Madden NFL 11 Blog: Game Flow & Game Planning
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Re: Madden NFL 11 Blog: Game Flow & Game Planning
I like it as well and honestly its hard to complain about it anyway because they have given us the OPTION to turn it off or use just gameplan etc. I wish this weeks blog would have been about the new OL run blocking though.
Also, would love to hear about WR/DB interaction, new passing mechanics (if any), franchise mode, and presentation.Comment
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From a real life coach's perspective, this is awesome! The changes with gameplay in locomotion, making gameplay quicker, and now this... wow, to all the changes.
These are some big time upgrades to the Madden game on their own. Combined this might be one heck of a year for the game.
Now, to get them to incorporate the game planning and other features for NCAA at the same time, and not wait until the next year.Comment
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I know this is off topic but I noticed Chad Henne wasn't wearing a Flack Jacket. Please tell me they plan on adding Flack Jackets & Running Back Plates? Almost all quarterbacks wear flack jackets & over half the players in the league wear RB plates. They need to be in the game.Comment
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Re: Madden NFL 11 Blog: Game Flow & Game Planning
It was touched on in the blog, but I think this could be a big benefit to FRANCHISE mode for 3 reasons: (1) the challenge, (2) significance of coaching personnel and (3) gameplanning for a particular opponent.
First, on the challenge. I think one of the things I always struggle with is being too comfortable with certain plays. Inevitably I have a few plays that I know how to run really well and while I don't abuse them, they are my "go to" plays in situations where I need to score. This is fairly unrealistic - in the NFL, the plays which you are most comfortable earlier in the season are largely taken away by defensive adjustments late in the season (just ask Peyton, that Pick 6 was a staple play that N.O. had heavily scouted). The Game Flow means that I have to go with whatever play fits the situation... so its more of a challenge for me to run a play that I may not be as familiar with, and its more realistic.
Second, it may (if executed correctly) finally matter who your head coach or OC is. The whole position players bonus thing was a bit silly. IF they tie in certain playbooks and playcalling with certain OCs, hiring someone like Mike Martz is a big deal - your whole offense just changed, without you having to really do anything. That's neat for Franchise mode - I'd prefer to have to find an OC with an offense I like than just simply use whatever playbook I am most comfortable with (though obviously that's still an option).
Finally, the one aspect of Madden that has always lacked is gameplanning. Normally your offense stays the same week to week - at most, I may run the ball more against a defense who is weak in the line. The Game Planning feature means that I can take the time to actually plan out how I want to attack a defense or offense, and with Game Flow, I better do a decent job since those are the plays that are called.
Obviously, none of this matters if its integrated sloppily, which it probably will be. But if by chance they get this right, and overhaul a few other areas of Franchise, we could have that happy medium between old Madden and Head Coach that I've always craved.Comment
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Re: Madden NFL 11 Blog: Game Flow & Game Planning
I think I've expessed enough around this forum how much I love the gameflow/gameplannig idea, but for the sake of this blog ..
I love the gameflow, once I get the game I'm gonna set up my gameplan to a Tee. The Bill Bellichick of ranked online is here.Twitter - @OtistheOriginalComment
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Re: Madden NFL 11 Blog: Game Flow & Game Planning
I'm pretty excited about this feature. I have no problem with the way plays were called before, but this sounds like it will add a whole new dimension to Madden. I thought 10 was a very good game & it looks like 11 may be a significant improvement. I'm looking forward to trying this out. If I don't like it I can just go back to the old way. No harm, no foul.PSN: Koolie_G
XBL: KoolieG
Twitch: KoolieGComment
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Re: Madden NFL 11 Blog: Game Flow & Game Planning
After reading that blog, I'm completely sold on this idea now. The fact that EVERYTHING is an option will please alot of people, not to mention the fact that you can also customize the CPU gameplans too?
And people DONT like this? Seriously?! I think it's brilliant.Comment
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