Madden NFL 11 Blog: Run Blocking Improvements

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  • DickDalewood

    #61
    Re: Madden NFL 11 Blog: Run Blocking Improvements



    Damn does that look good!

    Comment

    • BezO
      MVP
      • Jul 2004
      • 4414

      #62
      Re: Madden NFL 11 Blog: Run Blocking Improvements

      Originally posted by Joeyland
      Maddens' biggest gameplay problems are on the defensive side of the ball...
      Yup! Defensive assignments need major work/additions.

      And blocking interaction needs help too. Engaged blocks will probably need mobility more than ever. Last year they just made it easier to disengage. Engaged blocks need the ability to flow towards plays. Defenders need the ability to defend without shedding blocks all the time. Contain/leverage is just as important. I wish I could see the vids. I'm very curious about stretch plays. Tosses should be interesting too.

      This game needs balance. EA should adopt a both-sides philosophy. For every addition/fix, there needs to be equal attention paid to it's opposite.
      Shout out to The Watcher! Where you at bruh?

      Comment

      • kjcheezhead
        MVP
        • May 2009
        • 3118

        #63
        Re: Madden NFL 11 Blog: Run Blocking Improvements

        I've taken a wait and see approach this year. I don't necessarily feel I can trust the blog info because of last years blogs, but I thought it looked really good in the vids. Nothing to nitpick at all, I'm not even worried about the offense being too powerful, I just like seeing blocking that seems to make sense.

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        • LBzrule
          Hall Of Fame
          • Jul 2002
          • 13085

          #64
          Re: Madden NFL 11 Blog: Run Blocking Improvements

          Originally posted by N51_rob
          I noticed on the dives they had Albert Haynesworth playing DE but they were in the 4-3. It seems odd that they moved Fat Albert out of his position at DT, perhaps it was done just to show an inside running game. I really wish he was playing at DT just to see if that run have been so successful.
          They probably changed his position to DE in the game since the Skins will probably use him that way in their 3-4. And then they probably just chose a random D playbook with 43 and he's stuck there at DE. Same thing happens for Ngata in Madden 10. Because he's listed at RDE he's always the DE in the 43 by default unless you sub.

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          • JkA3
            Strategy
            • Jul 2008
            • 858

            #65
            nice - that looks good.
            STRATEGYHUSTLERESULTS

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            • Mr_Riddick
              Pro
              • Jan 2009
              • 1173

              #66
              I'm on blackberry too, I can't wait to get see this in action.

              Comment

              • BezO
                MVP
                • Jul 2004
                • 4414

                #67
                Re: Madden NFL 11 Blog: Run Blocking Improvements

                Originally posted by LBzrule
                They probably changed his position to DE in the game since the Skins will probably use him that way in their 3-4. And then they probably just chose a random D playbook with 43 and he's stuck there at DE. Same thing happens for Ngata in Madden 10. Because he's listed at RDE he's always the DE in the 43 by default unless you sub.
                :-(

                Just reminded me of the lack of pause-menu-formation-subs. Fuuuuuuuuuuudge!
                Shout out to The Watcher! Where you at bruh?

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                • splff3000
                  MVP
                  • Jun 2003
                  • 2867

                  #68
                  Re: Madden NFL 11 Blog: Run Blocking Improvements

                  I think the blocking improvements look nice. I'm not too worried about the defensive side of the ball, as far as this is concerned, because I think, if run blocking is too powerful, we can fix it by adjusting sliders.

                  I am worried about the defensive side of the ball in general though. From what I can tell, everything that has been mentioned so far, besides locomotion, has been heavily favored toward the offensive side of the ball. I haven't heard one peep about defensive improvements. It seems like every blog that comes out as something new and shiny for the offense. I hope this doesn't turn into Madden 04 again where, in general, the offense overpowered the defense tremendously. Right now, that's where it looks like we're headed.

                  As far as the blog is concerned, I'm guessing that they're playing on rookie or pro. There's no way the D is reacting that slow on All Pro or All Madden. It would make sense for them to do that so they can show off what they've done.

