It's not even close to replicating it. I am sorry there's no way this cam is more "sim" or realistic than any other. You just can't replicate the things I brought up with that type of cam on a 2d medium. You simply can't.
Backbreaker Demo Available, Post Your Impressions Here
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Re: Backbreaker Demo Available, Post Your Impressions Here
It's not even close to replicating it. I am sorry there's no way this cam is more "sim" or realistic than any other. You just can't replicate the things I brought up with that type of cam on a 2d medium. You simply can't. -
Re: Backbreaker Demo Available, Post Your Impressions Here
It is called the blindside for a reason since you are unable to see the hit coming. I don't understand the persistent complaining when it is obvious the reasoning behind the camera. The 3rd person cam is without question much more "realistic" than the over the top cam by leaps and bounds. If neither of them are realistic as you say then why not argue just as vehemently for over the top cameras in all games including GTA, Medal of Honer, Splinter Cell.
Your dislike I can surely guess is not over realism but of ease of use. If the camera is too difficult for you to use then don't play the game. I think the camera is fine (not perfect) and does a great job at attempting to simulate the feel of being on the field with limited vision as it would be. No different than a game company coming out with a racing game and only allowing you cockpit cam. Would you be so vehemently against that as well. It's been done before and been very successful.Comment
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Re: Backbreaker Demo Available, Post Your Impressions Here
I disagree that the closer, on the field view isn't more realistic. Though not perfect. This type of camera in true 3D would be amazing though!Fantasy football fans... Dominate your Draft with the #1 selling fantasy football app, Fantasy Football Cheat Sheet 2017 for iOS & Android.
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Re: Backbreaker Demo Available, Post Your Impressions Here
I don't know about you guys, but I'm kind of eager to see what some of these teams look like with NFL names/unis. I really think creating the NFL could kick this game up a notch.
I really really hope there's a reasonable way for us to share roster files. There's no way I'm putting in the legwork to recreate the NFL for myself.
It'd be AWESOME to have an "OS Standard NFL BB Roster" that we all can agree upon using when playing eachother online...
I can' dream can't I?Xbox Live Gamertag: CreatineKasey
M - I - N - N - E - S - O - T - A
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Re: Backbreaker Demo Available, Post Your Impressions Here
I don't know about you guys, but I'm kind of eager to see what some of these teams look like with NFL names/unis. I really think creating the NFL could kick this game up a notch.
I really really hope there's a reasonable way for us to share roster files. There's no way I'm putting in the legwork to recreate the NFL for myself.
It'd be AWESOME to have an "OS Standard NFL BB Roster" that we all can agree upon using when playing eachother online...
I can' dream can't I?
If you wanted to do an onlne league you would have to put the first letter of the players name and then his full last name IE: A. Rodgers so it wouldnt break copyright with the game. Then naming the teams would have to be IE: GB Packers. I get this information from an earlier review of the game. If you wanted to just play offline, the full players name and the full city can be used.Last edited by hatisback; 05-23-2010, 11:41 PM.Comment
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Re: Backbreaker Demo Available, Post Your Impressions Here
I am definitely going to try to create teams in the NFL without question. I can't wait till release day.
Hopefully we can come up with one set "OS Roster" that we can share and use in league play.Comment
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Re: Backbreaker Demo Available, Post Your Impressions Here
I don't hate the camera, on defense its the closes I've felt to being back on a field ever in a video game. However on offense the mass of the player your controlling is always in the way. I hope they can find a solution to this problem without sacrificing the camera angle. Possibly putting the cam just slightComment
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Re: Backbreaker Demo Available, Post Your Impressions Here
^^ possibly putting the cam just slightly back or making the user controlled ball carrier semi-transparent could solve the vision issues on offense. I am finding that its hard to go back to playing madden without feeling like I just stepped back a generation, being that I love madden this was quite a shock to me and im sure ill be back to playing as usual but it put backbreaker in day one purchase territory for me and I am lookin forward to june 1st and the patches to follow!Comment
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Re: Backbreaker Demo Available, Post Your Impressions Here
The only gripes i have are the camera view, the passing game in general, and one i havent heard very much which is being tackled by my own team.Comment
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Re: Backbreaker Demo Available, Post Your Impressions Here
Well guys I literally can't play this game due to the horrendous blur after every tackle. I played it yesterday only to walk away with a killer headache that took nearly a full day to get over. I've never played a game that constantly blurred like BackBreaker is doing. I have something called keratoconus, which is the deterioration of the cornea.
