EA Sports MMA Video: Fight Mechanics Walkthrough
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EA Sports MMA Video: Fight Mechanics Walkthrough
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Re: EA MMA fight mechanics
Holy **** the striking looks terrible.
When Lawal got mount and started attacking, everything just looked aweful; like there was absolutely no power behind it at all. It looked like he had feather hands floating downwards.
The submission system definitely looked better; but that's about it at this point.
I feel the need to again express how terrible the striking in that video was.Comment
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Re: EA MMA fight mechanics
Yeah unfortunately the striking looks like they are play fighting or sparring. It looks like there is no power behind any of the strikes. I really hope that they can fix this by this fall.Holy **** the striking looks terrible.
When Lawal got mount and started attacking, everything just looked aweful; like there was absolutely no power behind it at all. It looked like he had feather hands floating downwards.
The submission system definitely looked better; but that's about it at this point.
I feel the need to again express how terrible the striking in that video was.Comment
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Re: EA MMA fight mechanics
1. Striking looks VERY terrible.
2. They gliding instead of walking.
3. They have cage interaction too it seems.
4. Submission game is PERFECT.
I love how the submission isn't automatic yes or no like it is in UFC 2010. In UFC 2010 there is no struggle at all, you either get it or they get out. But in EA MMA there is a long struggle to get it, which is the way it suppose to be.
UFC 2010 needs to drop that shine BS and do it like EA MMA has it.Comment
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Re: EA MMA fight mechanics
The shine system is not so bad,It is fair system but they do need sub initiation system before it.Every sub attempt should by guarantee a person with sub defense like Big Nog will never be put in armbars.
4. Submission game is PERFECT.
I love how the submission isn't automatic yes or no like it is in UFC 2010. In UFC 2010 there is no struggle at all, you either get it or they get out. But in EA MMA there is a long struggle to get it, which is the way it suppose to be.
UFC 2010 needs to drop that shine BS and do it like EA MMA has it.Comment
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Re: EA Sports MMA Video: Fight Mechanics Walkthrough
Striking
I loved Fight Night 2 & 3 for the PS2. IMO it took a wrong turn in 4 and since EA MMA has the same tech as Fight Night 4...That alone will deter me. I do understand how it would make the people who are familiar with that style happy.
It also looks really weak! Did anyone see those punches King Mo was landing or believe they knocked out Overeem when he had mount? I couldn't believe my eyes when i saw his neck go limp from those love taps!!!
My Rating between 1 and 10 is.....
TERRIBLE
Submissions/Transitions
First I'd like to point out that I am not against the "shine" as a means of submissions and take downs but it does put a lot of wear and tear on the controllers and palms of my hand....which i would like to keep as soft as possible... *ahem*....moving on....
Submissions look cool as hell!! I don't know why but i like being able to see the bone/damage...i know it's not realistic but IMO it's cool...
Transitions look pretty fluid and some of the transition block animations are more realistic than Undisputed. The means of which you preform submissions and transitions are simple but not a...."bad simple?"
My rating for this category which isn't even really a rating at all is....
Looks really good but I'll have to try it
I'm pretty sure I heard Gus Johnson commentating...so that gets an A+...That guy is an addition to any sports game's presentation.
All that being said the game is still a few more months from release and their first go at MMA so I understand if everything is not at par or better than Undisputed.
It does definitely have it's bright spots but with the new modes,online,fighters,presentation and customization UFC has now I have no reason to buy this game.
This is a definite no buy for me.
Maybe next year...Last edited by PlatooN; 05-22-2010, 02:12 PM.__________________________________________
you're not feeling me?
Fine; it cost you nothing - pay me no mind
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I can't be the only one who thinks the whole press A for auto transition animation is a horrible idea that could potentially ruin the game, can I?
And yeah the striking looks horrible(and great job putting in the awful sway crap and such from FN4 EA, there is a reason why most people hated FN4 compared to the earlier ones.)
Submission system seems pretty cool I guess, but seems like it could end up being some thing that ends up potentially taking minutes, which might end up being a little weird taking up over a quarter of a round in submission mode.