                  What I would really like to have seen was 1 vid showing the play against a weak D line and 1 vid showing the play against a dominant D line so we could see the difference a dominant D line makes. Still though, it looks nice.

                  For those saying that they don't trust the blogs this year, I was right there with you, but I've noticed something this year about the blogs. Most of the vids shown this year, are in game. It's not just one or two players, but it's a full 22 players on the field. That's why I'm not as skeptical as I was before about these blogs now. When I see it in game, I guess I feel reassured that it'll be in since I've seen it in game already.
                  PSN - Splff3000
                  Twitch

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                  • J Masta J
                    Pro
                    • May 2009
                    • 597

                    #69
                    Re: Madden NFL 11 Blog: Run Blocking Improvements

                    A hate to be a doubting Thomas, but why no vid of running against a 3-4 D?
                    Visit JonBob's Packer Blog,your home for insightful analysis and opinion on everything Green and Gold.

                    Comment

                    • TracerBullet
                      One Last Job
                      • Jun 2009
                      • 22119

                      #70
                      Re: Madden NFL 11 Blog: Run Blocking Improvements

                      Originally posted by BezO
                      :-(

                      Just reminded me of the lack of pause-menu-formation-subs. Fuuuuuuuuuuudge!
                      Did they not get these in? I know NCAA said they have them. Sucks if they didn't, I was looking forward to actually not having my 4th string WR on my kickoff team.
                      Originally posted by BlueNGold
                      I feel weird for liking a post about exposed penises.

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                      • splff3000
                        MVP
                        • Jun 2003
                        • 2867

                        #71
                        Re: Madden NFL 11 Blog: Run Blocking Improvements

                        Originally posted by J Masta J
                        A hate to be a doubting Thomas, but why no vid of running against a 3-4 D?
                        To add on to that, what happens if I manually move my LB's around, like so many people like to do online. What if, instead of my LB's lining up like they normally would in a 4-3, I move all 3 LB's into the gaps between the D linemen? Will the O-line still double team and leave my LB free to roam around(which I think will happen) or will the O-line adjust and try to block my LB's?
                        PSN - Splff3000
                        Twitch

                        Comment

                        • TheCreep
                          Banned
                          • Nov 2008
                          • 1792

                          #72
                          Re: Madden NFL 11 Blog: Run Blocking Improvements

                          To echo what others have stated. I'm afraid this is going to make the run game overpowered this year. Reach tackles are an absolute must if my D players are going to be trapped in blocks.

                          I noticed a couple of instances where the RB ran past in proximity where a reach could have slowed him down, but the reach didn't happen.

                          Additionally, can the double team block be beaten by good D players? Are there correct animations implemented? What are the percentages of a double team block being beaten? Will the ratings actually dictate this?
                          Last edited by TheCreep; 05-12-2010, 04:43 PM.

                          Comment

                          • Bgamer90
                            MVP
                            • Jul 2008
                            • 1919

                            #73
                            Re: Madden NFL 11 Blog: Run Blocking Improvements

                            Originally posted by adembroski
                            In other words, they did it right. If you are looking for a reason to be excited for the future of Madden, this is a good place to start. Add in locomotion, and the running game is as fun as it's ever been. This is the improvement that makes M10 obsolete.
                            The running game should be fantastic this year...

                            new locomotion+ new blocking + dual stick controls + no turbo (default)
                            =

                            I want some new gameplay vids.
                            Bgamer90 on twitter

                            Comment

                            • rooney8
                              Pro
                              • Jul 2009
                              • 823

                              #74
                              Re: Madden NFL 11 Blog: Run Blocking Improvements

                              With this blocking logic I don't see it stoping cheesers blitzing the crap out of the A gap.
                              Vote Yes to option to hide player rating


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                              • kcxiv
                                Banned
                                • Dec 2005
                                • 2564

                                #75
                                Re: Madden NFL 11 Blog: Run Blocking Improvements

                                That counter was ugly. That inside linebacker would have shot through to make the tackle. Instead he waited until that big ole guard go out in front.

                                read and react defense sucks. I remember my Chiefs started to run that with Greg Robinson and we have never been the same since.

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