to use Gameflow don't necessarily want the game sped up; they just like the feature .
    Twitter

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    • granddogg
      Banned
      • Jun 2007
      • 440

      #17
      Re: Madden NFL 11 Blog: Game Flow & Game Planning

      like it...cant complain at all

      Comment

      • ch46647
        MVP
        • Aug 2006
        • 3515

        #18
        Re: Madden NFL 11 Blog: Game Flow & Game Planning

        I like it as well and honestly its hard to complain about it anyway because they have given us the OPTION to turn it off or use just gameplan etc. I wish this weeks blog would have been about the new OL run blocking though.

        Also, would love to hear about WR/DB interaction, new passing mechanics (if any), franchise mode, and presentation.

        Comment

        • granddogg
          Banned
          • Jun 2007
          • 440

          #19
          Re: Madden NFL 11 Blog: Game Flow & Game Planning

          i want to hear from valdaze...

          Comment

          • cinders
            Rookie
            • Mar 2008
            • 51

            #20
            Originally posted by granddogg
            like it...cant complain at all
            Yep. This is my favourite thing they're doing with '11.
            Champions keep playing until they get it right. ~ Billie Jean King

            Let's GO Riders!
            Let's GO Raptors!
            Let's GO Broncos!

            Comment

            • Jkgrindz
              Banned
              • Apr 2010
              • 78

              #21
              Thank God you can turn off the subtitles! Gameflow is a good idea but I wasn't going to use it if you couldn't turn off the subtitles.

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              • jmik58
                Staff Writer
                • Jan 2008
                • 2401

                #22
                From a real life coach's perspective, this is awesome! The changes with gameplay in locomotion, making gameplay quicker, and now this... wow, to all the changes.

                These are some big time upgrades to the Madden game on their own. Combined this might be one heck of a year for the game.

                Now, to get them to incorporate the game planning and other features for NCAA at the same time, and not wait until the next year.

                Comment

                • Jkgrindz
                  Banned
                  • Apr 2010
                  • 78

                  #23
                  I know this is off topic but I noticed Chad Henne wasn't wearing a Flack Jacket. Please tell me they plan on adding Flack Jackets & Running Back Plates? Almost all quarterbacks wear flack jackets & over half the players in the league wear RB plates. They need to be in the game.

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                  • tef
                    Rookie
                    • Jul 2004
                    • 109

                    #24
                    Re: Madden NFL 11 Blog: Game Flow & Game Planning

                    I wonder if "Game Planning" takes effect during simmed games. I doubt it will happen but it would be great if game plans could be exported and shared.

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                    • spfhelmiii
                      Rookie
                      • Apr 2006
                      • 433

                      #25
                      Re: Madden NFL 11 Blog: Game Flow & Game Planning

                      It was touched on in the blog, but I think this could be a big benefit to FRANCHISE mode for 3 reasons: (1) the challenge, (2) significance of coaching personnel and (3) gameplanning for a particular opponent.

                      First, on the challenge. I think one of the things I always struggle with is being too comfortable with certain plays. Inevitably I have a few plays that I know how to run really well and while I don't abuse them, they are my "go to" plays in situations where I need to score. This is fairly unrealistic - in the NFL, the plays which you are most comfortable earlier in the season are largely taken away by defensive adjustments late in the season (just ask Peyton, that Pick 6 was a staple play that N.O. had heavily scouted). The Game Flow means that I have to go with whatever play fits the situation... so its more of a challenge for me to run a play that I may not be as familiar with, and its more realistic.

                      Second, it may (if executed correctly) finally matter who your head coach or OC is. The whole position players bonus thing was a bit silly. IF they tie in certain playbooks and playcalling with certain OCs, hiring someone like Mike Martz is a big deal - your whole offense just changed, without you having to really do anything. That's neat for Franchise mode - I'd prefer to have to find an OC with an offense I like than just simply use whatever playbook I am most comfortable with (though obviously that's still an option).

                      Finally, the one aspect of Madden that has always lacked is gameplanning. Normally your offense stays the same week to week - at most, I may run the ball more against a defense who is weak in the line. The Game Planning feature means that I can take the time to actually plan out how I want to attack a defense or offense, and with Game Flow, I better do a decent job since those are the plays that are called.

                      Obviously, none of this matters if its integrated sloppily, which it probably will be. But if by chance they get this right, and overhaul a few other areas of Franchise, we could have that happy medium between old Madden and Head Coach that I've always craved.

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                      • NoTiCe_O
                        Pro
                        • May 2009
                        • 969

                        #26
                        Re: Madden NFL 11 Blog: Game Flow & Game Planning

                        I think I've expessed enough around this forum how much I love the gameflow/gameplannig idea, but for the sake of this blog ..

                        I love the gameflow, once I get the game I'm gonna set up my gameplan to a Tee. The Bill Bellichick of ranked online is here.
                        Twitter - @OtistheOriginal

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                        • Boregard
                          Banned
                          • Jun 2008
                          • 614

                          #27
                          Re: Madden NFL 11 Blog: Game Flow & Game Planning

                          Hey jmik58,
                          just curious where do you coach?

                          Comment

                          • Koolie G
                            MVP
                            • Mar 2005
                            • 1812

                            #28
                            Re: Madden NFL 11 Blog: Game Flow & Game Planning

                            I'm pretty excited about this feature. I have no problem with the way plays were called before, but this sounds like it will add a whole new dimension to Madden. I thought 10 was a very good game & it looks like 11 may be a significant improvement. I'm looking forward to trying this out. If I don't like it I can just go back to the old way. No harm, no foul.
                            PSN: Koolie_G
                            XBL: KoolieG
                            Twitch: KoolieG

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                            • granddogg
                              Banned
                              • Jun 2007
                              • 440

                              #29
                              Re: Madden NFL 11 Blog: Game Flow & Game Planning

                              jmik...you coach when you gameplan every week set it up to run it.

                              Comment

                              • joejccva71
                                Banned
                                • Mar 2008
                                • 1535

                                #30
                                Re: Madden NFL 11 Blog: Game Flow & Game Planning

                                After reading that blog, I'm completely sold on this idea now. The fact that EVERYTHING is an option will please alot of people, not to mention the fact that you can also customize the CPU gameplans too?

                                And people DONT like this? Seriously?! I think it's brilliant.

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