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Old 05-13-2010, 10:57 AM   #410
Valdarez
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Re: ONLINE PASS FOR MADDEN 11

Quote:
Originally Posted by ODogg
I read your post, it's flawed and I pointed out the flaw.
So your saying they don't max out the servers after launch? That they don't buy the servers ahead of time to prepare for max load? That the cost for the servers / services is more than $0.20 year over year?

Quote:
Originally Posted by ODogg
There's another flaw in your post as well. That $10 isn't just for online cost recovery. That $10 is for cost recovery for development plain and simple.
See, that's not how they have marketed it, or how Raczilla has explained it as an EA rep. They are claiming it's for their online services. That's not me, that's EA making that claim.

Quote:
Originally Posted by ODogg
It may be marketed as $10 for online but the intent of it is to try to get people to buy the product new and if, failing that, they don't, then at least EA does get some of the dev cost back.

Bottom line, it's not just $10 for online play development costs, it's just using the online portion as a way to recover overall dev costs.
I think we agree on the fact that it's EA trying to get a piece of those used game sales.

Quote:
Originally Posted by ODogg
For those of you who are opposed to this would you be in favor that EA simply raise the price of Madden across the board from $59 to $69 to recover the millions of dollars that they are are currently losing to Gamestop? Because that's an alternative method I'm thankful they chose not to do. Something to think about...
Of course not. They need to build a better product so consumers want the game new. Or restructure your costs so they don't need to gouge customers.
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