NHL 11 Screenshot: All-New Real-Time Physics Engine

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  • NewErahasbegun
    Banned
    • May 2010
    • 5

    #31
    pretty cool, the hitting animations were stale, glad they mixed it up

    Comment

    • Bumble14
      Producer - EA Sports
      • Dec 2004
      • 808

      #32
      Originally posted by ch46647
      Disagree about Madden having better presentation then NHL 10. NHL's commentary is MUCH MUCH better (and more exciting) then Madden's, certainly not as good as NBA 2k though. Also, the graphics of the crowd and the way they stand up at appropriate times and cheer to situations on the ice is phenomenal. Madden has been pathetic with the crowd and crowd reaction (volume of the crowd) up to, and including, Madden 10.

      I agree with you that NHL does need a lot more cut-scenes and stat banners. This is where they can really take it to the next level and I think they will this year. However, the cut-scenes they do have, while repetitive, are very well done and play in the correct situations. (Maddens cut-scenes are both repetitive and in many situations dont play at the correct time.

      Finally, in NHL 10 the post-whistle animations of players moving around look much more realistic then Madden. (I do think NHL needs to add a lot more) In Madden the players post-play look like a bunch of robots running around with no direction. I know you have played Madden 11, hopefully a lot of this has been fixed.

      To say that you are not excited about a new real-time physics engine really has me baffled. This is what sports games NEED and it appears NHL is going to be the first EA product to give it a shot. These physics engines will be the future of sports gaming IMO, and I think NHL's gameplay is the furthest along of all EA titles, besides maybe FIFA, to give this a real shot.

      Give Red Dead Redemption a try, the euphoria engine in that game is amazing and makes eveything seem much more life like. However, there are many other things that make it a great game as well. THe attention to detail in that game is absolutely mind blowing. I think when it is all said and done Red Dead will be considered a gaming classic.
      I get what you're saying, but you have to realize that every sports game out there attempts to hype up a "all new physics engine" at one time or the other, and the results have always been disappointing (just wait until the backlash once Backbreaker is released).

      Take a look at MLB 10. The game is widely considered one of the best video games around due mostly to it's presentation. NHL already has a solid fundamental gameplay base- quite frankly, I felt the gameplay in 10 was perfect outside of the robo goalies. The bottom line is that there are other aspects of NHL11 that need attention desperately (presentation, goalie ai, god awful GM Mode) instead of implementing a new physics engine.

      Mark my word- once NHL 11 drops everyone will begin to notice that this new physics engine really isn't that much different than the old engine, and will be complaining about the aesthetics in no time if the issues I mentioned are not addressed.

      I honestly feel that this series has the on ice gameplay nailed, but without capturing that authentic NHL "feel" (something I thought NBA Live 10 did a phenomenal job at), it will ultimately fail.
      Christian McLeod--EA Sports NBA Live/Madden NFL Producer

      Follow me on Twitter: CMcLeod_EA https://twitter.com/CMcLeod_EA

      www.EASports.com

      Comment

      • Money99
        Hall Of Fame
        • Sep 2002
        • 12696

        #33
        Re: NHL 11 Screenshot: All-New Real-Time Physics Engine

        Originally posted by Bumble14
        Mark my word- once NHL 11 drops everyone will begin to notice that this new physics engine really isn't that much different than the old engine, and will be complaining about the aesthetics in no time if the issues I mentioned are not addressed.

        I honestly feel that this series has the on ice gameplay nailed, but without capturing that authentic NHL "feel" (something I thought NBA Live 10 did a phenomenal job at), it will ultimately fail.
        Agreed. If they spent a lot of time on a new physics engine and it feels and plays the same then people will have a right to complain if other areas are not improved (presentation, BAP, etc.)

        However, I don't think NHL10 boasted perfect gameplay. There are still things in the EA series that have plagued it since 08. The biggest one is that they need to make player styles more prevalent. This includes skaters and goalies.
        Last edited by Money99; 05-20-2010, 03:22 PM.

        Comment

        • Money99
          Hall Of Fame
          • Sep 2002
          • 12696

          #34
          Re: NHL 11 Screenshot: All-New Real-Time Physics Engine

          Broken sticks confirmed:

          Comment

          • Mikey88
            Rookie
            • Aug 2005
            • 294

            #35
            Re: NHL 11 Screenshot: All-New Real-Time Physics Engine

            Originally posted by Money99
            Ya we know, Steve posted it earlier.
            Listen people, if you think they nailed the gameplay in NHL10, then you aint seen NOTHIN yet!

