NHL 11 Gameplay Fixes Addressed
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Re: NHL 11 Gameplay Fixes Addressed
My games normally take about 45 minutes or so to finish.
Of course I take the time to watch all the cut scenes, and check out the stats between periods. Kind of a nut for stats...and it gives my hands a chance to rest.1969 NFL ChampionsComment
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Re: NHL 11 Gameplay Fixes Addressed
I play 15min periods w/ full penalty scaling, so I'm usually in the 45-60 min range. I also almost always check TOI for my players between periods to see if I'm not playing my big guns enough. Sometimes if I don't, Crosby or Malkin will only play 14 or 15 minutes if I don't get many PPs. Not a good recipe for success...Comment
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Re: NHL 11 Gameplay Fixes Addressed
What kind of sliders are you using with your 15min periods Qb?I play 15min periods w/ full penalty scaling, so I'm usually in the 45-60 min range. I also almost always check TOI for my players between periods to see if I'm not playing my big guns enough. Sometimes if I don't, Crosby or Malkin will only play 14 or 15 minutes if I don't get many PPs. Not a good recipe for success...Now, more than everComment
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Re: NHL 11 Gameplay Fixes Addressed
This is what I'm hoping for most, at this point. My brother and I play a lot of co-op games with locked positions, and our teammates just don't offer the support we'd like to see. Two points stick out the most. First, the other forward is either right in front of the goalie, waiting for the pass, or he's too far back to receive any pass. The other problem is the play of the D-men. Anytime I pass it back to the point, they'll pass the puck right back. They don't try to create any offense. The only way I can get them to do something else is if I skate into trouble after passing, but where's the fun in that? Maybe we're in the minority, but I shouldn't have to create all the scoring chances.Comment
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Re: NHL 11 Gameplay Fixes Addressed
I hope they've finally addressed the sim engine. I read all these gameplay fixes, and have yet to read something about fixing the sim engine. Having powerhouse teams like Boston, Chicago, Detroit, Philly, etc hardly make the playoffs or Crosby / Ovechkin struggling to get over 60 pts should have thrown up a red flag to the devs. Hopefully it's fixed.Comment
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Re: NHL 11 Gameplay Fixes Addressed
I talked to Gurn about simmed stats/standings at the event. He said he sims seasons all the time to see how things play out, so it's definitely something they look at. Unfortunately, I was not able to do much simming at the event due to the early build we had.Comment
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Re: NHL 11 Gameplay Fixes Addressed
I really hope this is fixed. EA's simmed stats leave something to be desired.
Did he say if they use their in-game engine to determine stats? Or is it all simmed using algorithm's?Comment
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Re: NHL 11 Gameplay Fixes Addressed
We didn't get into the nuts & bolts of it, but I got the impression there is a separate sim "engine".Comment

I never posted my sliders after jumping to Superstar, maybe I can get them up sometime soon. IMO you have to use manual passing to get a good offline game.
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