The cornea is the hard/rigid lense in your eye that goes over the retina. Mine are so thin that they bubble up easily with excessive eye strain. Any time your eyes are focusing, your eye muscles are being used. When you squint, you are using your eye muscles to cause the cornea to bend so you can see further.
My cornea is so thin, especially on the right eye which is far worse than the left, that it will wobble back and forth when it can't focus on something. Because it is so thin, it actually bubbles up like the following image (though definitely not 'as bad' as the example below):
Needless to say that playing BackBreaker caused my eyes to go all twitchy on me, and the cornea to wobble a lot, causing the muscles to work like crazy trying to get things in focus and causing the headache.
I hope they provide some type of option to turn that blurring off. I've messaged their community manager on twitter, but no response from him. I'd buy the game, but won't now, as there's just no way I can play it unless perhaps I run out of bounds on every play?Comment
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Re: Backbreaker Demo Available, Post Your Impressions Here
Your dislike I can surely guess is not over realism but of ease of use. If the camera is too difficult for you to use then don't play the game. I think the camera is fine (not perfect) and does a great job at attempting to simulate the feel of being on the field with limited vision as it would be. No different than a game company coming out with a racing game and only allowing you cockpit cam. Would you be so vehemently against that as well. It's been done before and been very successful.
Has zero to do with difficulty. I have no problems with difficulty. Not sure why you came to that conclusion. I have already explained why I believe it to not be more realistic at least a dozen times.
I don't play racing games, so I don't care what they do.Comment
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Re: Backbreaker Demo Available, Post Your Impressions Here
Let's not avoid the obvious either, more realism isn't always better than less realism. Real life football players spend hundreds of hours practicing and watching film for every hour they spend actually playing in a game, and even then all but a very few have issues making reads and going through their progressions. A true sim experience would be incredibly frustrating for almost everyone, which is why all games are a stylized version of real life to some extent or another. So whether or not a close to the field camera is sim or not isn't really the issue, it's whether the design decision makes for a more entertaining football game, for most people anyways. In any event, if you demand so much realism from your game that only a close to the action camera will do, I would think that the game falls so short of the mark in other areas of football simulation that it's a moot point anyways. If that's not the case and you still can enjoy a football game that isn't a perfect simulation, then you should be able to understand how people can think that the game would be better with a different camera angle.Comment
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Re: Backbreaker Demo Available, Post Your Impressions Here
Let's not avoid the obvious either, more realism isn't always better than less realism. Real life football players spend hundreds of hours practicing and watching film for every hour they spend actually playing in a game, and even then all but a very few have issues making reads and going through their progressions. A true sim experience would be incredibly frustrating for almost everyone, which is why all games are a stylized version of real life to some extent or another. So whether or not a close to the field camera is sim or not isn't really the issue, it's whether the design decision makes for a more entertaining football game, for most people anyways. In any event, if you demand so much realism from your game that only a close to the action camera will do, I would think that the game falls so short of the mark in other areas of football simulation that it's a moot point anyways. If that's not the case and you still can enjoy a football game that isn't a perfect simulation, then you should be able to understand how people can think that the game would be better with a different camera angle.
Anyways, running and passing have really slowed down for me. I can actually get a steady run game going and on average I can get to my third read and make a pass before getting sacked. I love this game.Comment
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Re: Backbreaker Demo Available, Post Your Impressions Here
WOW! tackle alley is loaded with win.... my god the way those guys move and the incredible animations. physics and moves/tackles.... feels so friggin organic.
This game does so many things well even if it's not perfectComment
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Re: Backbreaker Demo Available, Post Your Impressions Here
The two things I love doing in this game.
1) Jumping over the pile in the endzone because you never know whats going to happen to your player.
2) Playing defense and having the CPU get hit and right before he crosses the first down line you hit him from the side, changing his bodies trajectory and stopping him inches from it.Comment
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