At this point I really don't know what to think of this game, it might end up good but honestly it seems like it is headed more towards ridiculously awful like the old UFC games.Comment
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Re: EA Sports MMA Video: Fight Mechanics Walkthrough
Some of the animations look great. Others look TERRIBLE. The thing that really annoyed me was the sliding, it's a lot worse than it is/was in NBA games. It looks like a few "steps" could get you from one side of the cage to the other. Also, the impact of striking all around seems non-existant. I do like the idle animations inside of the mount (pushing the head down, hugging the guy on top, etc.). The game looks promising, but there's a lot of things in there that make you go "WTF!?"
Also, WAY too much camera flash.Last edited by Parasight; 05-22-2010, 03:27 PM.Comment
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Re: EA Sports MMA Video: Fight Mechanics Walkthrough
IMO I rather people struggle trying to get submissions on the ground for minutes instead of that instant sub or KO stuff I see going on in this UFC demo. In all honesty in the UFC game, as soon as the fight goes to the ground, if you not passing guard in the 1st 10 seconds the ref stands you up.
Being a MMA fan and a huge BJJ fan, I love the ground game. And so far I don't see it represented well in the UFC demo.Comment
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Re: EA Sports MMA Video: Fight Mechanics Walkthrough
If a guy gets your back and the defender has good enough defense, but the guy on offense has good enough grappling to at least hold the guy there, I'd like to see him basically control his back the whole time looking for a submission. It annoys me that in the UFC game you just pull out of it in 3 tries no matter what.IMO I rather people struggle trying to get submissions on the ground for minutes instead of that instant sub or KO stuff I see going on in this UFC demo. In all honesty in the UFC game, as soon as the fight goes to the ground, if you not passing guard in the 1st 10 seconds the ref stands you up.
Being a MMA fan and a huge BJJ fan, I love the ground game. And so far I don't see it represented well in the UFC demo.
I mean, we all saw what happened to Hardy and Daley; so why shouldn't that happen in the game? if a top level wrestler gets a striker down, he should control him the whole round. That drives me nuts about the UFC and about the people who complained about not being able to get up.
Like you, I guess I just want to see a realistic ground game.
If I'm playing the AI even, I want to be held down by GSP constantly without being able to reverse him or get up; but we all know I'll be able to reverse him at will and transition on him at will as well. That drives me nuts.Comment
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Re: EA Sports MMA Video: Fight Mechanics Walkthrough
agree, plus it seem like their clock is not accelerated so all the struggle for position is needed...IMO I rather people struggle trying to get submissions on the ground for minutes instead of that instant sub or KO stuff I see going on in this UFC demo. In all honesty in the UFC game, as soon as the fight goes to the ground, if you not passing guard in the 1st 10 seconds the ref stands you up.
Being a MMA fan and a huge BJJ fan, I love the ground game. And so far I don't see it represented well in the UFC demo.
Both MMA games can learn from each otherLast edited by Jukeman; 05-23-2010, 11:57 AM.Comment
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Re: EA Sports MMA Video: Fight Mechanics Walkthrough
between this and the control article I'm fairly meh about this game.
the submission system is better than UFC already for sure to me.
I'm REALLY disappointed that they pretty much copied UFC with the ground game. Yeah it's buttons, but it's the same advancing positions one at a time and the other blocking. I was hoping for something new and different in all aspects of the game. Ground striking looked very bad, but standing not as much. This surprised me because I think the punching in FN4 sucks so bad because it's all tap-tap pillow punches. The jab and hook looked ok to me (uppercut looked slow and stupid) and the kicks actually looked pretty good to me.
Ring movement was bad. Takedowns looked awesome to me.
If they don't ruin the game with typical EA gimmicks like the counter window I may actually pick this up.
I wonder if you can hold someone down in this game too like others brought up?
Overall I'm actually pleasantly surprised. The gameplay there looked way better than those commercials during the last strikeforce.
I'm 100% giving this game a shot, I kind of wrote it off earlier but as long as they don't make some left turn from here to release, I can totally see myself grabbing it.Liquor in the front, poker in the rear.Comment

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