Being able to stretch out the quarters did seem to help as the CPU does not make mistakes at quite the same rate. The way the CPU threw INTs in the demo would have meant 10+ INTs in a game with five minute quarters. So far I’m seeing an average of about five INTs by the CPU per game with five minute quarters. The INTs were my biggest concern going in but along with that has been the inability of the CPU to move the ball on offense and put points on the board.
The first full game I played was with a mediocre Seattle defense up against one of the best teams in the game New England. You can look at the stats below. Given it was my first time through I wouldn’t expect to be able to beat a good team on the hardest difficulty but I did so with ease. New England has one of the better offenses and threw seven picks. They got one big pass play when an AI controlled DB played a throw poorly and they took it the distance."

) but pasta padre doesnt really say anything that hasnt already been said by others who have...so I highly doubt he is just making this stuff up.
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