            Comment

            • Poro24
              Rookie
              • Sep 2007
              • 77

              #36
              Re: NHL 11 Screenshot: All-New Real-Time Physics Engine

              That screenshots looks like... ehm... NHL 07.

              I just hope that they would make bigger changes into the game engine, player/arena models and presentation. Not just small gameplay fixes (and new leagues..) every year.
              YouTube / Last.fm

              Comment

              • Bama83
                Banned
                • Dec 2008
                • 395

                #37
                Re: NHL 11 Screenshot: All-New Real-Time Physics Engine

                Dying to hear what the Community Day guys have to say ... I really think this is the year NHL 2011 takes the next step.

                Comment

                • wildthing2022000
                  Rookie
                  • Jul 2004
                  • 213

                  #38
                  Re: NHL 11 Screenshot: All-New Real-Time Physics Engine

                  Originally posted by Poro24
                  That screenshots looks like... ehm... NHL 07.

                  I just hope that they would make bigger changes into the game engine, player/arena models and presentation. Not just small gameplay fixes (and new leagues..) every year.
                  What exactly is a bigger change? I think new stick physics is pretty big since there might finally be a decent collision detection when it comes to the stick and the possible new puck physics. Whiffing on shots with a broken stick is finally a possibility or just weakened shots or rolling puck shots.

                  I believe that the Hawks player is also doing a lower hip check than any hip check in 10. He's nearly on the ice while in 10 from a few clips I've seen on EA the player barely bends half way down on a hip check.

                  Comment

                  • kerosene31
                    Some say he...
                    • Dec 2004
                    • 1898

                    #39
                    Re: NHL 11 Screenshot: All-New Real-Time Physics Engine

                    Is Darius Kasparaitis going to be on the cover this year?
                    Go Sabres!

                    Comment

                    • jack1535
                      MVP
                      • Mar 2010
                      • 1789

                      #40
                      Re: NHL 11 Screenshot: All-New Real-Time Physics Engine

                      Can some one tell me exactly what real time physics engine is?
                      Buffalo Bills
                      Buffalo Sabres

                      Comment

                      • armi5718
                        Rookie
                        • Sep 2008
                        • 281

                        #41
                        Re: NHL 11 Screenshot: All-New Real-Time Physics Engine

                        Originally posted by wildthing2022000
                        What exactly is a bigger change? I think new stick physics is pretty big since there might finally be a decent collision detection when it comes to the stick and the possible new puck physics. Whiffing on shots with a broken stick is finally a possibility or just weakened shots or rolling puck shots.

                        I believe that the Hawks player is also doing a lower hip check than any hip check in 10. He's nearly on the ice while in 10 from a few clips I've seen on EA the player barely bends half way down on a hip check.
                        Never seen a hip check that low irl. I remain un-impressed with news about the physics engine. The NHL team said they fixed puck physics for this year's title and it turned out to be a load of garbage. I need video proof.
                        Before I'd see him in Boulder, I'd see my son in Hell.

                        Comment

                        • MizzouRah
                          All Star
                          • Jul 2002
                          • 8579

                          #42
                          Re: NHL 11 Screenshot: All-New Real-Time Physics Engine

                          My favorite console sports game gets even better!

                          Comment

                          • SinisterAlex
                            Canadian eh?
                            • Oct 2009
                            • 4551

                            #43
                            Re: NHL 11 Screenshot: All-New Real-Time Physics Engine

                            Originally posted by armi5718
                            Never seen a hip check that low irl. I remain un-impressed with news about the physics engine. The NHL team said they fixed puck physics for this year's title and it turned out to be a load of garbage. I need video proof.
                            Unfortunately we probably won't see any videos until after E3. I really hope that Qb can get "fix skating!" into their heads.
                            Xbox LIVE GT: oALEXtheGREATo
                            PSN ID: oALEXtheGREATo

                            Comment

                            • Japino25
                              Rookie
                              • Jul 2009
                              • 2

                              #44
                              if you guys look closely in the background in the right hand corner of the pic, you can see a section in the crowd standing up and reacting to the hit

                              Comment

                              • SinisterAlex
                                Canadian eh?
                                • Oct 2009
                                • 4551

                                #45
                                Re: NHL 11 Screenshot: All-New Real-Time Physics Engine

                                Originally posted by Japino25
                                if you guys look closely in the background in the right hand corner of the pic, you can see a section in the crowd standing up and reacting to the hit
                                Doesn't the crowd usually stand up and randomly cheer during the games in NHL 10?
                                Xbox LIVE GT: oALEXtheGREATo
                                PSN ID: oALEXtheGREATo

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