New NHL 11 Details via OXM
Collapse
Recommended Videos
Collapse
X
-
http://dropthepuck.blogspot.com/
Up to date Prospect Profiles, NHL Rumors, News, Debates and Discussion!
(NEW: Oliver Ekman-Larsson Prospect Profile!) -
Re: New NHL 11 Details via OXM
Ah, so it's "shared technology" then...kinda like EA Sports Online (written for all EA Sports titles). That would explain how it's being worked on in parallel...for it is not the NHL team that is working on this.No. We don't.
Unless I miss my mark, this physics engine is obviously something that is going to start permeating all EA Sports games. Fight Night already has it. NHL is getting it. I don't know if it's in Madden/NCAA. I wouldn't be surprised to see NBA get it.
An engine that is going to go in multiple titles is not being written by the NHL team alone. This is a massive undertaking.
True physics engines have been in games for most of this generation. EA Sports had to know this was the future of sports games. I have to believe they have been working on their own engine for a few years. This is just the first we've heard about it.
Im willing to wager that ELITE is the name of this engine.
Curious: how is integration testing handled on the NHL side during these two years (assumed) of "side development"? When and who tests it with NHL? It certainly can't be with the NHL QA team. I'm really hoping that answer is not in the form of, "It's tested by NHL QA 3-4 months before ship". That would be a horrible answer and one the community doesn't want to hear...especially with no public beta. 3-4 months of QA (performed by $10/hr, living-at-home kids) on a brand new engine would be quite disturbing.Last edited by aBiNeR1; 05-28-2010, 01:42 PM.Comment
-
Re: New NHL 11 Details via OXM
That part, I can't be certain.Curious: how is integration testing handled on the NHL side during these two years of "side development"? When and who tests it with NHL? It certainly can't be with the NHL QA team (which is worrysome). I'm really hoping that answer is not in the form of, "It's tested by NHL QA 3-4 months before ship". That would be a horrible answer and one the community doesn't want to hear...especially with no public beta. 3-4 months of QA on a brand new engine would be disturbing.
I would assume they've been at this for a while. I don't know how they distribute their resources, how the engine is tailored for each game, etc.
I doubt it's a test 3-4 months prior to shipping. Just as the NHL08 to NHL09 with the rewrite wasn't simply shipped with no forethought.Comment
-
Re: New NHL 11 Details via OXM
Regarding the bolded comment, yes, that's what integration testing is for...when the physics engine code is merged with NHL's code. With the amount of games EA Sports is evidently supporting this new technology for, it's going to take a lot of QA "knowledge champions" from each team to flush out all the defects that undoubtedly has arisen and which are unique to each game they are supporting it for. Only a full regression test of all gameplay elements will reveal this...which every tester must partake in.That part, I can't be certain.
I would assume they've been at this for a while. I don't know how they distribute their resources, how the engine is tailored for each game, etc.
I doubt it's a test 3-4 months prior to shipping. Just as the NHL08 to NHL09 with the rewrite wasn't simply shipped with no forethought.
Thus, if NHL's QA team two years ago was working on NHL 09 and last year they were working on NHL 10, who was testing the physics engine's integration with NHL? You can't be in two places at once right?Last edited by aBiNeR1; 05-28-2010, 02:12 PM.Comment
-
Comment
-
Re: New NHL 11 Details via OXM
I believe my last post was clearly a question.Comment
-
Comment
-
Comment

Comment